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by Ben Silverman

Though the console systems had a much bigger presence at the show, it was the PC that had the biggest game there in Half-Life 2. The demo was so cool, it took over the ATI booth and enjoyed a longer line of people than a bakery in Moscow. A shoo-in for several Game of Show awards, Half-Life 2 hopes to do what its forbear did when it revitalized the somewhat stagnant single-player scene back in 1998. And so far, it looks like it will do that and then some.

In fact, I think other game companies should consider a lawsuit against Vivendi for scheduling a demo for the Game Critics Judges early on Wednesday, the first day of the show. Because after that, all the other first-person shooters for the PC kind of looked bland.

It's like making out with Brittany Spears, then having to tell your soccer mom wife that her new lipstick makes her moustache less noticeable. No offense, ladies.

But in fairness, some other first-person shooters looked really good, such as Ubi Soft's Far Cry. The Far Cry engine made some waves last year by showcasing its unbelievable scale - you can shoot a rocket at the horizon, and the thing will just keep on flying that way until it smashes into something, even if it's a few kilometers away.

War games also made a big showing. Activision's Call of Duty, developed by members of the same team behind Medal of Honor, looks pretty sweet. Speaking of MOH, EA showed off the MOH: Rising Sun expansion, which indeed looks bright. Guess war isn't always hell.

Of course, no PC roundup would be complete without diving into the massively multiplayer pool, which this year looks deeper than ever. Staples like the gorgeous Everquest II, the well-designed World of Warcraft and when-will-it-come-out poster child Star Wars: Galaxies made solid appearances all around.

Microsoft's Mythica was a stand out thanks to its sweet 'Private Realms Server' technology, which essentially lets small parties leave the massive world for a bit to take on small, private quests, complete with FMV and story elements. Finish the mission and you're back in the massive world. It's a nice solution to the whole spawn camping problem - no more waiting in line to take your turn whacking at the giant bat.

Other interesting titles include NC Soft's City of Heroes, the world's first massively multiplayer superhero game. Take over the world as the hero or villain of your creation. Captain Underpants, away!

Compared to years past, there was a noticeable lack of strategy games. Vivendi brought out a nice collection, including the neato Homeworld II, the first Tolkien-inspired RTS in War of the Ring, and a sequel I'm personally glad to see, Ground Control 2. Sony Online's Lords of Everquest and Activision's Rome: Total War also shook things up a bit, but by and large the strategy market seems to be shrinking. Or maybe I'm just getting bigger.

For the most part, the PC looks to continue doing what it always seems to do - offer experiences that you can't duplicate on a console. Unfortunately, that theory is starting to disappear, and the top magician's name is Xbox.

Microsoft's Xbox - Who Ordered The Killer Apps?

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