
| Dreamcast Tech |
| Category |
Console |
| Players |
1-Multiplayer |
| Difficulty |
N/A |
| Review Date |
2/99 |
| Publisher |
Sega |
Dreamcast Technical Specs
- CPU: Hitachi 128 bit graphics engine
with an on-board RISC processor SH4 (operating frequency
of 200MHz 360 MIPS/1.4FLOPS).
- Graphics Chip: NEC PowerVR2 (rendering
capacity: over 3 million polygons per second)
- Sound Processor: Yamaha Super Intelligent
Sound Processor (can simultaneously articulate 64 sounds)
- Operating System:
Customized OS using Windows CE as its base (Supports Direct X) supported by
Microsoft Visual Studio development System Version 5.0 and refined Visual
C++.
- Main Memory: 16MByte (64Mbit SD-RAM
x 2)
- On-board Modem: 56Kbps modem
- Network: Built in network play.
- Controllers:
Analog and digital directional control. 4 buttons. 2 analog triggers.
- Ports: Four controller ports standard.
- Visual Memory System (VMS) (sold separately):
A liquid-crystal display PDA for game data backup and data exchange.
- Console Dimensions: 7 7/16" X 7
11/16" X 3" , 190 mm (W) x 195 mm (H) x 78 mm (D)
- Release Date: Fall 1999 (USA)
PDA specs:
- Display 48 dot (W) x 32 dot (H) Monochrome
- Display size 37 mm (W) x 26 mm (H)
- Case dimensions 47 mm (W) x 80 mm (H) x 16
mm (D)
- Power source 2 x button batteries, w. auto-off
function
- Sound 1-channel PWM sound source
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