Meet The Bad Guys
of Quake
by Irwin Fletcher

Let's Get Ready to Rumble!
From doggies to monkeys to giant abominable snowmen,
Quake has many various, entertaining enemies.
Quake
is one of the first 3D shooters to have fully rendered polygonal enemies. Add
a complex AI and you've got a real fight on your hands. The baddies listed here
are but a brief sampling of the creatures you can encounter throughout the game.
All of these enemies are roughly in order of appearance

This attractive character is your
generic goon; not very smart, but he does carry a big gun. Every single level
contains more and more of these bad boys. Weapons like the nail gun take care
of these wimps in a matter of seconds. They do have a tough hide to the lesser
weapons, though. They can take a shotgun blast to the stomach, fall over, and
still stand up at take more punishment.

The next enemy you'll meet on the
first level are the rabid dogs. This cute doggie is one case where his bite is
worse then his bark. They'll come out of nowhere and charge straight at you. They're
quick and agile, so you have to take careful aim. Make sure to take out this puppy
before he gets close enough to take you out.

Another enemy you'll encounter
quickly is the murderous chain saw maniac. If you get too close and he hits you
with his chain saw, you can kiss your but goodbye. Then again, don't think you'll
be safe at a distance either. This scary fellow has one hand free which he uses
to lob grenades at you. They take a lot of punishment, too. you've got to be really
skilled to take out this enemy without a scratch. Then again, he's only the tip
of the iceberg.

This enemy appears to be a cross
between
The Maxx and some sort of deranged primate. These jumpy guys will
hop around the screen, getting closer and closer, until they rip your throat out.
Their claws are sharp and do a lot of damage. Best approach to these guys is to
run backwards as you shoot, you don't want to get too close.

Yet another one of
The Maxx's
children appears to be the abominable snowman. This guy is like an oversized version
of the monkey, and a lot meaner. He can not only come at you an crush you beneath
his giant limbs of death, but also shoot a lightning bolt from what appears to
be his chest(I hope it's not lower). This guy takes a licking and keeps on ticking,
so watch out. If you dare try to play in nightmare mode, you may encounter three
or four of these guys together on the later levels.

This devil is one evil character
that you would not like to meet in a dark alley. He is the final boss of the first
scenario of
Quake. Really huge and scary, this guy will throw
fireballs that kill you in one hit. It doesn't .help that he is both impervious
to weapons and as big as a house. The only way to beat this guy is to get up to
the second level of his little fortress, lower the two rods on either side of
him, then step on the platform that electrocutes him to kingdom come. My only
question with this enemy is, why, if you are almost invincible, would you keep,
in your layer, the one thing that can destroy you. Achilles never walked around
with a sign pointing to his ankle! It makes no sense. Oh well, food for thought.
. .

Next in line is our little parade
of evil are the slimes. This character may just be the weirdest of them all. It
took us five minutes just to figure out what the heck it was. All this amorphous
little guy does is jump at you in the hopes of giving you a head butt. He's quick
and hard to spot, so be on the lookout for this character. Seems like the folks
at iD must have thought he would be an easy character to make, so they just threw
him in.

When you first see the knight, you
think he is just another skeleton(not listed). Unfortunately, you're wrong. This
bad boy make the skeletons look like girl scouts. Meaner, faster, and stronger,
the knight is a hard guy to encounter. Instead of fighting dragons and saving
damsels in distress, all this medieval character wants to do is chop off your
head. Chivalry is as dead as a doornail.

The final character that we will
show you appears to be result of human-spider gene splicing. Truly a freak of
nature, the spider will throw fireballs at you non-stop. If you think you can
just avoid them, I'm sorry to say that you are mistaken. This model of fireball
is heat seeking. Bummer, huh? Facing one spider is hard, but facing two or three
is darn near impossible. If only you had some
Raid. . .
Well folks, that is but a brief listing of some of the enemies that you can encounter
in
Quake. Some of the other creatures include ghosts(that
look like snakes), skeletons, and zombies. Ghosts look cool, but are rather easy
to destroy. They walk through wall and shoot what seems to be tracer rounds. When
they die, they do a hilarious plummet into the ground, face first. The skeletons
are just a weaker form of the knight. The zombies throw pieces of themselves at
you, accompanied by a lovely squishing noise. Zombies can only be destroyed by
explosive weapons(grenade and rocket launcher), making them a tough opponent when
you're out of ammo. Never fear gentle reader, there are many more enemies then
this, so strap on your nail gun and leave your BFG behind, it's party time.
Follow this link back to the Quake Review.