More Reviews
REVIEWS Boss! Review
PlayStation Vita owners looking to exercise a little frustration can look to this rather low-fi title about creating a monster and destroying everything in your path.

KINGDOM HEARTS HD 2.5 ReMIX Review
Part 2 of Square-Enix and Disney's cooperative compilation cash-cow is ready to milk the series for another go, but does the milk taste sweet or is it spoiled?
Release Dates
NEW RELEASES Guilty Gear Xrd -SIGN-
Release date: Out Now

Kalimba
Release date: Out Now

Persona 5
Release date: 12/31/14

Motorcycle Club
Release date: 01/01/15


LATEST FEATURES Downloadable Content Walks the Line Between Fun and Frenzied in Middle-earth
I don’t even care all that much for the Lords of the Rings brand, which makes the content falling under Shadow of Mordor’s Season Pass a pleasant surprise.

Ugly Christmas Sweaters for Gamers
If this awful trend is going to persist, you may as well do it your way.

LEADERBOARD
Read More Member Blogs
FEATURED VOXPOP KevinS
RIP Ralph Baer (1922-2014)
By KevinS
Posted on 12/07/14
RIP Ralph Baer (1922-2014) I really, really hate writing obits. I really do. But I take it as a personal honor to be able to say good things about the men and women I respect, whether in this industry or just in my life, and Ralph Baer is the reason all of this exists in the first...

Always Sometimes Monsters Preview

gil_almogi By:
Gil_Almogi
05/12/14
PRINTER FRIENDLY VERSION
EMAIL TO A FRIEND
GENRE RPG 
PLAYERS
PUBLISHER Devolver Digital 
DEVELOPER Vagabond Dog 
RELEASE DATE  
RP What do these ratings mean?

Stop me if you’ve heard this one.

Justin Amirkhani and Jake Reardon sit at the corner table of the Crusty Cream doughnut and coffee shop and wax philosophical about cliché game mechanics. To a silent observer curiosity may be piqued, but this self-referential scene actually takes place within the four walls of Always Sometimes Monsters, Vagabond Dog’s game which hits Steam later this month. Although the cynical world they’ve created is anything but cliché, it is still approachable and intriguing at every step. The incomplete build I played was actually quite lengthy, so much so that when it was over I didn’t know what to do with myself.



Always Sometimes Monsters starts with a party thrown by your character’s publisher; through a crafty selection process the player chooses the character that best represents him or her and the lost love chased throughout the remainder of the story. As I stated in my write-up last month, players can choose between male or female and a handful of races with sexuality determined by the similarly diverse partner selection. You may not get to customize your avatar, but trust me when I tell you that you haven’t seen these folks before.

The game really begins after this party, a year later with you unable to pay rent, unable to finish a book, and missing the love of your life. Then, Dubstown lays in wait. You know you need money and you need to leave town, but how you manage it and how long it takes is ultimately up to you. Both available cities I visited shared a number of features in common: Pawn Exchange where you can sell random items, Bacon Barn where you can fulfill your bacon love and refill stamina, Crusty Cream where you can have a coffee or eight, and an employment agency, which offers job choices to pass the time.



The scenarios you encounter and conversations you have deal quite heavily in morality, but this is no inFamous or Mass Effect where you’re trying to build a meter or anything. Sure, character interactions will change based on your decisions, but you’re not saving the world here. I’d say this more closely resembles The Witcher in that the choices you make often stand alone (so far) and the more objectionable ones make sense in their context. I blackmailed a doctor to help a friend who couldn’t afford drug treatment and I was complicit in a rigged election. Money, health, and progress are the orders of the day, though, and when you are in need, you come faced with decisions you wouldn’t ordinarily make.

Although I played Always Sometimes Monsters for hours, I’m still yearning for more but I’ll have to wait with everyone else. If you want something to tide you over, and Let’s Plays aren’t cutting it, I recommend the small EP released by Laser Destroyer Team, the band behind the soundtrack. It’ll scratch your itch until you can get your hands on the good stuff.
Tags:   indie, PC, preview
FOLLOW ME ON TWITTER. YOU KNOW YOU WANT TO.

More from the Game Revolution Network




comments powered by Disqus

 


More information about Always Sometimes Monsters