More Reviews
REVIEWS Screencheat Review
The first FPS in history where looking at your friends’ screens isn’t cheating; it’s a requirement.

Natural Doctrine Review
This actually might be "your dad's" Japanese TRPG, and for those with a hankering for it, that can be a very good thing.
Release Dates
NEW RELEASES Disney Fantasia: Music Evolved
Release date: Out Now

Call of Duty: Advanced Warfare
Release date: 11/04/14

Far Cry 4
Release date: 11/18/14

Dragon Age: Inquisition
Release date: 11/18/14


LATEST FEATURES 7 Problems With Kingdom Hearts HD 2.5 ReMIX [Hands-on Preview]
For the last time, Aqua, NO I will not go out with you! (Yes, yes I will, actually.)

Xbox Downloads October 2014 - Updating Each Week
Microsoft's Xbox One console continues an Xbox Live revolution started over a decade ago. Here's hoping Summer of Arcade makes it to the platform next year.

LEADERBOARD
Read More Member Blogs
FEATURED VOXPOP oblivion437
I Don't Want to, but I Have To...
By oblivion437
Posted on 10/20/14
Well, Gamergate has spilled over into the mainstream media and the coverage appears to be nearly uniformly dreadful. Take " What is Gamergate, and What Does It Say About Gender In Video Games? " by David Konnow as an example.  It appears that the writer has done little to no...

Bangai-O HD: Missile Fury Preview

danielrbischoff By:
danielrbischoff
03/07/11
PRINTER FRIENDLY VERSION
EMAIL TO A FRIEND
GENRE Shoot-Em Up 
PLAYERS 1- 2 
PUBLISHER D3Publishing 
DEVELOPER Treasure 
RELEASE DATE  
E10+ Contains Fantasy Violence

What do these ratings mean?

Why not flight and fight?

Walking into D3 Publisher's GDC space at the Saint Regis Hotel in San Francisco last week was a little strange. It was so quiet! Surely the publisher had something that was worthy of the hour-long time slot given on my schedule. When I spoke to a rep and asked what they had to show me, I was directed to three different stations. Sorry that I could not travel all three paths and be one gamer, long I stood. But ultimately, I settled on Bangai-O HD: Missile Fury.

click to enlargeYou might be familiar with the previous Bangai-O outing on the Nintendo DS, but I was not. I needed everything explained to me. The D3 rep began by explaining that Bangai-O HD: Missile Fury was developed by Treasure, a Japanese studio renowned for their shooters. In the same breath, the D3 rep mentioned the first Bangai-O game, Spirits, developed for Nintendo DS. That game pushed the DS to its limits and Missile Fury promises to do the same on Xbox Live Arcade by including co-op multiplayer.

Before we could get into that, I had to figure out what Bangai-O was for myself. Despite looking like another bullet-hell shooter that's more about muscle-memory and pixel-sized-hitboxes, Bangai-O feels more like a puzzle game than a scrolling schmup. Each level can be defined as a relatively open, yet defined, space in which enemies can line the walls or float freely. As the player progresses through each level, they'll have to clear out enemies by the load and survive an onslaught of missiles, lasers, and bullets. All of this is accomplished by a relatively light arsenal.

There are several weapons to choose from, but this preview build only afforded me the bouncing laser and the homing missile. At the beginning of each level. the player chooses two weapons and you can switch between them at any time, but most skilled players will rely on two standard abilities: dashing and the chargeable counter-attack, which is mapped to the left trigger. The longer you hold the trigger down, the more powerful your counter-attack will be, while the size of your counter-attack is determined by the number of enemy projectiles within the small yellow circle around your character. This generates a volley between 1 and 1500 missiles, so holding the trigger down for the appropriate amount of time and waiting for the right moment to strike is key.

click to enlargeMeanwhile, the dash ability has a partial shield deflection, beyond getting you out of trouble quickly. This means that successfully completing a level will most likely involve dashing into peril only to unleash hell on the enemy units within the massive radius of your counter-attack.

The D3 rep is correct in pointing out that the action Missile Fury is highly counterintuitive to what you'll instinctively do when you see the number of bullets on screen. During the times that I let my "avoid fire, shoot while retreating" mentality take over, I found myself with zero counter-attack power left and a ton of enemies on the one side of the screen I hadn't dashed into yet. You'll have to destroy enemies continuously in order to retain your counter-attack abilities, and actually wish for a lot of missiles to follow you so that your counter-attack has impact.

Co-op play meant that even more bullets, missiles, and lasers took up the screen. When I completed an exceptionally large counter-attack maneuver, my partner followed suit. The astounding part was that all of my counter-attack missiles only added to his counter, exponentially increasing the number of missiles on screen. This is the only kind of action I would permit frame-rate slow-down with. Seeing massive attacks like those go by in milliseconds would have been kind of disappointing, but zooming into our characters and slowing down the action only made the gameplay awe-inspiring.

I left the Bangai-O HD: Missile Fury event with a goofy look on my face. Sometimes, it's great knowing you get to review most of the downloadable games. I spent the full hour playing Missile Fury. If I failed a level, I had to give it one more go, even if I hadn't yet understood the puzzle-aspect that was tripping me up after the first section of a level. Get your online co-op buddies together for this when it releases later this spring.

FOLLOW ME ON TWITTER. YOU KNOW YOU WANT TO.

More from the Game Revolution Network




comments powered by Disqus

 


More information about Bangai-O HD: Missile Fury


More On GameRevolution