More Reviews
REVIEWS Titan Souls Review
Titan Souls isn't much like Dark Souls, but the Prepare to Die tagline still works.

StarDrive 2 Review
A 4X strategy game in space. Sounds like a perfect match, right?
More Previews
PREVIEWS Tales of Zestiria Preview
Oh boy, a new Tales Of game? Gosh, I hope it will be a high-fantasy anime-styled JRPG... that would be so unique.
Release Dates
NEW RELEASES Farming Simulator 15
Release date: 05/01/15


LATEST FEATURES Dragon Quest Heroes: It's Warriors, It's Action RPG, It's Tower Defense, It's Damn Fun [Hands-on Preview]
I'm not a fan of Warriors games, but I sure dig the hell out of this.

Bandai Namco Understands Niche Games Better Than Any Other Third-Party Publisher
Pac-Man, Dark Souls, F1 2015, and Naruto... any other publisher would just give up.
MOST POPULAR FEATURES Top 50 Pokémon of All Time
Can you believe there are now six generations of Pokémon? Six!! That's a crazy amount of different creatures to collect. But which are the cream of the crop? Don't worry, Magikarp isn't actually one of them.

LEADERBOARD
Read More Member Blogs
FEATURED VOXPOP oblivion437
Old Before Their Time
By oblivion437
Posted on 04/13/15
Bloodborne's apparently successful launch (see note below) has yielded two interesting points, for me.  One is that it's being hailed as the PS4's savior (see note below) and the other is that it seems to have serious technical problems.  Conversations erupting around...

Bound by Flame Preview

blake_peterson By:
Blake_Peterson
04/01/14
PRINTER FRIENDLY VERSION
EMAIL TO A FRIEND
GENRE Action / RPG 
PLAYERS 1- 1 
PUBLISHER Focus Home Interactive 
DEVELOPER Spiders 
RELEASE DATE Out Now
M Contains Blood, Strong Language, Suggestive Themes, Violence

What do these ratings mean?

The nice thing about letting a demon take up residence in your soul? Lowered heating bill.

From French developer Spiders, Bound by Flame distinguishes itself in a number of ways and though it's most likely to be among first RPGs released on PS4, it looks like it draws heavily from Dark Souls and The Witcher for inspiration. And it's also the only game at GDC that had an energy drink given out with a press kit. In short, it looks challenging, has three different possible endings, and like it says on its energy drink can, it wants you to "Unleash Your Inner Demon!"

In Bound by Flame, you play as Vulcan (no, not Spock) voiced by Robin Atkin Downes as a mercenary of the Freeborn Blades who takes part in a battle to summon a demon capable of defeating the seven Ice Lords and their army of the dead ravaging the world. Naturally, with a name like Vulcan, the name of the Roman god of fire and volcanoes, you are in short order possessed by the demon.

This is where the game's system of choice comes in. As Vulcan you want to save humanity, but the demon only wants to save the world which creates an interior conflict. Through dialogue choices, you can decide how much the demon influences Vulcan or how much he pulls back, yielding in-game advantages and disadvantages depending on your choices. Choosing to play more human will give you greater physical attributes, while playing as a demon will enhance your magical abilities, but armor will be less effective and the horns that sprout from your head mean you can't wear a helmet.

This plays into three skill trees, which make up the game's three combat styles: Warrior, a two-handed weapon-wielding tank; Ranger, a rogue-like attacker who can counter-strike if they dodge at the right moment; and Pyromancer, equipped with the demon's flame abilities. It's possible to fill out about two-and-a half skill trees completely, or by skipping some options gain two ultimate abilities for each style of play.

In combat, the warrior's gameplay looked like Geralt of Rivia's from The Witcher, right down to the same spinning slash animations. Though it seemed as though this style is the only one that has the potential to break shields, it was also slower. The ranger's gameplay was much faster, but left the player much more vulnerable, and the Pyromancer looked like it was useful for long-range attacks with spells like a fireball or area-of-effect spells like fire shield.

Additionally, there's a crafting system. In the middle of combat, Spider developer representative, Walid Miled, opened up the menu screen to craft a bomb (during gameplay before the possession). Everything consumable, he told us, can be crafted in-game. Another nice touch was that the menu screen didn't pause the game but slowed action down immensely. We watched as a skeletal archer slowly drew back his bow to fire an arrow at us, before Miled finished crafting the bomb he then used to blow up several foes.

You also have the ability to unlock five companions, of which two can accompany you at the same time in-game. Add to this what looks like a deep crafting system, a challenging degree of difficulty, and an epic story with internal conflicts to match the apocalyptic storyline, and you have what looks like a solid RPG for both current-gen and next-gen consoles.

Bound by Flame releases on May 9th on the PS4, PS3, Xbox 360, and PC.

FOLLOW ME ON TWITTER. YOU KNOW YOU WANT TO.

More from the Game Revolution Network




comments powered by Disqus

 


More information about Bound by Flame


More On GameRevolution