More Reviews
REVIEWS Atelier Ayesha Plus: The Alchemi Review
Atelier Ayesha Plus is a new entry in a classic-JRPG series with a pretty paintjob, but does the classic formula still hold up?

Dying Light Review
Developer Techland addresses zombies again in a new light.
More Previews
PREVIEWS The Legend of Zelda: Majora's Ma Preview
I wish I could claim some mastery over this topsy-turvy classic starring elf boy who saves princess. Predictable, right?
Release Dates
NEW RELEASES RUGBY 15
Release date: 02/01/15

DEAD OR ALIVE 5 Last Round
Release date: 02/17/15

Dragon Ball XENOVERSE
Release date: 02/24/15


LATEST FEATURES Kingston HyperX Cloud II Headset Review
Kingston's HyperX Cloud II is a mid-range USB Headset with an onboard sound board. So how does it sound compared to the pros?

Developer Spotlight: Kojima Productions
As we barrel toward this year's Game Developers Conference, the GR crew takes a look at some of the most talented devs in the industry.
MOST POPULAR FEATURES PlayStation Downloads January & February 2015 - Monopoly, January's Free PS+ Games
Have you been playing online with your PlayStation devices? Make sure to get these free games for the month of January in our weekly update feature.

LEADERBOARD
Read More Member Blogs
FEATURED VOXPOP oblivion437
Finally Broke My Crowdfunding Rule
By oblivion437
Posted on 01/12/15
I've had a long-standing rule to avoid getting involved in any sort of crowdfunded activities.  I didn't donate to Shadowrun or Wasteland, but I did buy and enjoy both of them (I'm plugging both of those games right now, just so you know they're good).  I haven't...

Civilization V: Gods and Kings Preview

Josh_Laddin By:
Josh_Laddin
03/19/12
PRINTER FRIENDLY VERSION
EMAIL TO A FRIEND
GENRE Strategy 
PLAYERS 1- 8 
PUBLISHER 2K Games 
DEVELOPER Firaxis Games 
RELEASE DATE  
E10+ What do these ratings mean?

Ernest Hemmingway said, "All thinking men are atheists." He clearly didn't get the gameplay perks of religion.


I’ll be completely honest with you (and when have I ever been otherwise?)—I’ve never played a Civilization game before in my life. Based on what I saw of the older Civ games when I was growing up, I just kind of assumed that the franchise was still a vehicle for one guy to sit and stare it his computer screen for days at a time working on maintaining his virtual empire in his boxer shorts. That’s what my old college roommate did, at least.



But I’ll admit, I was wrong to have that perception. I realize now how outdated it is after seeing what Civilization V: Gods and Kings has to offer. Somewhere along the way, this series morphed from a solitary, drawn-out affair into a multiplayer contest of wits and duplicity, like a more interactive version of Diplomacy. And I have to say, that does make me want to play it.

But I digress.This is a preview for an expansion, after all, and all of you Civ V vets out there want to hear about the new features. Chief among them is religion, a staple of any successful civilization. Religion is governed by a new resource called Faith, which is earned in a number of ways like discovering ruins and building religious structures.
 
Building Faith will eventually allow you found a Pantheon of the Gods, granting your civilization a gameplay bonus of your choosing called a “belief”. It’s wise not to waste time obtaining this, because each belief is unique to the game and locks everyone else out of that particular belief once you choose it.


 
In later stages of the game you can acquire a Great Prophet with faith, who will allow you to officially found your new religion complete with two more customized beliefs. Like any religion that’s serious about spreading, you can spend additional Faith on missionaries and inquisitors to spread your influence around nearby tiles and convert other cities.

Espionage returns and now works differently than it has in the past. Espionage primarily impacts diplomacy. You can use spies to rig elections to increase your influence when local elections are held. A more risky ability is to attempt a coup to become a city-state’s ally—but if it fails, your spy will be executed.

More interestingly, a spy burrowed into another civilization can intercept information about the actions being taken there and relay it to you. What you do with this information is up to you; in the demo I was shown, a player who learned that one faction was massing an army for an attack on another could tip off the potential victim if they wanted to keep a healthy diplomatic relationship with them, or sit back and do nothing if they wanted the attack to be successful.



Finally, the combat has been more refined. It works on a 100-point system now instead of a 10-point system. Combat in the new expansion will be a bit slower, allowing more time for battle lines to form and units to be pulled back and substituted—nuances that the developers felt were not being given proper consideration in the original system.

Naval units are also being split into both a ranged and melee category, whereas previously ranged was the only option. Melee naval units can raid coastal cities to plunder or capture them.



Even though I don’t personally understand the importance of half that stuff, it was plain as day during the demo that the new features were very deep. Both the developers and longtime Civ players will be really excited to see this expansion release in late Spring.

More from the Game Revolution Network




comments powered by Disqus

 


More information about Civilization V: Gods and Kings