More Reviews
REVIEWS Atelier Ayesha Plus: The Alchemi Review
Atelier Ayesha Plus is a new entry in a classic-JRPG series with a pretty paintjob, but does the classic formula still hold up?

Dying Light Review
Developer Techland addresses zombies again in a new light.
More Previews
PREVIEWS The Legend of Zelda: Majora's Ma Preview
I wish I could claim some mastery over this topsy-turvy classic starring elf boy who saves princess. Predictable, right?
Release Dates
NEW RELEASES RUGBY 15
Release date: Out Now

DEAD OR ALIVE 5 Last Round
Release date: 02/17/15

Dragon Ball XENOVERSE
Release date: 02/24/15


LATEST FEATURES Kingston HyperX Cloud II Headset Review
Kingston's HyperX Cloud II is a mid-range USB Headset with an onboard sound board. So how does it sound compared to the pros?

Developer Spotlight: Kojima Productions
As we barrel toward this year's Game Developers Conference, the GR crew takes a look at some of the most talented devs in the industry.
MOST POPULAR FEATURES PlayStation Downloads January & February 2015 - Monopoly, January's Free PS+ Games
Have you been playing online with your PlayStation devices? Make sure to get these free games for the month of January in our weekly update feature.

LEADERBOARD
Read More Member Blogs
FEATURED VOXPOP oblivion437
Finally Broke My Crowdfunding Rule
By oblivion437
Posted on 01/12/15
I've had a long-standing rule to avoid getting involved in any sort of crowdfunded activities.  I didn't donate to Shadowrun or Wasteland, but I did buy and enjoy both of them (I'm plugging both of those games right now, just so you know they're good).  I haven't...

Daylight Preview

Jonathan_Leack By:
Jonathan_Leack
06/19/13
PRINTER FRIENDLY VERSION
EMAIL TO A FRIEND
GENRE Horror 
PLAYERS 1- 1 
PUBLISHER Zombie Studios 
DEVELOPER Zombie Studios 
RELEASE DATE Out Now
M Contains Violence, Strong Language

What do these ratings mean?

Procedurally generated nightmares.

Following the successful release of Amnesia: The Dark Descent, developers have learned that the best way to produce scares is by removing power from the player. Zombie Studios has decided to borrow some of the formula that made Amnesia such a horrifying game to produce a title that will test the mettle of any horror fan.

Beginning Daylight, you’re put in control of a young woman who has just awakened in an abandoned hospital. She has no idea why she’s there, but she quickly notices that it’s not the ideal place to be. Notes, scattered around the building, offer subtle hints at the backstory, make her ever more uncomfortable with her situation. But figuring out why she’s there quickly becomes less important as she traverses unwelcoming hallways littered with broken wheelchairs, overturned furniture, and dim lighting to realize that surviving such a predicament is the ultimate goal.



It wasn’t long after I began playing that I encountered my first ghost. The moment was unforgettable. I was rushing down a hallway and made the mistake of becoming frozen in fear the moment I saw the ghost’s transparent figure make eye contact with me. It quickly charged toward me and ended my life before I could react to the QTE commands on-screen.

While ghosts are a diabolical hazard, they only drive a minor portion of the fear. The environmental effects, visual and acoustic, are truly unsettling. I could hear the creaking of wooden floors and uninviting noises that reminded me that I didn’t belong. Doors sometimes barricaded themselves before I could touch the doorknob, making me feel trapped. Becoming lost only amplified my fear. But I pressed on as standing still did me no good.

After starting up a new game I quickly learned what makes Daylight different than any other horror game on the market: its procedurally generated levels. My second and subsequent playthroughs generated completely different map layouts. The familiarity of my first time playing was immediately replaced with something that looked foreign. It was as if I was beginning the game again for my first time.



During my second time through, I made it far enough to find flares, one of the only tools in the game. Typically, the only defense against merciless ghosts is running away, and making a wrong turn while running away is a death sentence so remembering which direction you came from is a key to survival, along with quick reaction speed.

Taking inspiration from Amnesia, Daylight is a game that will challenge players like myself to find the bravery to travel from start to finish. It’s no easy task given there are deadly ghosts and randomized hallways, but if you’re into horror games you’ll be compelled to find a way. Look out for Daylight when it releases on PC and PS4 during Q1 2014.

More from the Game Revolution Network




comments powered by Disqus

 


More information about Daylight