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Dead Space 3 Preview

danielrbischoff By:
danielrbischoff
12/18/12
PRINTER FRIENDLY VERSION
EMAIL TO A FRIEND
GENRE Action 
PLAYERS 1- 2 
PUBLISHER Electronic Arts 
DEVELOPER Visceral Games 
RELEASE DATE Out Now
M Contains Blood and Gore, Intense Violence, Strong Language

What do these ratings mean?

Piss pants! Scream like a little girl! Show objective!

At an event in early December, Electronic Arts laid out their entire 2013 catalog (so far) and let us go to town. Despite new games like Fuse or big-budget FPSs like Crysis 3, I was most interested in seeing more of Dead Space 3.

The space-horror title has gotten a lot of flak in the past few months for a number of issues gamers identify as "selling-out" or "pandering to the lowest common denominator." Many readers at GameRevolution simply stated "f***ing Electronic Arts." The same reaction was heard when the publisher revealed that the Xbox 360 version of the game would come complete with Kinect voice commands (as Mass Effect 3 did earlier this year).


I'm here to remind everyone that Visceral Games has smartly incorporated these features, from the cooperative campaign all the way to these Kinect controls, and they're completely optional. If anything, these options for gamers of all experience levels have added to the studio's workload, not detracted from your experience (yet).

Picking up the controller, I quickly began tooling around with Isaac Clarke while waiting for my partner in the other room. Clarke handles as he did in previous Dead Space games. He can run, pick up items, and generally fight necromorphs as before, but in the heat of battle you can save time by using voice commands to activate health packs or even freeze enemies with stasis.

It might not make the most sense to pick up crates with your voice, only to smash them with another Kinect command, but that's all there for you if you wish. It works exactly as it did in Mass Effect 3  so if you bothered to fiddle with voice in that game, you should know what to expect in Dead Space 3.


The developer from Visceral Studios at the demo said he understood the fears fans have when things like multiplayer (see: Dead Space 2) are added into games and franchises they care about. That didn't mean the studio would ignore the opportunities they had to open the game up to anyone and everyone.

Of course, I made it through the admittedly short demo with ease, assisting my co-op partner and tearing necromorphs limbs off one by one, but when Isaac and company had to climb a sheer cliff face, barking out "Quick Heal" saved my life. I thought I was comfortable with a few yellow bars on Isaac's back, but after taking a boulder to the face, an instinctive verbal order was twice as convenient and fast as remembering the right button press or, god forbid, navigating a menu in-game.

You might not want to use Kinect voice command or you might not even plan on playing Dead Space 3 on your Xbox 360, but for those who have with a little more difficulty in fighting off the hungry necromorphs (like Jessica_Vasquez), rejuvenation is two syllables away.
More GR previews for this game:
Dead Space 3 preview posted on 01/22/13.
Dead Space 3 preview posted on 08/06/12.
Dead Space 3 preview posted on 06/06/12.
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Comments
  • Alex_Osborn
    Alex_Osborn

    Joined: Jan 2012
    Posted: Jan 22nd, 2013 at 10:03 am
    So psyched for this game. Loved the original and can't wait to see how much they've evolved the formula since then.
  • thedarkstar
    thedarkstar

    Joined: Feb 2011
    Posted: Jan 22nd, 2013 at 11:06 am
    I am psyched for this. Any word yet on if anything carries over if you have a save of the previous games?
  • danielrbischoff
    danielrbischoff

    Joined: Nov 2009
    Posted: Jan 22nd, 2013 at 11:53 am
    No, nothing carries over (that I know of yet). Though, if you have a ME3 save file on the same platform (PC and PC or PS3 and PS3) you get N7 armor in Dead Space 3.
  • DaVillain
    DaVillain

    Joined: Apr 2011
    Posted: Jan 22nd, 2013 at 11:57 am
    Thats sweet. Too bad I havent played ANY Mass Effects. Am I going to burn in hell for that? Cuz I was thinking about picking up the trilogy and TOTALLY REDEEMING MYSELF!! haha. But seriously, am I going to hell?
  • danielrbischoff
    danielrbischoff

    Joined: Nov 2009
    Posted: Jan 22nd, 2013 at 12:02 pm
    Nah, you're not going to hell for that. If you do find yourself with the trilogy, enjoy. It's amazing as a three-game arc.
  • Alex_Osborn
    Alex_Osborn

    Joined: Jan 2012
    Posted: Jan 22nd, 2013 at 12:04 pm
    Get the trilogy and then you'll have nothing to worry about :P
  • DaVillain
    DaVillain

    Joined: Apr 2011
    Posted: Jan 22nd, 2013 at 12:09 pm
    Whew!! Was worried for a minute. Think I'll pick up the trilogy for good measure :-) Still have a few more weeks until dead space arrives.
  • thedarkstar
    thedarkstar

    Joined: Feb 2011
    Posted: Jan 22nd, 2013 at 12:21 pm
    Bummer. So does it feel like Dead Space 1, in terms of tone? Or more like Dead Space 2?
  • danielrbischoff
    danielrbischoff

    Joined: Nov 2009
    Posted: Jan 22nd, 2013 at 12:26 pm
    It's certainly closer in tone to Dead Space 2, but I think that's a good thing because there's much higher production values, better set pieces, and moment to moment you're doing different things. Like, there is still plenty of horror and tension and scare tactics in the game, but it's not 100% all the time like it was in DS1. I know some people are disappointed to hear that but I'm not. All that tension can kind of turn into white noise after a while.
  • Comment hidden due to low quality. Show Comment.
  • danielrbischoff
    danielrbischoff

    Joined: Nov 2009
    Posted: Jan 22nd, 2013 at 11:54 am
    Do you mind writing the review for us while you're at it? Seeing as you've played the game and all... :P
  • Barth_Vader
    Barth_Vader

    Joined: Nov 2005
    Posted: Jan 22nd, 2013 at 12:04 pm
    trust me daniel, it'll end up shitty, just like i predicted resident evil five and six would. also micro transactions? give me a break.
  • danielrbischoff
    danielrbischoff

    Joined: Nov 2009
    Posted: Jan 22nd, 2013 at 12:08 pm
    I agree that the direction the industry is taking (in regards to microtransaction shortcuts like those you're referencing) isn't exactly desirable, but those business-oriented decisions really play no part in the larger game. You don't have to spend a dollar on the resources. You could just find them in your missions.

    Again, I understand your fears and assumptions, but having actually played a large chunk of the game, I think I can safely say the knee-jerk reaction isn't necessary.
  • DaVillain
    DaVillain

    Joined: Apr 2011
    Posted: Jan 22nd, 2013 at 11:38 am
    Ooohhhh ****...cant wait for this. Im gonna murder this game!!! (in a good way)
  • Zajix
    Zajix

    Joined: Nov 2012
    Posted: Jan 22nd, 2013 at 5:19 pm
    I know that I'm getting this game on day 1 of release. I'm just not sure which console to get it on
  • danielrbischoff
    danielrbischoff

    Joined: Nov 2009
    Posted: Jan 22nd, 2013 at 5:56 pm
    I played on PS3 and it played buttery smooth with great lighting etc effects. Of course, if you have a Kinect, you could try the 360 version and discover all the curse word actions.
  • tearatherflesh
    tearatherflesh

    Joined: Dec 2012
    Posted: Jan 26th, 2013 at 3:35 am
    Same problem here, except PC or PS3. Wouldn't it be cool if you could just buy one copy and play it on whatever, wherever? >:0
  • Kassen
    Kassen

    Joined: Aug 2012
    Posted: Jan 23rd, 2013 at 12:19 am
    Yearh im defo getting it on release to. So what weapon combo is everyone thinking they are going to prefer?

    Personally im thinking contact beam with underslung force gun.
  • Shad0wmoses
    Shad0wmoses

    Joined: Jan 2013
    Posted: Jan 23rd, 2013 at 2:21 am
    this is a pleasant surprise. referencing metroidvania definitely raised my hopes a little bit. and i find it funny i have metroid prime speedrun open in another tab. i was turned off by ds2 with its action and cinematic moments. its one of the things i dnt like in this gen, is leaning towards more on rails experiences. part of the fear is in exploring areas and being lost and having to stop and think where to go next. ds 1 had that kind of, in 2 it just kept pushing you forward and forward. i hope they do bring sme of that back.
  • Klandathu
    Klandathu

    Joined: Apr 2008
    Posted: Jan 23rd, 2013 at 8:56 pm
    Like I said a while ago, I was a bit apprehensive after playing the demo, but your preview sheds some new light on things. I'll definitely be giving it a go.

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