More Reviews
REVIEWS Dark Souls II: Crown of the Sunk Review
I was confident in my Dark Souls abilities. Then From Software released new Dark Souls II DLC.

The Swapper Review
One of 2013's best indie games swaps its way to Sony platforms.
More Previews
PREVIEWS Pillars of Eternity Preview
For Obsidian's crowdfunded love letter to Infinity Engine games like Icewind Dale and Baldur's Gate, I was impressed by its willingness to pull back the curtain and let me see the machinery behind it.
Release Dates
NEW RELEASES CounterSpy
Release date: 08/19/14

Tales of Xillia 2
Release date: 08/19/14

Plants Vs. Zombies: Garden Warfare
Release date: 08/19/14

Madden NFL 15
Release date: 08/26/14


LATEST FEATURES Interview: Forging the Rings of Power in Middle Earth: Shadow of Mordor
Tolkien fans may now either squeal with glee at getting to play interactive fanfiction... or condemn it to the watery grave of Numenor.

How Bioware Creates Romances
Bioware's games have romances where you might save the world, on the side of course.
MOST POPULAR FEATURES Picking Your Gender: 5 Industry Professionals Discuss Queer Identity in Gaming
Women from Naughty Dog, ArenaNet, Harmonix, and Gamespot unite to talk about what they want from games in terms of diversity.
 
Coming Soon

LEADERBOARD
Read More Member Blogs
FEATURED VOXPOP Kakulukia
Why Sunset Overdrive Can Go Suck A Lemon
By Kakulukia
Posted on 07/14/14
Yesterday, while cleaning up my media center, I found my copy of Ratchet & Clank: Into The Nexus, which I bought sometime before Christmas last year. I had been pretty excited about this game pre-release, what with it being the first "traditional", albeit shorter than usual,...

Deadly Premonition: Director's Cut Preview

danielrbischoff By:
danielrbischoff
02/01/13
PRINTER FRIENDLY VERSION
EMAIL TO A FRIEND
GENRE Action/Adventure 
PLAYERS 1- 1 
PUBLISHER Rising Star Games 
DEVELOPER Access Games 
RELEASE DATE Out Now
M Contains Blood, Intense Violence, Partial Nudity, Suggestive Themes

What do these ratings mean?

I felt guilty.

The two people seeing Deadly Premonition: The Director's Cut ahead of me kept pulling posters and games and handmade dolls out of their bags, hoping to get one more signature from game director Hidetaka Suehiro and producer Tomio Kanazawa. It wasn't until that moment that my curiosity transformed into disappointment. I was in way over my head. I had dared interest in Deadly Premonition because of behavior like this, but I'm not the type to mimic it.

"Have you ever played Deadly Premonition before?" I hadn't seen more than screenshots and had only heard about the game's ties to Twin Peaks in passing. Still, Suehiro seemed happier to speak to me than the gushing fans.


As the demo started, Kanazawa translated for Suehiro, saying that Deadly Premonition's upcoming leap to PS3 was actually designed with people like me in mind. Maybe you've heard good things about the title or you've tried it, but couldn't wrap your head around the controls. After the opening cutscene introduced me to the grisly murders players are responsible for solving, Suery explained that every input is customizable, meaning you can try your damnedest to turn the game into a generic third-person shooter.

Of course, that all comes grinding to a halt when players are introduced to Francis Morgan and the voice in his head, Zach. Guiding our hero through the game's plot is the focus in Deadly Premonition. It speaks to the writing's strength that so many could be so emotionally involved in the oddball experience. Maybe the textures and presentation turned you off on Xbox 360. Those aesthetics remain unchanged here, so it's best to let Deadly Premonition: Director's Cut lead the way.

Still, if the difficulty was a problem in the past, you'll be happy to know that the challenge and combat has been tweaked to rest comfortably between Easy and Normal. Even the map has been tweaked to make a significant difference for gamers who struggled with the game in the past.


Still, Suehiro and company weren't content playing to the naysayers. They've added a new framing narrative and a new epilogue for repeat players, as if those people needed much encouragement to revisit the cult classic.

I still felt a little out of the loop when I left, as everyone and their mother from Destructoid filed into the meeting room after me, sandwiching my novice status with heaps of diehard fans. Despite that, I'd never been more enticed by Deadly Premonition's goofy, awkward sense of plot and pacing.

Deadly Premonition: The Director's Cut from Rising Star Games is set exclusively for the PlayStation 3 for release at the end of April 2013.
More from the Game Revolution Network




comments powered by Disqus

 


More information about Deadly Premonition: Director's Cut


More On GameRevolution