More Reviews
What does the box say? Nothing. And it's gloriously addictive.

Life is Strange: Episode 2 - Out Review
The secret lives of ordinary American teenagers packs an emotional wallop in the latest installment of Life is Strange.
More Previews
PREVIEWS Dirty Bomb Preview
Looking for a more competitive, challenging online FPS multiplayer game? Splash Damage is introducing just that by dropping a Dirty Bomb on the free-to-play game market.
Release Dates
NEW RELEASES Stealth Inc 2: A Game of Clones
Release date: Out Now

Dark Souls II: Scholar of the First Sin
Release date: 04/07/15

LATEST FEATURES Buy, Try, Die: April 2015 Releases
It's really all about Mortal Kombat X this month. So will you buy it, try it, or should it die?!

Interview: Kevin Spacey Is A Part of Call of Duty's Evolution, Says Sledgehammer Games' Dev
At the Call of Duty World Championship, Mike Mejia explains the success of the tournament and how Call of Duty needed to evolve.
MOST POPULAR FEATURES Top 50 Pokémon of All Time
Can you believe there are now six generations of Pokémon? Six!! That's a crazy amount of different creatures to collect. But which are the cream of the crop? Don't worry, Magikarp isn't actually one of them.

Read More Member Blogs
Re-Masters - Next-Gen Backwards Compatibility?
By shandog137
Posted on 03/30/15
I am a PS3 owner and someday hope to be a PS4 owner, yet I am not at all dissatisfied with my choice to delay purchase, solely based on the current PS4 library. When I transitioned from a Playstation 1 to a Playstation 2, I was pleasantly surprised that I could for the most part rid myself of my PS1...

Don't Starve Preview

Vince_Ingenito By:
GENRE Survival 
PUBLISHER Klei Entertainment 
DEVELOPER Klei Entertainment 
RP What do these ratings mean?

Danger, Death, and Deerclops.

Four short days ago, I was about halfway through the remarkable Bioshock Infinite, and my girlfriend and I were practically drooling to see what would happen next. Alas, we had to take a breather for her to get some work done, so I decided to pass the time by buying and playing the early access version of Don't Starve, the latest from Klei Entertainment, best known for Shank and last year's sleeper hit, Mark of the Ninja. This, as it turns out, was a terrible idea.

I don't know if she ever got that work done, and Infinite is still exactly where I left it. In fact, I'm not really sure what I've been doing for the past 72 hours, but according to Steam, 30 of them have been spent struggling to survive in Don't Starve. Stunned by my lack of self control, I mentally scrambled to find a way to justify it. “I know! I'll tell Nick we need a preview for it! Then I'm doing it for work, right? RIGHT!?

Consider this preview my therapya sad, broken man's attempt to free his mind from the throes of unrelenting roguelike addiction.

And that's ostensibly what Don't Starve is: a roguelike set in a whimsical wilderness somewhere on what seems to be an alternate dimension version of Earth. Sure, there are birds and bees, along with grass and trees, but there are also giant spiders, deerclops (exactly what you think they are), and other such beasties who, to my knowledge, don't actually exist here. But I don't want to tell you too much about what you'll find, because discovering the world around you is a huge part of Don't Starve's appeal.

Things start simply enough, with Wilson waking up in the forest, as an old man named Maxwell warns him that he better find something to eat before nightfall. You have nothing. You're inventory is blank, there is no tutorial, no blinking arrows, no hand to hold. You are alone, and all you can do is click around this alien 2D environment in the hopes you'll find something useful and that you'll figure out how to use it in the first place. There's a rather extensive Wiki devoted to this game, but do yourself a favor and ignore it. Every death, which is permanent except in certain circumstances, is a learning experience that helps you piece together the 1,000-piece puzzle the game throws at you, and every time you put two together, you'll feel like a genius.

Despite its Burton-esque presentation and old school, top-down viewpoint, Don't Starve is packed to the gills with levels of simulation and world detail that will continually surprise you. Body temperature, wind dynamics, seasons, moon cycles, animal behavior... it just doesn't end. You'll pick up tiny nuances that you'll be sure are incidental but will wind up being vital to surviving, while you discover new items, events, or locations. After 30 hours of play and several dead characters, I feel like I've learned so much, and yet, I still have a laundry list of items I've never crafted, and random events continue popping up that I've never seen. Seeing as the game world is randomly generated every time, you never really know what each playthrough will bring.

For as much as it sounds like the game throws at you, the minute-to minute gameplay couldn't be more streamlined or urgent. There are no real menus, and just a few basic meters that show the time of day, your health, your hunger, and your sanity. Staying fed is the most immediate but often simplest challenge to meet, while healing takes a bit more work. Unlike most games where you magically heal fatal wounds by scarfing down a steak, Don't Starve requires you to make dedicated healing items, which often require hard-to-find ingredients. Sanity is much more of a long-term battle and keeping a grip on reality becomes harder and harder as you go, particularly during the harsh winter months. But of course, even insanity has its benefits in this world...

I have to apologize for how vague I'm being, but outside of saying it has resource management, crafting, and exploring, I don't want to say much because the memorable moments I've had aren't going to be the same ones you have. And to spoil some of the surprises the game has sprung on me would be criminal. Don't Starve officially launches on the 23rd of April, but if you pre-purchase it, you can play the beta right now. I'll be writing a full review closer to release, but if you like adventure and survival, there's no excuse not to have Don't Starve on your radar.

PC exclusive. (Only for now, we hope.)

More from the Game Revolution Network

comments powered by Disqus


More information about Don't Starve

More On GameRevolution