More Reviews
REVIEWS Titan Souls Review
Titan Souls isn't much like Dark Souls, but the Prepare to Die tagline still works.

StarDrive 2 Review
A 4X strategy game in space. Sounds like a perfect match, right?
More Previews
PREVIEWS Tales of Zestiria Preview
Oh boy, a new Tales Of game? Gosh, I hope it will be a high-fantasy anime-styled JRPG... that would be so unique.
Release Dates
NEW RELEASES Farming Simulator 15
Release date: 05/01/15


LATEST FEATURES Dragon Quest Heroes: It's Warriors, It's Action RPG, It's Tower Defense, It's Damn Fun [Hands-on Preview]
I'm not a fan of Warriors games, but I sure dig the hell out of this.

Bandai Namco Understands Niche Games Better Than Any Other Third-Party Publisher
Pac-Man, Dark Souls, F1 2015, and Naruto... any other publisher would just give up.
MOST POPULAR FEATURES Top 50 Pokémon of All Time
Can you believe there are now six generations of Pokémon? Six!! That's a crazy amount of different creatures to collect. But which are the cream of the crop? Don't worry, Magikarp isn't actually one of them.

LEADERBOARD
Read More Member Blogs
FEATURED VOXPOP oblivion437
Old Before Their Time
By oblivion437
Posted on 04/13/15
Bloodborne's apparently successful launch (see note below) has yielded two interesting points, for me.  One is that it's being hailed as the PS4's savior (see note below) and the other is that it seems to have serious technical problems.  Conversations erupting around...

Dragon Age: Inquisition Preview

Nick_Tan By:
Nick_Tan
07/11/14
PRINTER FRIENDLY VERSION
EMAIL TO A FRIEND
GENRE RPG 
PLAYERS
PUBLISHER Electronic Arts 
DEVELOPER BioWare 
RELEASE DATE Out Now
M Contains Blood, Intense Violence, Nudity, Sexual Content, Strong Language

What do these ratings mean?

I dare inquire.

At E3 2014, I attended the same Dragon Age: Inquisition that forged the preview from our fellow writer Jessica Vazquez, and as we watched the female Qunari mage on screen fire magical blasts at swooping dragons (swooping is still bad), we both had the same thought: Why isn't this hands-on? All the 30-minute presentation accomplished was whetting our collective appetite for cleansing the continent of Thedas of overzealous templars and sacrilegious blood mages. Luckily, I wouldn't have to wait too long, as BioWare graciously allowed for a hands-on opportunity of the exact E3 demo behind closed doors.
 
Without a doubt, if the words emblazoned on the top-left corner of the screen weren't clear enough, the demo was clearly an alpha build. I was encouraged to explore the Hinterlands as the female human warrior, which was randomly selected for me, but was told right from the beginning not to venture west. Most of the NPCs had no interaction prompt, the amount of experience from eradicating foes was negligible on purpose, and jumping repeatedly was much faster than walking (I mentioned that speedruns would be littered with jumping, which prompted the developer to say that it would be fixed).


 
Traipsing about the valley, my party of fourincluding Ironbull the Qunari mercenary tank, Sera the elven archer, and Vivienne the Orlesian magescoured the majesty of the countryside, filled with foliage, brooks, and craggy pathways. Leading the party as the Inquisitor, I peered behind every nook and cranny to gather spindleweed, embrium, and elfroot for crafting potions, used by selecting them by popping up the radial menu. The left shoulder button can also be given a tap for a quick heal, but this function might be disabled in the final build.
 
Adventuring with a healthy stock of healing potions is important since party members don't heal in between battles like usual (or at least in this build), so you'll need to decide how long your party can venture into the wilds before retreating to a safe location. We'll see, though, whether a wizard can specialize as a healer to lengthen the time before restocking on potions. Either way, being a completionist and explorer will give you enough ingredients to fabricate enough reserves for the boss fight and the battles leading up to it.
 
Beyond that, players can gather minerals, metals, and schematics for weapons crafting, which unfortunately wasn't shown in great detail. But from what the developer described, a schematic will leave the player a wide amount of options; for instance, making a sword hilt or blade can be done by combining any number of metals together. Melding the same metals or a specific combination of metals will make the weapon stronger, so there looks to be a tier system at play.
 
In between the numerous dialogue options and resource gathering, your party must contend with the ongoing battle between the templars and mages, which will likely drop by the wayside early in the game. The more pressing issue is the manifestation of multiple rifts from the Fade which have appeared across the land spawning demons that must be closed. As usual, you can pause combat at any time to issue orders for each party member, outside of the user-set automated tactics, like maneuvering your team around glyphs and knocking out the healers first.


 
Everything from skill usage and unit positioning needs considerationordering Ironbull to hold a position near chokepoints, Vivienne to blast ice and freeze heavy soldiers with metal tower shields, and Sera to pin foes in their place. As a warrior with templar-like abilities, I called down Maker's Wrath multiple times to stun and damage nearby enemies much like Holy Smite from Origins. I didn't have much time to explore the multiple sets of abilities pre-assigned to my character, but suffice to say that there are plenty to mix and match.
 
Clearing threats and exploring an area thoroughly will reveal spots for the inquisition to claim as its own. Not only will this expand the influence of your order from Skyhold, but allow for the reconstruction of infrastructure like bridges so long as you have accumulated enough resources. Setting up camps and outposts will provide stations for potion refills and crafting that will increase the mobility of your party and help re-establish order and fill out the remainder of the extremely vast map.

Dragon Age: Inquisition will release for PC, PS3, PS4, Xbox 360, and Xbox One on October 7, 2014.
More GR previews for this game:
Dragon Age: Inquisition preview posted on 06/11/14.
Dragon Age: Inquisition preview posted on 11/03/14.
FOLLOW ME ON TWITTER. YOU KNOW YOU WANT TO.

More from the Game Revolution Network




comments powered by Disqus

 


More information about Dragon Age: Inquisition


More On GameRevolution