More Reviews
REVIEWS D4 Review
Just another game about a time-traveling detective who deflects knives by spitting bubblegum at them as they fly through the air at full speed. Yep, just another game...

Persona 4 Arena Ultimax Review
Ultimax comes the closest to realizing my dream of an actual fighting RPG.
More Previews
PREVIEWS Sunset Overdrive Preview
Microsoft and Insomniac Games have created a new open-world shooter with clear influences from Jet Grind Radio. We went hands-on with the first hour of the game.
Release Dates
NEW RELEASES Persona 4 Arena Ultimax
Release date: Out Now

Alien: Isolation
Release date: 10/07/14

Borderlands: The Pre-Sequel
Release date: 10/14/14

The Evil Within
Release date: 10/14/14


LEADERBOARD
Read More Member Blogs
FEATURED VOXPOP ryanbates
Respawning
By ryanbates
Posted on 09/25/14
I had planned to write something about the Borderlands series, but that will have to wait. I have something I need to get off my chest first. It's very personal, and I hope the two or three of you who follow my sparse blog will spare me this moment. I joked in my review for the bizarre...

Dragon Age: Origins Preview

Chris_Hudak By:
Chris_Hudak
08/01/08
PRINTER FRIENDLY VERSION
EMAIL TO A FRIEND
GENRE RPG 
PLAYERS 1- 1 
PUBLISHER Electronic Arts 
DEVELOPER BioWare 
RELEASE DATE  
M Contains Blood, Intense Violence, Language, Partial Nudity, Sexual Content

What do these ratings mean?

Have fun storming the castle.

Because the new, downsized, lamer-culled Electronic Entertainment Expo apparently wasn’t eerily depopulated enough, BioWare decided to have their Dragon Age demo away from the Los Angeles convention center, in the bowels of a Sheraton Hotel that was, itself, located inside a shopping mall. An odd choice, but the venue made up for it: Nothing like seeing an epic, high-fantasy, Lord of the Rings-scale battle projected on a wall twenty feet wide. Now, somehow, the three-foot-something-wide Toshiba flatscreen here at the GR offices just doesn’t seem, y’know, enough anymore. Damn you, BioWare!

click to enlargeIncorporating ‘origin’ stories for various races—hence the name—Dragon Age: Origins is a follow-cam, real-time game with play-and-pause tactical elements. The demo found its characters in a sprawling human city girding its loins for a massive assault by monstrous forces. When the attack finally came after a little bit of set-up - including the optimistic, yearning-for-glory orations of a somewhat poncey shining-armored Royal, whom I imagine was going to experience very bad things in the narrative future - it was Epic. Gladiator-worthy hails of arrows, waves of huge, nasty monsters bulking up on the horizon, and general strategic-scale badness. All of it derivative as hell—you could easily call out the movie-inspired bits, scene by scene, angle by angle—but impressive, nonetheless.

Origins offers three basic classes—Rogue, Wizard or Warrior—with party-based gameplay allowing up to three support characters in addition to the main player-character (taken at any given time from a large pool). Charged with the task of igniting a signal tower to call in a strategic-scale pincer movement from distant waiting allies, the main characters finally get to the ass-kicking, spell-casting meat of the game. One of the massive city’s towers had been infiltrated from below—bad news, that—and we found ourselves hip-deep in monsters.

click to enlargeOne of the neater aspects of the game is the ground-up, intentional interaction between different spells. When the enemy lit up our party with a massive, nasty fireball upon a greased floor, it was nicely extinguished (at the cost of some unavoidable, friendly-fire magic) with a Blizzard spell.

Dragon Age: Origins will be available for both PC and consoles in Q1 2009.


More from the Game Revolution Network




comments powered by Disqus

 


More information about Dragon Age: Origins


More On GameRevolution