More Reviews
REVIEWS Schrödinger’s Cat and the Review
Is this unusual science-themed game full of life or dead on arrival?

Game of Thrones - Episode 4: Son Review
I will answer injustice with justice.
More Previews
PREVIEWS Trine 3: The Artifacts of Power Preview
The popular puzzle-platforming series moves from 2D to 3D, but will it be a flawless jump or a headlong dive into a bottomless crevasse?
Release Dates
NEW RELEASES LEGO Jurassic World
Release date: 06/12/15

Deception IV: The Nightmare Princess
Release date: 06/14/15

RIDE
Release date: 06/23/15


LEADERBOARD
Read More Member Blogs
FEATURED VOXPOP oblivion437     In all the talk of graphical downgrades no one seems much preoccupied with 'why?'.  Why build something and then proceed to tear it down, piece by piece, in the hope that ever more diminished expectations about the final product won't be severe enough to...

Dragon Age: Origins Preview

Chris_Hudak By:
Chris_Hudak
08/01/08
PRINTER FRIENDLY VERSION
EMAIL TO A FRIEND
GENRE RPG 
PLAYERS 1- 1 
PUBLISHER Electronic Arts 
DEVELOPER BioWare 
RELEASE DATE  
M Contains Blood, Intense Violence, Language, Partial Nudity, Sexual Content

What do these ratings mean?

Have fun storming the castle.

Because the new, downsized, lamer-culled Electronic Entertainment Expo apparently wasn’t eerily depopulated enough, BioWare decided to have their Dragon Age demo away from the Los Angeles convention center, in the bowels of a Sheraton Hotel that was, itself, located inside a shopping mall. An odd choice, but the venue made up for it: Nothing like seeing an epic, high-fantasy, Lord of the Rings-scale battle projected on a wall twenty feet wide. Now, somehow, the three-foot-something-wide Toshiba flatscreen here at the GR offices just doesn’t seem, y’know, enough anymore. Damn you, BioWare!

click to enlargeIncorporating ‘origin’ stories for various races—hence the name—Dragon Age: Origins is a follow-cam, real-time game with play-and-pause tactical elements. The demo found its characters in a sprawling human city girding its loins for a massive assault by monstrous forces. When the attack finally came after a little bit of set-up - including the optimistic, yearning-for-glory orations of a somewhat poncey shining-armored Royal, whom I imagine was going to experience very bad things in the narrative future - it was Epic. Gladiator-worthy hails of arrows, waves of huge, nasty monsters bulking up on the horizon, and general strategic-scale badness. All of it derivative as hell—you could easily call out the movie-inspired bits, scene by scene, angle by angle—but impressive, nonetheless.

Origins offers three basic classes—Rogue, Wizard or Warrior—with party-based gameplay allowing up to three support characters in addition to the main player-character (taken at any given time from a large pool). Charged with the task of igniting a signal tower to call in a strategic-scale pincer movement from distant waiting allies, the main characters finally get to the ass-kicking, spell-casting meat of the game. One of the massive city’s towers had been infiltrated from below—bad news, that—and we found ourselves hip-deep in monsters.

click to enlargeOne of the neater aspects of the game is the ground-up, intentional interaction between different spells. When the enemy lit up our party with a massive, nasty fireball upon a greased floor, it was nicely extinguished (at the cost of some unavoidable, friendly-fire magic) with a Blizzard spell.

Dragon Age: Origins will be available for both PC and consoles in Q1 2009.


More from the Game Revolution Network




comments powered by Disqus

 


More information about Dragon Age: Origins


More On GameRevolution