More Reviews
REVIEWS Boo Bunny Plague Review
If you think you can enjoy the definition of budget game design, this one might make you laugh.

Minimum Review
With so many shooters crowding the marketplace, it’s refreshing to see Minimum take the low-fi route through Steam Early Access.
More Previews
PREVIEWS Halo: The Master Chief Collectio Preview
Microsoft and 343 Industries want to bring the entire Halo saga to Xbox One and this collection does exactly that with new graphics for Halo 2.
Release Dates
NEW RELEASES Persona 4 Arena Ultimax
Release date: 09/30/14

Alien: Isolation
Release date: 10/07/14

The Evil Within
Release date: 10/14/14

Borderlands: The Pre-Sequel
Release date: 10/14/14


LATEST FEATURES Share the Fantasy in 3DS's Final Fantasy Explorers [TGS Hands-On]
Everybody's gonna wanna ride your chocobo.

PS4's Until Dawn Scared Me Out of My Headphones - TGS Hands-On, Headset-Off Preview
Hopefully it doesn't keep me awake... for the whole night!
MOST POPULAR FEATURES The Updating List of PAX Indies
We're heading to PAX Prime! Are you looking to check out a few unique indie games while you're there? UPDATED: Dragon Fin Soup, Dungeon of the Endless,

LEADERBOARD
Read More Member Blogs
FEATURED VOXPOP shandog137 Background: I own and have completed every entry in the Ninja Storm series, so there is inherent bias but luckily this isn’t a review. These are just my thoughts on a fun series I chose to pick up after my Dragon Ball Z Budokai days. I am also only about 3 episodes behind in the...

Dungeons Preview

Josh_Laddin By:
Josh_Laddin
11/15/10
PRINTER FRIENDLY VERSION
EMAIL TO A FRIEND
GENRE Action Strategy 
PLAYERS
PUBLISHER Kalypso Media 
DEVELOPER Realmforge 
RELEASE DATE Out Now
M Contains Blood, Violence

What do these ratings mean?

How to build a better deathtrap.


Start with some lowly imps to dig out tunnels and rooms, stir in some ancient tomes and artifacts, add a healthy dose of treasure and a heaping helping of gold, and (of course) sprinkle liberally with monsters. Wandering heroes will never know what hit ‘em.

click to enlargeDungeons is a recipe that looks (at least on paper) to appeal to a specific crowd, much like the similar classic PC game Dungeon Keeper made by zany Peter Molyneux. Not just dungeon crawler fans, but evil dungeon crawler fans. If you’re tired of games like Diablo, Dungeon Siege, and Gauntlet putting you in the role of that pesky do-gooder hero who can’t get enough of hacking away in dimly lit tunnels, this is your chance to turn the whole genre on its head and dispense some not-so-righteous judgment.

The story starts you out sitting on high as a dungeon master, maybe on par with even Diablo himself. But then, much like in real life, your succubus girlfriend turns all psycho bitch on you, jacks all your stuff, and kicks you out of your own home (or in this case, dungeon). Now you have to work your way up the dungeon master totem pole all over again, eventually to challenge your ex for control over what was basically yours to begin with. It sounds pretty much like every case that runs through Divorce Court (except the chick is a real live succubus instead of a proverbial one!).

The gameplay is a mashup of RTS, RPG, tower defense, and even a little bit of Sims thrown in for good measure. On each level you’ll start with a basic dungeon layout and expand it from there. Then you’ll populate it with monsters, treasure, books, all the things a young growing hero needs. The heroes themselves trickle into your dungeon as NPCs, poking around at the cool demon pad you’ve set up.

click to enlargeBut the intricacies lie in a delicate balancing act with all of your resources. You need to drop gold and treasure to lure the greedy heroes in, but if your monsters don’t kill them before they escape, you’ll lose the goods. The heroes themselves have different preferences (some like money, some like learning, some like fighting), so you have to drop money, books, and monsters appropriately to keep them happy and growing.

“But wait!” you cry, “Why should I keep my enemies happy?” Therein lies the most important balancing act of all: happy heroes leave their happiness behind when you kill them, which happens to be your most valuable resource of all. If you don’t help them grow by, say, giving them items or weaker monsters to grind, you won’t steal enough mojo when they die to expand enough to finish that particular level’s goals. If you get those heroes too beefy, though, they will become too strong to keep them from killing your dungeon’s heart (in other words: you lose). Basically you want to fatten them up as much as you can before the slaughter, without inadvertently allowing your cattle to trample you.

You can also take direct control of your dungeon master to help out the troops and, when the time comes, take on bosses. This is where Dungeons turns a little more action RPG, giving you third-person control and the familiar hack-'n'-slash and spellcasting of other dungeon crawlers. There’s also a WoW-esque skill advancement system, with three skill specialization trees to develop your hero villain as he levels up.

It’s a revenge story, resource management, action-RPG combat, and delicious evil manipulation all at once. It’s good to be the bad guy. If you’re into dungeon crawler PC games, keep an eye on this one, which is slated for early next year. We sure will be.

More from the Game Revolution Network




comments powered by Disqus

 


More information about Dungeons


More On GameRevolution