More Reviews
REVIEWS Pokémon Omega Ruby & Alpha Sapph Review
In some way, Pokémon and the relationships they form with their trainers wind up teaching the player something completely different than what you might suspect.

LEGO Batman 3: Beyond Gotham Review
Batman and friends team up for another Lego adventure.
More Previews
PREVIEWS Silence: The Whispered World II Preview
With its absolutely gorgeous sequel, Daedalic aims to create a mid-range difficulty adventure title that will expand the genre to a larger audiences.
Release Dates
NEW RELEASES Geometry Wars 3: Dimensions
Release date: Out Now

Kingdom Hearts 2.5 HD Remix
Release date: 12/02/14

Guilty Gear Xrd -SIGN-
Release date: 12/16/14

Kalimba
Release date: 12/17/14


LATEST FEATURES Black Friday 2014 Video Game Deals Buyer's Guide
Looking to score the most bang for your buck the day after Thanksgiving? Well look no further! Our Black Friday guide is just the tool you need.

With Two Paths to Walk This Fall, I Recommend Assassins Play AC Unity Over AC Rogue
For fans of this series, it'll be a decision based on hardware. For enthusiasts, returning to the brand's roots will prove enticing.
MOST POPULAR FEATURES Xbox Downloads October 2014 - Updating Each Week
Microsoft's Xbox One console continues an Xbox Live revolution started over a decade ago. Here's hoping Summer of Arcade makes it to the platform next year.

LEADERBOARD
Read More Member Blogs
FEATURED VOXPOP oblivion437
Wish List for Fallout 4
By oblivion437
Posted on 11/24/14
So I promised that list and here it is.  It's late and it's not as thorough as I'd hoped.  I also wish I had images handy to illustrate every point where helpful.  So, in no particular order - a subjective set of desired features for Fallout 4: Things to...

Edge of Space Preview

Vince_Ingenito By:
Vince_Ingenito
03/25/13
PRINTER FRIENDLY VERSION
EMAIL TO A FRIEND
GENRE Action / Adventure 
PLAYERS
PUBLISHER Reverb Publishing 
DEVELOPER Handyman Studios 
RELEASE DATE  
RP What do these ratings mean?

In space, no one can hear you craft.

From even this industry's earliest days, there's been a natural order to things: innovation leads to iteration. It happens in huge markets like the FPS genre, and in smaller ones like the indie world of puzzle/platformers. When something succeeds, devs come out of the woodworks to ape it, and expand upon it while us players watch with fingers crossed, hoping they build upon the right things.

Minecraft is a great example of a modern innovator, a game that did something relatively new and made its creator, Notch, a household name (or as much of one as we have). On the other hand, Edge of Space is what I would call an iterator, and thankfully from what I've seen, it's taking the right things away from the game that paved the way for it, while creating an experience that's entirely its own. Well, almost entirely.



Edge of Space is a sandbox adventure with an emphasis on resource-gathering and crafting, but unlike Minecraft, it houses the experience in a sprite-based 2D platformer with some action and RPG elements thrown in for good measure. It sounds like an unheard mix, but it probably looks and sounds familiar to anyone who's played Terraria on Steam. To be clear, though, this is in no way a bad thing, and Edge of Space still feels plenty original, thanks in large part to its setting in the unfriendly depths of space.

As an employee of ArkCo, a space-faring super-conglomerate that sends its workers to the most terrible places for science and profit, you're forced out of cryogenic slumber to find that you've crash-landed in a harsh, nearly inhospitable sector of the galaxy. Thankfully, you have working knowledge about tons of crazy tech, so it's up to you to gather what you can from your surroundings and try to scrape by.

At least, that's how it starts. In Edge of Space, survival is a constant concern, as it should be, because you don't belong where you are. The flora, the fauna, even the atmosphere itself treats you like the outsider you are, forcing you to upgrade your suit to deal with the climate, arm yourself, and build some form of shelter. But as you find rare blueprints for advanced weaponry, and master the art of terraforming to make your surroundings more hospitable, you become capable of exploring your randomly generated home, and even thriving in it.



The freedom to fly about with a jetpack and head in any direction, combined with randomly generated worlds and events, lends an air of discovery and mystery similar to what roguelikes usually offer. It's sort of a shame that small indy teams with even smaller budgets are the only ones doing this stuff. The visuals in Edge of Space get the job done, but with such a compelling mix of gameplay elements, it's hard not to imagine what these ideas would be like with some real money behind them. But even my short demo left me pondering what wonders might lay beyond the borders of the screen, and that's all that really matters in the end.

Edge of Space can be pre-purchased now for $15 $9.99, which also gets you into the currently running open beta.

More from the Game Revolution Network




comments powered by Disqus

 


More information about Edge of Space