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Fable: The Journey Preview

Nick_Tan By:
Nick_Tan
03/07/12
PRINTER FRIENDLY VERSION
EMAIL TO A FRIEND
GENRE Action / Adventure 
PLAYERS
PUBLISHER Microsoft 
DEVELOPER Microsoft 
RELEASE DATE Out Now
T Contains Mild Blood, Mild Language, Violence

What do these ratings mean?

Fable: The Journey: The Parable: The Allegory


I had heard of Peter Molyneux's infamously emotional eccentricities before listening to him speak about Fable: The Journey, the upcoming title from Lionhead Studios, at this year's Microsoft Spring Showcase, but I was still caught ill-prepared. One moment he described the controls for commanding a horse on a wagon, and the next he held his heart upon that one emotion he promises we'll feel for the horse by the end of the gamelove. Saddle up, Jimmy. It's going to be a long ride.



Fully utilizing the Kinectwe are at a Microsoft Showcase, yes?Fable: The Journey pits a new energetic lad in the familiar Fable world, five years after the conclusion of Fable III, in an adventure with his beloved horse and cart. While sitting down, you must guide your horse through winding roads filled with goblins who have nothing better to do than sick goblin riders on your tail and shoot arrows at your steed. Keeping your hands to your side, as if you're holding two reins, you can direct the horse by pulling on the appropriate rein to evade any oncoming obstacles or projectiles.

How well you perform will be reflected every time you reach a designed pit stop along the side of the road. There, you'll examine your horse for injuries, perhaps having to pull out any arrows sunk deep in its ribcage. The demo certainly showed how casual Fable: The Journey is, so the horse may not have any health bar to worry about, but hearing your horse wince in pain is enough punishment that you won't want to make another mistake again. Once you reach the final dungeon, you can glance back quite literally at your battle-worn history by looking upon your horse's scars.



Now, before you think this is the next installment of Nintenponies, at least half of the game will take place off the horse. The main character has a whip on the left hand and a spellcasting hand on the right, so you can easily keep enemies at bay. How far you move your hand back before releasing a spell determines its power, but you can just as easily flick a barrage of spells like Gandalf. If you're feeling particularly vengeful, you can even put both your hands together and fire a devastating attack. Who likes toasted goblin?

Fable: The Journey will release some time in 2012, and if the Xbox.com leak can be trusted, on September 4th. And don't forget... love.
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Comments
  • Squiggy
    Squiggy

    Joined: Nov 2005
    Posted: Mar 7th, 2012 at 8:58 pm
    I'm not so sure about this. I loved the first Fable. The story, style, a kickass villain, and the fact that it was pretty much Microsoft's attempt at Zelda (minus the puzzle-laden dungeons). Fable 2 was a good game, but just didn't have the same charm to it. The story was okay, but the villain was relatively boring and there was literally no climax. I haven't played the third game, but the second one kinda turned me off, and I don't really see any reason to play this new one.
  • drathbone
    drathbone

    Joined: May 2011
    Posted: Mar 8th, 2012 at 3:14 pm
    No reason too. Fable 3 was just more disappointment. Basically fable 2.5 from what I remember. I don't remember much and might be getting fable 2 and 3 confused in the bits of memory I do have, which just shows how blasé it was.
  • TurinAlexander
    TurinAlexander

    Joined: Sep 2006
    Posted: Mar 8th, 2012 at 12:06 am
    This game is going to flop hard. Any game that requires Kinect will. Sure, it sold fast, but only about a quarter 360 users actually own one. Creating a game that the majority of your customers can't even play isn't good business.
  • whytenoiz
    whytenoiz

    Joined: Feb 2011
    Posted: Aug 26th, 2012 at 6:27 pm
    Would you honestly say a quarter? I don't know too many people that have one. I don't know of any external "sold separately" controller peripheral that has been successful since the gun controller for "Duck Hunt".

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