More Reviews
REVIEWS Dark Souls II: Crown of the Sunk Review
I was confident in my Dark Souls abilities. Then From Software released new Dark Souls II DLC.

The Swapper Review
One of 2013's best indie games swaps its way to Sony platforms.
More Previews
PREVIEWS Pillars of Eternity Preview
For Obsidian's crowdfunded love letter to Infinity Engine games like Icewind Dale and Baldur's Gate, I was impressed by its willingness to pull back the curtain and let me see the machinery behind it.
Release Dates
NEW RELEASES CounterSpy
Release date: 08/19/14

Tales of Xillia 2
Release date: 08/19/14

Plants Vs. Zombies: Garden Warfare
Release date: 08/19/14

Madden NFL 15
Release date: 08/26/14


LATEST FEATURES Interview: Forging the Rings of Power in Middle Earth: Shadow of Mordor
Tolkien fans may now either squeal with glee at getting to play interactive fanfiction... or condemn it to the watery grave of Numenor.

How Bioware Creates Romances
Bioware's games have romances where you might save the world, on the side of course.
MOST POPULAR FEATURES Picking Your Gender: 5 Industry Professionals Discuss Queer Identity in Gaming
Women from Naughty Dog, ArenaNet, Harmonix, and Gamespot unite to talk about what they want from games in terms of diversity.
 
Coming Soon

LEADERBOARD
Read More Member Blogs
FEATURED VOXPOP Kakulukia
Why Sunset Overdrive Can Go Suck A Lemon
By Kakulukia
Posted on 07/14/14
Yesterday, while cleaning up my media center, I found my copy of Ratchet & Clank: Into The Nexus, which I bought sometime before Christmas last year. I had been pretty excited about this game pre-release, what with it being the first "traditional", albeit shorter than usual,...

FIFA 13 Preview

Pierre_Bienaime By:
Pierre_Bienaime
08/08/12
PRINTER FRIENDLY VERSION
EMAIL TO A FRIEND
GENRE Sports 
PLAYERS 1- 22 
PUBLISHER Electronic Arts 
DEVELOPER EA Canada 
RELEASE DATE  
E What do these ratings mean?

The Wii U aims, shoots, and...


Once FIFA 13 is out, I'll be getting it. Being a fan of soccer both real and virtual, I knew that immediately. But after playing the game on the Wii U, I still have a not-so-innocuous decision to make: Will I get it for Nintendo's new console, or my trusty Xbox 360? The latter—without getting into Kinect features—has the strength of Xbox Live on its side (while the Wii U's commitment to online competition is one big question mark). What the Wii U does have, of course, is the GamePad, and EA Sports is taking advantage of that with a bunch of features. Good news: They all work, they all rock, and they all change the game in ways radical and relevant.



This preview is all about those features; so if you want the general low down on FIFA 13, here's our preview brought to you by Devin Charles. Before GamePad galore, I do want to voice my agreement with Devin in that FIFA 13's AI seems improved over last year's title. Strikers will warily toe the offsides line, waiting for your through-pass before making straight or (new!) curved runs.

But presently, on to Wii U exceptionalism. During a match, the GamePad is divided into six tabs. The first depicts what you see on the main screen and gives you plenty of tools. Touch a spot of the pitch to pass the ball there, or send teammates on prescribed runs with a dash of your finger. That last feature—arguably the game's most exciting—is best leveraged in the second tab, Manager Central.



Unless your opponents are putting you under strong pressure, you really can ply much of the midfield from this macroscopic view, touching player icons to pass when needed. On a developer's advice, I could make a beehive of activity out of the goal area before sending in a corner kick, just by sending players on runs.

The four remaining tabs—substitutions, formations, tactics, and man marking—are self-explanatory, and shouldn't take up much of your playing time. The big idea here is that you're privy to a wealth of statistics and can make changes to your game without pausing or waiting for half-time. If you didn't already know that Didier Drogba demands to be marked by your best defender, for example, you can make that connection once you've gleaned that he's taking a lot of shots on goal.


I was wary of these extra tabs, and I think anyone playing the game will be as well. Time spent analyzing the game is time spent forfeiting direct control of it. I think much of the Wii U's charm will be that you can't look at both screens at once (I look forward to getting scared shitless in ZombiU, for example). Here in FIFA 13, though, that can mean conceding a goal because of a doting concern for stat-informed tactics.

Enter Manager Mode, wherein one player makes the GamePad feature his/her sole concern. From here you are a consummate conductor, a better-than-real manager with eyes on everything and the ability, as usual, to compel athletes into making runs. Manager Mode can be played with up to four players wielding Pro Controllers (which remains a more conventional option for single-player, as well). This type of co-op play is the main reason why FIFA devs believe the game can be made accessible to boot: "If your dad can use a mobile, your dad can now play FIFA." By mobile, I think this British bloke meant smartphone. And by bloke, I mean guy.



I hope I haven't lost you. To recap, FIFA 13 on Wii U offers traditional gameplay via Pro Controller on one hand and enticing use of the GamePad on the othersix tabs and a manager mode for those who want nothing more than to sift through them. Beyond that, the GamePad also allows for fancy free kick and shooting options, using the controller as a representation of the goal-frame. Just touch the part of goal you want the ball flying into. The feature is similar to what's found on the PS Vita, and really does contribute to the trend of FIFA becoming a different game for every console.

Though I would need more tinkering time to weigh in on these shooting features on the GamePad, what's certain is that even without them, FIFA 13 on Wii U is shaping up to be a distinct take on a series that's already on top of the world. It won't be the first version of FIFA 13 on the market—other systems are getting the game on September 25th—but it just might prove the most nuanced.  
Tags:   FIFA, Wii U, EA Sports
More from the Game Revolution Network




comments powered by Disqus

 


More information about FIFA 13


More On GameRevolution