More Reviews
REVIEWS Wayward Manor Review
Not even the power of Neil Gaiman and The Odd Gentlemen could save this game from a fate worse than death: a terrible score.

ONE PIECE Unlimited World Red Review
"Unlimited World Red"? More like "Sorta Limited Town and Extended Areas... Red. And Blue. And Some Yellow."
More Previews
PREVIEWS Pillars of Eternity Preview
For Obsidian's crowdfunded love letter to Infinity Engine games like Icewind Dale and Baldur's Gate, I was impressed by its willingness to pull back the curtain and let me see the machinery behind it.
Release Dates
NEW RELEASES Sacred 3
Release date: 08/05/14

CounterSpy
Release date: 08/19/14

Tales of Xillia 2
Release date: 08/19/14

Plants Vs. Zombies: Garden Warfare
Release date: 08/19/14


LATEST FEATURES How Bioware Creates Romances
Bioware's games have romances where you might save the world, on the side of course.

We Absolutely Should Be Upset With Club Nintendo's Latest Elite Rewards
Surveys out the wazoo and I get a code for Dr. Luigi?
MOST POPULAR FEATURES Picking Your Gender: 5 Industry Professionals Discuss Queer Identity in Gaming
Women from Naughty Dog, ArenaNet, Harmonix, and Gamespot unite to talk about what they want from games in terms of diversity.
 
Coming Soon

LEADERBOARD
Read More Member Blogs
FEATURED VOXPOP Kakulukia
Why Sunset Overdrive Can Go Suck A Lemon
By Kakulukia
Posted on 07/14/14
Yesterday, while cleaning up my media center, I found my copy of Ratchet & Clank: Into The Nexus, which I bought sometime before Christmas last year. I had been pretty excited about this game pre-release, what with it being the first "traditional", albeit shorter than usual,...

Flashback Preview

Nick_Tan By:
Nick_Tan
04/11/13
PRINTER FRIENDLY VERSION
EMAIL TO A FRIEND
GENRE Action Platformer 
PLAYERS
PUBLISHER Ubisoft 
DEVELOPER Vector Cell 
RELEASE DATE Out Now
RP What do these ratings mean?

Flashing into view, it's a flashback of Flashback soon to be back in a flash!

When I stepped into the space for Ubisoft's Digital Day, I remember peering to my right and seeing the word "Flashback" emblazoned on a white, rectangular podium. I immediately wanted to "Stop all of the presses!" Wait, is this what I think it... no... a remake for Flashback?! The SNES child within me went ballistic.

For those of you who haven't played Flashback (or have no idea what a SNES is... gosh, that makes me feel ancient), it was an innovative sci-fi 2D platformer with an interesting futuristic story developed by Delphine Software International and principally designed by Paul Cuisset. In fact, for this Flashback remake he has been passionately reinstated as the lead designer. No one else can do it better, right?



Paul Cuisset and his small team of fifteen developers have been tasked with modernizing his signature title, which is still to this day one of the best-selling titles from France. No wonder that Ubisoft has graciously accepted being the publisher. Much of the story has been kept the same, with minor additions and tweaks to a few characters so that they have better dialogue and personalities. I won't spoil the story, though many old-school gamers already know what happens, but it's worth going through the events once more with the much improved graphics and cutscenes. So far, the developers have already remastered the title to the level of the 3D side-scrolling XBLA title Shadow Complex.

But unlike many HD remakes, the improvements go beyond the standard graphical update. While Conrad solves puzzles, climbs ledges, and moves platforms to and fro, he'll need to eliminate robots and aliens with lethal force. In the original game, Conrad could only shoot left or right, but in this remake he can shoot in a full 360-degree range using the right analog stick and he can do so even if he's hanging on a ledge.



Along with a health bar that regenerates a bit when his health is extremely low, he'll earn experience points and level up, giving him the chance to distribute three points in Accuracy, Technical, or Stamina. These improve his overall gun handling and health recovery. Once Conrad locates his scanning molecular glasses, he can easily find hidden collectibles and disposable items like red fruit grenades. Much of his equipment can also be upgraded further for better efficiency and more abilities. You won't see any screenshots of the updated HUD since they're still working on it, but it looked like it came straight from Deus Ex: Human Revolution.

Flashback doesn't have a precise release date or price point, but it's been slated for  "coming soon" on both Xbox Live Arcade and PlayStation Network.

More from the Game Revolution Network




comments powered by Disqus

 


More information about Flashback


More On GameRevolution