More Reviews
REVIEWS Firefall Review
Repetitive gameplay makes this fall a little boring.

The Walking Dead: Season Two Review
At this point, you’re not coming back for the zombies. Let’s get down to business.
More Previews
PREVIEWS Nosgoth Preview
What do you get when you mix vampires and vampire hunters? Three-on-three class-based combat in the Legacy of Kain universe.
Release Dates
NEW RELEASES Destiny
Release date: 09/09/14

FIFA 15
Release date: 09/23/14

Ar Nosurge: Ode to an Unborn Star
Release date: 09/23/14

Persona 4 Arena Ultimax
Release date: 09/30/14


LATEST FEATURES And I Was All "Hell Yeah I'll Play a New Dreamcast Game"
I just played a Dreamcast game that was released in... wait, 2014?

A Comprehensive Guide to Dealing with Controversy in the Video Game Industry
Need help wading through the latest misogyny/homophobia/racism/corruption debate in the gaming industry? Paul Tamburro’s here to help!
MOST POPULAR FEATURES The Updating List of PAX Indies
We're heading to PAX Prime! Are you looking to check out a few unique indie games while you're there? UPDATED: Dragon Fin Soup, Dungeon of the Endless,

LEADERBOARD
Read More Member Blogs
FEATURED VOXPOP samsmith614 Since game design is a business, I decided to see what's really selling well for the PS4. I did this search a week ago, and at the time, out of the top 20 bestsellers on Amazon 10 had not even been released yet. By now some have been released. But others still have not. And yet others...

Fuse Preview

KevinS By:
KevinS
12/12/12
PRINTER FRIENDLY VERSION
EMAIL TO A FRIEND
GENRE Action 
PLAYERS 1- 4 
PUBLISHER Electronic Arts 
DEVELOPER Insomniac Games 
RELEASE DATE Out Now
M Contains Blood and Gore, Intense Violence, Strong Language

What do these ratings mean?

Like the exact opposite of its developer's name, Fuse is some intense multiplayer action.

A few weeks ago I was lucky enough to enjoy a few drinks with the rest of the GR crew at EA's New Year's Party, and there they were showing off a lot of classic and updated franchises, but I wanted something brand-spankin' new. So of the batch, it was decided I'd take on the newcomer to the lineup: Fuse, the high-octane FPS with a reflective coat and a gun only Insomniac could come up with.



At first glance, Fuse can be mistaken for a standard futuristic shooter, but it really is more than that. The game is obviously designed to be played with multiple players, ideally four or more. I'm only allowed to talk about the multiplayer aspect of it right now, which is fine by me… it was the more intense of the two and the one I had some serious fun playing. Playing in a co-op team of four, players are tasked with charging into wave after wave of baddies that need eliminating. Each of the four characters a player can take control of have a special skill or weapon; one will take command of a fella with an exploding crossbow, another with a sort of liquid shield, and even a gun with some kind of freezing bullets that allow a player to outright shatter a petrified enemy.

Visually, the game is impressive, with a lot of detail and thought seemingly entered into both the character designs and environments. The stage we were placed into, named "Echelon," was almost a space dock packed with a ship and various crates (I assume they're filled with cargo; they didn't move at all throughout the battles). Each wave of enemiesactually stated as "Wave #"came from one of a small handful of areas dotted throughout the map and included a diverse batch of baddies that each took a different approach. This one's obviously designed to be enjoyed with multiple players, as each specialty weapon has to be used correctly or you're simply done.



The action was smooth and simple, easy to pick up for anyone familiar with the genre, and could really gain some traction should the online play keep solid and speedy. It wasn't particularly clear what the "fuse" ability can be used for (save for giving the game a name), though it seemed to give weapons a golden sheen and additional power, but it's promising to expand on strategic options and weapons capabilities. Hopefully something unique can be brought to that situation instead of being a simplistic "here's something like Mario's Super Star," like it came off in the brief time I was able to wield it.

This could be the team-based shooter fanboys are looking for, provided the maps keep up with demand (Echelon was fairly small, but allowed for some intense firefighting). It should be one to watch as it approaches its Spring 2013 release.

More from the Game Revolution Network




comments powered by Disqus

 


More information about Fuse


More On GameRevolution