More Reviews
REVIEWS Astro A38 Wireless Headset Review
With the launch of the A38s, Astro has clearly shown that they can rock our eardrums off even if we aren’t sitting in our living rooms.

Destiny Review
With Bungie's leap to next-generation platforms and interstellar space closer to home, I wonder if E.T. is out there somewhere.
More Previews
PREVIEWS Skylanders Trap Team Preview
While younger gamers have flocked to the brand, more mature consumers remain reluctant to jump on board. Skylanders move forward with trappable enemies, though I doubt it’ll turn stubborn heads.
Release Dates
NEW RELEASES Persona 4 Arena Ultimax
Release date: 09/30/14

Alien: Isolation
Release date: 10/07/14

Borderlands: The Pre-Sequel
Release date: 10/14/14

The Evil Within
Release date: 10/14/14


LATEST FEATURES Assassin's Creed Unity Interview: Ubisoft Talks Multplayer, Next-Gen Development, More
Ubisoft's first "truly" next-gen entry in the Assassin's Creed franchise takes the fight to France. Here's what you can expect.

PlayStation Download September 2014 - Updating Each Week
Sony's platforms always get plenty of new digital software and we'll bring you the list each week with the rest.
MOST POPULAR FEATURES The Updating List of PAX Indies
We're heading to PAX Prime! Are you looking to check out a few unique indie games while you're there? UPDATED: Dragon Fin Soup, Dungeon of the Endless,

LEADERBOARD
Read More Member Blogs
FEATURED VOXPOP shandog137
A Letter to the Big “N"
By shandog137
Posted on 09/12/14
I have and will continue to have a place in my heart for Nintendo. In fact, my first console was a Super Nintendo. The video game market has changed drastically since the early '90s and it seems like what once was platinum is more so along the lines of silver now. Nintendo has always been...

Ghost Trick Preview

Chris_Hudak By:
Chris_Hudak
10/09/09
PRINTER FRIENDLY VERSION
EMAIL TO A FRIEND
GENRE Puzzle 
PLAYERS
PUBLISHER Capcom 
DEVELOPER Capcom 
RELEASE DATE  
T Contains Mild Language and Mild Violence

What do these ratings mean?

Live fast, die young, leave a good-looking corpse—and then haunt some fools.


You might think you're in a bad position if you require the services of an Ace Attorney—but how about getting knocked off at the outset of your own game? That's the setup for Capcom's forthcoming DS game Ghost Trick, which managed to hold its own in the Capcom demo room last week at the Tokyo Game Show. Even alongside the next-gen console big-shots like Lost Planet 2, Dark Void, and Resident Evil: The Darkside Chronicles, this oddball little après-vie puzzler kept sidetracking visiting game journalists. Even the sober ones. (There were still a few floating around the Makuhari-Messe convention-center area, at least until that first open-to-the-public day.)

click to enlargeDesigned by Phoenix Wright creator Shu Takumi, Ghost Trick is aptly-named. Snuffed out right off the bat by a black-clad hitman, Sissel is the ghostly protagonist you'll play—a ball of spectral energy that doesn't have much in the way of a traditional 'presence', but can still play little tricks on and with objects in the surrounding environment by possessing them and putting them to use—as tools, vessels, weapons, or simply distractions. You've already got enough reasons—mostly pure inquiry and good old-fashioned vengeance from the grave—to meddle in the material world, but you've also got the still-living to worry about, such as a girl named Linne, who is next up on your killer's to-'do' list.

Why do the dead haunt the earth? To mess with it—to poltergeist objects around the area and, with luck, set up some nifty diversions, attacks, or chain reactions. Your newly-released spirit isn't terribly powerful, so if you want to influence someone or something that's not immediately close to hand—er, ectoplasm-tendril—then you're going to have to 'sandbox' your way over to it by first manipulating something that is nearby.

If the bad-guy hitman is after fair, redheaded Linne, maybe you can drop a traffic-barrier arm in his path. Or strum the possessed guitar that is you and you may be able to distract the evildoer for a critical second or two. Or you can certainly spiritually hijack the body of a handy nearby cat, and force it to do your bidding (at the very worst, something unpleasant will happen to it—you wouldn't do it to a puppy, maybe, but a cat is another matter entirely. Or if you need to cover some lateral distance, you can topple a handy ladder and extend your object-by-object reach by seven feet or so.

click to enlargeOf course, many of your single, initial actions can then chain-react and snowball, as actions of both the living and not-so-living are wont to do. Play your kinetic, B-follows-A cards just right, and you'll even be able to brain-pan your antagonistic prey right between the eyes with a construction-yard wrecking-ball. That's going to leave a mark.

Time is not on your side, however; you'll need to find out the reasons behind your untimely demise and make things right—or Wright, if you prefer—before the next morning, or your ghostly essence is going to evaporate into the supernatural ether. To reflect this worldly time-pressure, the levels and challenges are themselves timed.

Despite the rather dark-humor setup, Ghost Trick has a vibrant, colorful, cartoonish look well in keeping with the Phoenix Wright games. This ghostly, kinetic mystery/puzzler is slated to ship in 2010, but no definite U.S. release date is available at this time (in fact, don't get too terribly fond of the title “Ghost Trick” just yet, as that particular name is still loitering around the TBD list). A dead guy's gotta do what a dead guy's gotta do—make a phone ring, trip some mortals up, break a few windows, by whatever means necessary—you can rest when you're dead. The next time, I mean.

More from the Game Revolution Network




comments powered by Disqus

 


More information about Ghost Trick


More On GameRevolution