More Reviews
REVIEWS Atelier Ayesha Plus: The Alchemi Review
Atelier Ayesha Plus is a new entry in a classic-JRPG series with a pretty paintjob, but does the classic formula still hold up?

Dying Light Review
Developer Techland addresses zombies again in a new light.
More Previews
PREVIEWS The Legend of Zelda: Majora's Ma Preview
I wish I could claim some mastery over this topsy-turvy classic starring elf boy who saves princess. Predictable, right?
Release Dates
NEW RELEASES RUGBY 15
Release date: Out Now

DEAD OR ALIVE 5 Last Round
Release date: 02/17/15

Dragon Ball XENOVERSE
Release date: 02/24/15


LATEST FEATURES Kingston HyperX Cloud II Headset Review
Kingston's HyperX Cloud II is a mid-range USB Headset with an onboard sound board. So how does it sound compared to the pros?

Developer Spotlight: Kojima Productions
As we barrel toward this year's Game Developers Conference, the GR crew takes a look at some of the most talented devs in the industry.
MOST POPULAR FEATURES PlayStation Downloads January & February 2015 - Monopoly, January's Free PS+ Games
Have you been playing online with your PlayStation devices? Make sure to get these free games for the month of January in our weekly update feature.

LEADERBOARD
Read More Member Blogs
FEATURED VOXPOP oblivion437
Finally Broke My Crowdfunding Rule
By oblivion437
Posted on 01/12/15
I've had a long-standing rule to avoid getting involved in any sort of crowdfunded activities.  I didn't donate to Shadowrun or Wasteland, but I did buy and enjoy both of them (I'm plugging both of those games right now, just so you know they're good).  I haven't...

GRID Autosport Preview

Nick_Tan By:
Nick_Tan
04/22/14
PRINTER FRIENDLY VERSION
EMAIL TO A FRIEND
GENRE Racing 
PLAYERS 1- 2 
PUBLISHER Bandai Namco 
DEVELOPER Codemasters 
RELEASE DATE Out Now
E Contains No Descriptors

What do these ratings mean?

Heading back on track.
 
Before senior developers Clive Moody and Andy Stewart introduced GRID Autosport, the next installment in the simulation racing GRID franchise, with a PowerPoint presentation, I noticed that the group I was assigned was understandably nearing exhaustion. This was our fourth or fifth game, in our third rotation, and possibly due to certain events that happened the night before in Las Vegas (something about what stays here...), several of us were only awake on fumes. I could tell that the energy in the room had been sapped, so when the developers asked how we were all feeling, I did the only thing I thought I could do without arousing suspicion of my sanity: I rose my arms and shouted, "Go Codemasters!"
 
Luckily, the developers were equally excited to show GRID Autosport, in part because its fans (myself including) felt its most recent installment DiRT Showdown veered too far off the road. This is their opportunity to swerve back to the center and create a more straightforward, bread-and-butter simulation racer that's not as clinical as a Gran Turismo, while still retaining several arcade elements for good measure.


 
In line with the emphasis on both accurate and entertaining racing, GRID Autosport will feature five flavors of racing that range from precise and technical, to wild and aggressive. Touring car races tend to have packed grids where rivals often trade paint, while street races highlight tight city roads, limited line of sight, and head-to-head competition. Endurance races, as the name implies, can last for an hour or longer into the night, with tire wear factoring into whether you want to attack early or bide your time for assertive passing later.
 
The new open-wheel racing will highlight Formula 1-style liveries that can reach ridiculous top speeds but will understeer easily if you're not careful with the gas pedal coming out of a wide-angle turn. This form of technical racing is also supported by tuner competitions that underline well-managed car upgrades and adjustments. Satisfying all five divisions, not solely one, is the only way to proceed through the career mode and gain the attention of ultimate teams like Raven West.


 
That said, the difficulty has a generous range of options that simulation racing fans will recognize, including ABS assists, the Flashback system which allows you to rewind time, and the layering of the racing line on top of the track. Any assists you turn off, in turn, will reward you more experience points than normal. You can enter qualifying races as well to better your starting position for the main event.
 
For better online interaction, GRID Autosport comes with an upgrade that many RaceNet fans have been clamoring for: car clubs. Up to 100 members can join a single club, and while there's currently no in-game reward for being a part of one, there will be bragging rights. Members within a club can also choose to have specific decals to show their colors and brew healthy competition. If you're a fan looking for friendly competition, you'll also appreciate the reappearance of Demolition Mode among the various game types in party mode.
 
GRID Autosport will release for Xbox 360, PS3, and PC on June 24, 2014.
FOLLOW ME ON TWITTER. YOU KNOW YOU WANT TO.

More from the Game Revolution Network




comments powered by Disqus

 


More information about GRID Autosport