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Guild Wars 2 Preview

danielrbischoff By:
danielrbischoff
07/23/12
PRINTER FRIENDLY VERSION
EMAIL TO A FRIEND
GENRE MMORPG 
PLAYERS 1- 999 
PUBLISHER NCsoft 
DEVELOPER ArenaNet 
RELEASE DATE Out Now
T Contains Blood, Mild Language, Use of Alcohol, Violence

What do these ratings mean?

No longer in beta.


With its third and final beta event all wrapped up, Guild Wars 2 is shaping up to be one of the biggest and most entertaining releases this year. With servers nearly overflowing and players enjoying every class in the game, it's safe to say that August 28th somehow seems too far away.

For the final beta weekend, I decided to try a new race and a new class, a Norn Necromancer. My character, named Beared and consequently, built like a bear, took quickly to his ax and off-hand horn. With my ax I could do melee damage and string together attacks. WIth my off-hand horn I could summon a swarm of locusts to poison my enemies and give myself a speed boost. In the thick of battle, I would lay down my cloud of poison effect and brutalize my enemies with my ax.



This played perfectly with what's perhaps my favorite part of Guild Wars 2, something I'm calling a living quest environment. Wandering around the world, you'll naturally stumble upon new areas, new NPCs, and a whole bunch of shit to do. This varies from out-and-out combat, to exploration, and back to combat.

My favorite sidequests in the Norn territories had enemy factions flooding into specific areas, only to be met with strong resistance. With ArenaNet allowing for special instances like the one we saw this weekend, there's a strong suggestion that Tyria will be malleable and organic.


The beauty of Guild Wars 2, perhaps the "true" evolution in MMORPGs it offers, is the way you'll never have to look for another player to complete your squad. You'll definitely want to group up for higher-level quests and dungeons, but the small, organic events openly welcome and scale to meet the population in the area.

A group of 20 players came together to defend farmland outside the Norn capital. My Necromancer summoned a well of blood to heal the group while another Norn buffed our defenses. The entire time we were slaying and slaughtering the attacking faction.

I can't keep myself from adding that Guild Wars 2 is one of the best-looking games I've played in quite some time, and that's saying something for an MMO. Characters and environments look great, but I think the UI really sells the experience.


My necromancer slashed and cut through enemy lines. When I'd score a particularly powerful hit, the damage counter would be splashed with blood for emphasis. The game's map is massive and beautifully illustrated. Even the icons are colorful, attractive items, just begging to be clicked upon.

There's a lot to do and see and, well, kill in Guild Wars 2, but we'll have to wait patiently for the game's full release on August 28th.

Check out our other Guild Wars 2 coverage, including a trip to the ArenaNet studio!
You Will Love Thy Neighbor In Guild Wars 2
Roll A Thief In Guild Wars 2
Let's Tour Guild Wars 2 Developer ArenaNet's Office!
Tags:   NCSoft
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Comments
  • Sourdeez
    Sourdeez

    Joined: Feb 2012
    Posted: Jul 23rd, 2012 at 1:49 pm
    I played a necromancer this weekend. it shot its way up to my fav #3 class. warrior, engineer, necromancer.
  • LawnGnome
    LawnGnome

    Joined: Apr 2007
    Posted: Jul 23rd, 2012 at 2:38 pm
    My anticipation is building & building, but I know that we'll all have blue balls come release week due to the normal MMO launch woes. However, if by some miracle or sorcery they manage to pull off a smooth launch it will be an accomplishment unto itself. In any case, I'm going to wait for the GR review before ordering. Don't keep me waiting!!!
  • danielrbischoff
    danielrbischoff

    Joined: Nov 2009
    Posted: Jul 23rd, 2012 at 3:19 pm
    Between myself and Jonathan, we're pretty eager. We're planning on several Review Logs leading up to the final grade so we can offer an accurate verdict.
  • Chunibrow
    Chunibrow

    Joined: Mar 2010
    Posted: Jul 23rd, 2012 at 3:21 pm
    Is the game world really called Tamriel?
  • drathbone
    drathbone

    Joined: May 2011
    Posted: Jul 23rd, 2012 at 3:26 pm
    Yeah I did a double take then tried to look it up before posting. You apparently beat me to it.
  • drathbone
    drathbone

    Joined: May 2011
    Posted: Jul 23rd, 2012 at 3:27 pm
    Apparently he fixed it to "Tyria". Freudian slip much?
  • danielrbischoff
    danielrbischoff

    Joined: Nov 2009
    Posted: Jul 23rd, 2012 at 3:49 pm
    Yup, than chunibrow. I are not uhh, big on the... you know... how to words.
  • Bras
    Bras

    Joined: Jul 2008
    Posted: Jul 23rd, 2012 at 6:20 pm
    I thought I smelled a lawsuit from Bethesda :(
  • Snacko
    Snacko

    Joined: Jul 2011
    Posted: Jul 24th, 2012 at 1:56 am
    I played Elementalist this weekend (my first and unfortunately last Beta weekend), and it really secured a buy. All of the variety, freedom and great design is wonderful, but what really sold it is that the combat is actually an actively engaging affair that actually emphasized strategy and quick thinking as opposed to the pure grinding rhythm of other MMOs. The MMORPG is not a genre I've ever enjoyed, but the beta was one of the most memorable gaming experiences I've ever had.

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