More Reviews
REVIEWS Sid Meier's Civilization: Beyond Review
Does Beyond Earth lead humanity to a better world or into a nest of aliens?

Screencheat Review
The first FPS in history where looking at your friends’ screens isn’t cheating; it’s a requirement.
More Previews
PREVIEWS NHL 2K Preview
NHL 2K has a timely return on mobile devices for your on-the-go hockey fix.
Release Dates
NEW RELEASES Disney Fantasia: Music Evolved
Release date: Out Now

Call of Duty: Advanced Warfare
Release date: 11/04/14

Far Cry 4
Release date: 11/18/14

Dragon Age: Inquisition
Release date: 11/18/14


LATEST FEATURES Xbox Downloads October 2014 - Updating Each Week
Microsoft's Xbox One console continues an Xbox Live revolution started over a decade ago. Here's hoping Summer of Arcade makes it to the platform next year.

PlayStation Download October 2014 - Updating Each Week
Sony's PSN platform had new games each week along with free offerings for PlayStation Plus subscribers. Take a look at the weekly additions for October.

LEADERBOARD
Read More Member Blogs
FEATURED VOXPOP oblivion437
I Don't Want to, but I Have To...
By oblivion437
Posted on 10/20/14
Well, Gamergate has spilled over into the mainstream media and the coverage appears to be nearly uniformly dreadful. Take " What is Gamergate, and What Does It Say About Gender In Video Games? " by David Konnow as an example.  It appears that the writer has done little to no...

Insurgency Preview

Nick_Tan By:
Nick_Tan
12/12/13
PRINTER FRIENDLY VERSION
EMAIL TO A FRIEND
GENRE Action 
PLAYERS 1- 32 
PUBLISHER New World Interactive 
DEVELOPER New World Interactive 
RELEASE DATE Out Now
RP What do these ratings mean?

Back to life, back to reality.

Back in 2002, Andrew Spearin wanted to create a first-person shooter based on his basic training in the Canadian Army; that is, not one that "seemed to get things all wrong." With a strong concept, his Operation: Counter-Insurgency project based on Valve's Source Engine garnered a hardcore following and a mod team, which eventually included Jeremy Blum, the creator of the popular Red Orchestra mod. The Insurgency mod finally released in July 2007 featuring team-based, multiplayer gameplay with tactical objectives and a few realistic elements like a lack of crosshairs and much higher bullet damage. As a result, it received multiple awards and, for Jeremy Blum, it was a burden of love that he wishes to continue to this day in a modern reboot of Insurgency (known previously as "Insurgency 2") by his new studio New World Interactive.

Fans of the original Insurgency will see a bevy of similarities in this spiritual sequel, whose production began in September 2011 and has been in early access since around April 2013. Skirmishes take place in more realistic areas inspired by Iraq and Afghanistan, whether they be the common sandy, desolate town or the more interesting environment with snow-laden streets. Teams of up to 16 players are comprised of specific but customizable player classes built into smaller squads of about four players each. Suffice it to say, communication between team members through 3D VOIP is necessary, unless you want to type your way to an untimely death.



Though Insurgency isn't meant to be a completely realistic experience, it will have free-aim weapons and severe suppression effects which effectively disorient a soldier's aim. Simply firing shots around a target will pin him down if he has no exits, especially with the lethality of any bullet that hits. On top of that, upgrading gear will impact your overall weight, stamina, and movement speed, so any improvements need to be handled carefully. There are more than twenty weapons with a host of attachments to boot.

The main multiplayer mode that most early-access players are gravitating toward is Skirmish, which combines elements of the traditional domination mode with a twist. Every point (out of the five) that a team captures adds a wave of reinforcements, but if a team's weapon cache is destroyed by explosives, then capturing points adds absolutely nothing for that team. Strike features three weapons caches that, if destroyed, gives the attacking team another reinforcement wave and potentially bring a team back from death, just like dodgeball rules. Search & Destroy mode tweaks Strike mode by having teams respawn only once a cache is destroyed. In addition to Classic and Firefight modes, the other highlight is VIP which revives the popular mode from Counter-Strike where a group of players must escort a VIP while the other group attempts to prevent that at all costs.



If strict team-based competitive multiplayer isn't your cup of tea, or if you just want to score some practice on the twelve available maps before delving into the competitive modes, several co-operative modes exist. Outpost Co-op forms the familiar horde mode, while Checkpoint Co-op asks your team to complete various objectives against a host of bots and any objectives that are completed will respawn all enemies.

Insurgency plans to release sometime in Early 2014. It's currently in Steam Early Access, and you can leave comments and feedback in the Steam discussion forum.
FOLLOW ME ON TWITTER. YOU KNOW YOU WANT TO.

More from the Game Revolution Network




comments powered by Disqus

 


More information about Insurgency


More On GameRevolution