More Reviews
REVIEWS Atelier Ayesha Plus: The Alchemi Review
Atelier Ayesha Plus is a new entry in a classic-JRPG series with a pretty paintjob, but does the classic formula still hold up?

Dying Light Review
Developer Techland addresses zombies again in a new light.
More Previews
PREVIEWS The Legend of Zelda: Majora's Ma Preview
I wish I could claim some mastery over this topsy-turvy classic starring elf boy who saves princess. Predictable, right?
Release Dates
NEW RELEASES RUGBY 15
Release date: Out Now

DEAD OR ALIVE 5 Last Round
Release date: 02/17/15

Dragon Ball XENOVERSE
Release date: 02/24/15


LATEST FEATURES Kingston HyperX Cloud II Headset Review
Kingston's HyperX Cloud II is a mid-range USB Headset with an onboard sound board. So how does it sound compared to the pros?

Developer Spotlight: Kojima Productions
As we barrel toward this year's Game Developers Conference, the GR crew takes a look at some of the most talented devs in the industry.
MOST POPULAR FEATURES PlayStation Downloads January & February 2015 - Monopoly, January's Free PS+ Games
Have you been playing online with your PlayStation devices? Make sure to get these free games for the month of January in our weekly update feature.

LEADERBOARD
Read More Member Blogs
FEATURED VOXPOP oblivion437
Finally Broke My Crowdfunding Rule
By oblivion437
Posted on 01/12/15
I've had a long-standing rule to avoid getting involved in any sort of crowdfunded activities.  I didn't donate to Shadowrun or Wasteland, but I did buy and enjoy both of them (I'm plugging both of those games right now, just so you know they're good).  I haven't...

Legend Of Zelda Preview

Johnny_Liu By:
Johnny_Liu
01/07/04
PRINTER FRIENDLY VERSION
EMAIL TO A FRIEND
GENRE Action/Adventure 
PLAYERS
PUBLISHER Nintendo 
DEVELOPER Nintendo 
RELEASE DATE Out Now

A new look for an old Link.

Many outraged gamers cried bloody murder when they first saw a wide-eyed, cartoon version of Link in the upcoming The Legend of Zelda for the Gamecube. Where was the cool Link fighting against Ganon in a nasty duel to the death as promised from early Gamecube screens? Did Jedi Master Shigeru Miyamoto go completely loco?

No, not all. In fact, he knows exactly what he's doing, and after playing with Zelda a bit at E3, my faith in both legends has been restored.

Picasso had his Blue period, and Miyamoto has his Power Puff period. So long as the style fits the nature of the game, I'm happy. And the style of this upcoming smash hit references Saturday Morning Cartoon lore to tap into a different, youthful spirit of Link.

Link is on yet another quest, but this time not for the hand of Princess Zelda. A menacing bird (perhaps none other than evil Big Bird himself) has stolen away Link's sister. Any time a Muppet goes AWOL it's cause for consternation, but when family is involved, it gets personal. So Link mounts up, gets his glock in gear, and sets off in search of some fried chicken.

Having finally had a chance to see Zelda running live, I can safely say that the cartoon graphics are fantastic. The screenshots haven't been able to convey the visual fluidity of the game - the animation's closest equivalent would be something like Samurai Jack. It looks like something out of those old Golden Books illustrations.

But it's much more complex than just simple cel-shaded lines. A torchlight flame flutters like crisp tissue paper while the background shows minor heat warping. Link moves with startling realism; his animations flow into one another beautifully. Enemies vanish in a stylish purple cloud. By all accounts, this is shaping up to be a gorgeous game. Don't believe me? Then watch the video!

Though I was concerned about the graphics, I'm not terribly worried about how the gameplay will end up. The controls are an extension of the already mature Ocarina of Time and Majora's Mask setups. Alternate weapons are still shown overlaid on the top corner with corresponding buttons. Apparently, the automatic jump has been removed in favor of a context sensitive player-controlled jump. Likewise, there are other context sensitive actions, such as moving crates and speaking to villagers. Just expect more control in general.

The E3 demo allowed you to play through one particularly cool scene. Link is captured and thrown into a dungeon by ugly boar creatures and has to sneak his way out of captivity. Link grimaces at being tossed into the dungeon, and smirks with defiance when he manages to break free. Rats scurry along earthen crevices, nipping away at Link, causing him to lose precious Rupees. This game is really the closest thing to a playable cartoon I've ever seen.

And in February of 2003, you'll have a chance to experience this Gamecube exclusive yourself.


Click here for more screenshots!


More from the Game Revolution Network




comments powered by Disqus

 


More information about Legend Of Zelda