More Reviews
REVIEWS Boo Bunny Plague Review
If you think you can enjoy the definition of budget game design, this one might make you laugh.

Minimum Review
With so many shooters crowding the marketplace, it’s refreshing to see Minimum take the low-fi route through Steam Early Access.
More Previews
PREVIEWS Halo: The Master Chief Collectio Preview
Microsoft and 343 Industries want to bring the entire Halo saga to Xbox One and this collection does exactly that with new graphics for Halo 2.
Release Dates
NEW RELEASES Persona 4 Arena Ultimax
Release date: 09/30/14

Alien: Isolation
Release date: 10/07/14

The Evil Within
Release date: 10/14/14

Borderlands: The Pre-Sequel
Release date: 10/14/14


LATEST FEATURES Share the Fantasy in 3DS's Final Fantasy Explorers [TGS Hands-On]
Everybody's gonna wanna ride your chocobo.

PS4's Until Dawn Scared Me Out of My Headphones - TGS Hands-On, Headset-Off Preview
Hopefully it doesn't keep me awake... for the whole night!
MOST POPULAR FEATURES The Updating List of PAX Indies
We're heading to PAX Prime! Are you looking to check out a few unique indie games while you're there? UPDATED: Dragon Fin Soup, Dungeon of the Endless,

LEADERBOARD
Read More Member Blogs
FEATURED VOXPOP shandog137 Background: I own and have completed every entry in the Ninja Storm series, so there is inherent bias but luckily this isn’t a review. These are just my thoughts on a fun series I chose to pick up after my Dragon Ball Z Budokai days. I am also only about 3 episodes behind in the...

Little Deviants Preview

blake_peterson By:
Blake_Peterson
01/05/12
PRINTER FRIENDLY VERSION
EMAIL TO A FRIEND
GENRE Arcade 
PLAYERS 1- 8 
PUBLISHER Sony 
DEVELOPER Bigbig Studios 
RELEASE DATE  
E10+ Contains Animated Blood, Cartoon Violence, Comic Mischief

What do these ratings mean?

Sony to Developers: Do It!


Sony seems to have learned from the gaffe that was Nintendo’s 3DS launch. With the Playstation Vita, not only are they launching with several of their key first-party franchises, but they’re also using their first-party releases as a kind of referendum to developers on how the device should be used. You can almost hear the whip-crack as Sony executives scramble to exhort their developers to try and steal users from the mobile games market: “Bend Studio! Use the touchscreen more to make Drake do stuff. I don’t care if quick-time events are played out! Double Eleven, Tarsier, touch everything in the level! Use the Sixaxis like you mean it!” Little Deviants is a perfect example of an entire game built to this specification.

On launch, the Little Deviants demo first asked if I wanted to purchase the full version from the Playstation Store and I accidentally acknowledged and waited, staring dumbly at a connection screen until I canceled its vain attempt to try to connect to the server. While it wasn’t terribly surprising, it did confirm that downloadable demos would be available for the device, as with the PSP and PS3. After cancelling that, I was treated to a colorful, and totally ignorable, game intro video that introduced me to the main characters.



Little Deviants is a mini-game collection featuring cute, little blob things (presumably the deviants) who are manipulated using the features of the Playstation Vita, predominantly using motion controls, the touchscreen, rear-touchpad, and the camera. In short, Little Deviants feels like a series of brief tech demos that have been adapted into a mini-game collection. Again, every game feels like someone was looking at the iPhone app store and going, “Yeah, we could probably make something like that."

That’s not to say that some of them aren’t enjoyable, and all makes clear use of the controls. One game has a deviant in a flying saucer and uses the Sixaxis gyroscopic controls to pilot through an icy mineshaft and avoid obstacles. Another uses the rear touchpad to create a hill that can be used to roll a deviant through an obstacle course. Another has the player alternating between front and rear touch panels to knock robots out of barn windows and doors, depending on which way the robots are facing. One other level utilizes the camera to fill in the background for a shooting game where the player has to turn in real-space to track the enemies using the gyroscope (similar to the aiming mechanic used for the slingshot and bow for Ocarina of Time 3D).



The games aren’t easy, though; the controls in some cases requires a great deal of concentration and, while the games are preceded by some brief instructions, they aren’t always completely clear. Through trial and error, it is possible to discover what the game intends the player to do, but better instructions or a tutorial might have made that unnecessary.

With enough good mini-games outweighing the bad, Little Deviants should be a fun and entertaining package; with a healthy degree of increasing challenge. Whether or not Little Deviants ends up being a good game or a good set of mini-games may be immaterial; it’s been made available as part of a Playstation Vita early launch bundle, so for those who want to get their hands on the device, it will be what’s available for the first week until the rest of the software launches. Not a bad choice for Sony, since the demo seems like an instruction manual on how to integrate touch and motion controls common to mobile platforms with traditional analogue sticks and buttons.

Sony: Hey, Third-Party Developers, use it this way; forget that it’s a tiny PS3 monster! Just do it!
Tags:   PS Vita

More from the Game Revolution Network




comments powered by Disqus

 


More information about Little Deviants


More On GameRevolution