More Reviews
REVIEWS Loadout Review
What do you really expect of a shooter these days? Loadout probably already has it somewhere in gobs of gameplay, but you won’t hear me saying it’s worth your time.

Dokuro (PC) Review
Dokuro makes the jump from handheld to PC, but does it help or hinder this unusual platformer?
More Previews
PREVIEWS Magicka 2 Preview
How does that sing-along song go? "Magicka 2, Magicka 2, for the Playstation 4, and the PC, too..."
Release Dates
NEW RELEASES Persona 5
Release date: 12/31/14

Motorcycle Club
Release date: 01/01/15

Atelier Ayesha Plus: The Alchemist of Dusk
Release date: 01/14/15

Saints Row: Gat out of Hell
Release date: 01/20/15


LATEST FEATURES Yakuza 5: Good Game With a Few Pacing Problems [Hands-on Preview]
I like this, but will others be OK with the change?

GameRevolution's Best of 2014 Awards
Here are all of the awards in one handy post.
MOST POPULAR FEATURES Black Friday 2014 Video Game Deals Buyer's Guide
Looking to score the most bang for your buck the day after Thanksgiving? Well look no further! Our Black Friday guide is just the tool you need.

LEADERBOARD
Read More Member Blogs
FEATURED VOXPOP ryanbates
Gamer Love
By ryanbates
Posted on 12/19/14
When a player one meets his or her player two, it's a beautiful thing. Check out this cake my friend and GameRevolution reader Lindsey L. gave her sweetums on their two-year anniversary!   ...

LittleBigPlanet (PlayStation Vita) Preview

blake_peterson By:
Blake_Peterson
12/07/11
PRINTER FRIENDLY VERSION
EMAIL TO A FRIEND
GENRE Action / Platformer 
PLAYERS 1- 2 
PUBLISHER Sony 
DEVELOPER Double Eleven, Tarsier Studios 
RELEASE DATE  
E10+ Contains Comic Mischief, Language

What do these ratings mean?

Getting touchy-feely with Sackboy-No wait, I meant-Please Officer, remove the handcuffs, this is all a misunderstanding!


Pull this, tap that, press here, tilt therethe platforming demo for LittleBigPlanet on Playstation Vita asks you to do a lot more than navigate Sackboy through the standard jumps, swings, and bubble collecting. It suggests a game that makes use of the Vita’s features in creative ways and opens up even greater possibilities for level design by the series' community of amateur designers.

As usual, the game will expect the player to interact directly with the environment. Moving Sackboy onto a block beneath a long drop, an arrow pointing downward instructs the player to drag the block down on the touchscreen and let it go to spring Sackboy up into the next area. Another area above a canyon full of spikes involves using the Vita’s gyroscope, tilting the device to one side to make a basket slide above one side of the pit to the other.



Probably the most interesting innovation is a section with a platform above and, in the background a group of Tetris-style blocks. By tapping the touchpad on the back of the Vita, the blocks will pop forward so that Sackboy can jump up to the higher platform. If the wrong block gets popped forward, all it takes is a tap to the touchscreen on the front to move it back into the background. Sony better watch outif it makes the game even more interactive, the fans might remember how much fun it is to play with blocks and go buy some.

Some of the features took me a moment to figure out, with only arrows and the expectation that the player had previously played a LittleBigPlanet game. However, it’s hard to imagine that the retail version won’t have the delightful voice of Stephen Fry to guide the player through the basics in the finished product. Yes, that’s right, I welcome the thought of a middle-aged British man telling me how to play a video game. The more you know.



The rest of the demo features a series of levels that seem primed to show the possibilities of touch-based level design to the game’s audience of amateur level designers. Most of these are single-screen mini-games. One of them is an air-hockey clone, another a driving game, and a puzzle game where an angry squid sends tiny squids down a series of shoots. The shoots each had a switch near the bottom that could be pressed on the touchscreen, flipping a door that would change the track so that the little squid could be directed to the end that was the same color. Lastly, there is a longer, maze-like underwater level, where Sackboy, encased in a large bubble, can be directed by pressing the touchscreen with care to avoid spikes or gears that might pop the bubble.

LittleBigPlanet will bring all its platforming cheer with its release alongside the PlayStation Vita on February 22, 2012.
FOLLOW ME ON TWITTER. YOU KNOW YOU WANT TO.

More from the Game Revolution Network




comments powered by Disqus

 


More information about LittleBigPlanet (PlayStation Vita)