More Reviews
REVIEWS Animal Crossing: amiibo Festival Review
Amiibo Crossing is (not very much) fun for the whole family!

Mario Tennis: Ultra Smash Review
[Update] Mario’s latest tennis game can be a multiplayer blast, but the single player experience is pretty shallow.
More Previews
PREVIEWS Stellaris Preview
Paradox Interactive turns their lends from history to space, with their 4X/grand strategy hybrid.
Release Dates
NEW RELEASES MOP: Operation Cleanup
Release date: 12/01/15

JoJo no Kimyou na Bouken Eyes of Heaven
Release date: 12/17/15

Read More Member Blogs
Windows 10 Review for Dummies
By Ivory_Soul
Posted on 08/11/15
After all these years, and growing up with Windows 3.1, I have seen an entire evolution of computers and software. Touch screens and large resolutions were a pipe dream just 15 years ago. Now it's the norm. Going from a Packard Bell (yes, before HP) that couldn't run 3D Ultra Mini...

LittleBigPlanet (PlayStation Vita) Preview

blake_peterson By:
GENRE Action / Platformer 
DEVELOPER Double Eleven, Tarsier Studios 
E10+ Contains Comic Mischief, Language

What do these ratings mean?

Getting touchy-feely with Sackboy-No wait, I meant-Please Officer, remove the handcuffs, this is all a misunderstanding!

Pull this, tap that, press here, tilt therethe platforming demo for LittleBigPlanet on Playstation Vita asks you to do a lot more than navigate Sackboy through the standard jumps, swings, and bubble collecting. It suggests a game that makes use of the Vita’s features in creative ways and opens up even greater possibilities for level design by the series' community of amateur designers.

As usual, the game will expect the player to interact directly with the environment. Moving Sackboy onto a block beneath a long drop, an arrow pointing downward instructs the player to drag the block down on the touchscreen and let it go to spring Sackboy up into the next area. Another area above a canyon full of spikes involves using the Vita’s gyroscope, tilting the device to one side to make a basket slide above one side of the pit to the other.

Probably the most interesting innovation is a section with a platform above and, in the background a group of Tetris-style blocks. By tapping the touchpad on the back of the Vita, the blocks will pop forward so that Sackboy can jump up to the higher platform. If the wrong block gets popped forward, all it takes is a tap to the touchscreen on the front to move it back into the background. Sony better watch outif it makes the game even more interactive, the fans might remember how much fun it is to play with blocks and go buy some.

Some of the features took me a moment to figure out, with only arrows and the expectation that the player had previously played a LittleBigPlanet game. However, it’s hard to imagine that the retail version won’t have the delightful voice of Stephen Fry to guide the player through the basics in the finished product. Yes, that’s right, I welcome the thought of a middle-aged British man telling me how to play a video game. The more you know.

The rest of the demo features a series of levels that seem primed to show the possibilities of touch-based level design to the game’s audience of amateur level designers. Most of these are single-screen mini-games. One of them is an air-hockey clone, another a driving game, and a puzzle game where an angry squid sends tiny squids down a series of shoots. The shoots each had a switch near the bottom that could be pressed on the touchscreen, flipping a door that would change the track so that the little squid could be directed to the end that was the same color. Lastly, there is a longer, maze-like underwater level, where Sackboy, encased in a large bubble, can be directed by pressing the touchscreen with care to avoid spikes or gears that might pop the bubble.

LittleBigPlanet will bring all its platforming cheer with its release alongside the PlayStation Vita on February 22, 2012.

More from the Game Revolution Network

comments powered by Disqus

More information about LittleBigPlanet (PlayStation Vita)

More On GameRevolution