More Reviews
REVIEWS Resident Evil: Revelations Review
While 3DS gamers have been enjoying the franchise's best game in years for some time now, does the experience translate for Resident Evil fans on console?

Donkey Kong Country Returns 3D Review
Gamers have gone bananas for Nintendo's 3DS, but can this port of Retro Studios' 2010 Wii game make the jump to your portable?
More Previews
PREVIEWS The Last of Us Preview
With Naughty Dog releasing a new IP in just a few short weeks, we got hands-on one more time. But don't worry: This is a spoiler-free preview.
Release Dates
NEW RELEASES GRiD 2
Release date: 05/28/13

Fuse
Release date: 05/28/13

Remember Me
Release date: 06/04/13

The Last of Us
Release date: 06/14/13


LATEST FEATURES Being A Console Is Actually Xbox One's Worst Asset
Microsoft's newest console has lots of different features, but video games might hold the device back from the software giant's true intentions.

Everything I Learned About Call of Duty: Ghosts Last Week
I wasn't allowed to talk about the new Infinity Ward game last week when I met with Activision, and I don't have much to say now that Xbox One spilled the beans.
 
Coming Soon

LEADERBOARD
Read More Member Blogs
FEATURED VOXPOP Bras
On the future of some gamers
By Bras
Posted on 05/22/13
Before Microsoft and Sony do something regarding their future in the video game business, I wanted to write, and I've wanted it for a long time now, but other things kept getting in my way, and fearing that tomorrow might be too late, today will have to do.   Months ago,...

New Super Mario Bros. U Preview

Anthony_Severino By:
Anthony_Severino
06/08/12
PRINTER FRIENDLY VERSION
EMAIL TO A FRIEND
GENRE Adventure / Platformer 
PLAYERS 1- 5 
PUBLISHER Nintendo 
DEVELOPER Nintendo 
RELEASE DATE Out Now
E Contains Comic Mischief

What do these ratings mean?

Not that new.


Finally, the iconic plumber is in crisp, colorful, glorious HD—visually stunning in every way. You really have to see it in action for yourself to fully appreciate what HD can do for Nintendo franchises. The jump from Super Mario Galaxy to New Super Mario Bros. U is as noticeable as the jump from Super Mario World to Super Mario 64.



Unfortunately, the gameplay hasn’t been improved upon to as large a degree, and if anything, feels like a step backward. It’s familiar and simple side-scrolling platforming, and not much else. A few new power-ups, such as the Flying Squirrel Suit and the Tiny Bubble Yoshi, have been added but didn’t feel fresh enough. This was a three-level demo, however, so admittedly this was only scratching the surface of what the game has in store.

Collecting coins slows down the gameplay a lot, especially after playing a game like Rayman: Legends, which has infinitely more satisfying platforming at high speeds. Hopefully, Nintendo takes the months they have left until the Wii U launch to push the envelope further with New Super Mario Bros. U. That’s not to say I didn’t have a blast playing; I’ve never once had a boring or bad time playing a Mario game. I just expect more from the first entry on a new console.



The biggest step in innovation comes from co-operative play using either a Wii-mote and a Gamepad, or two Gamepads. Oddly, if you choose to use the Wii-mote, it’s Player 1 that’s stuck with the has-been controller, while Player 2 gets to assist in attacking enemies and creating blocks for sometimes game-saving platforming by way of the Gamepad’s touchscreen. At first, I didn’t understand what Player 2 was doing for me as Player 1 aside from the blocks, until I realized that Koopa Troopas would magically pop upside-down as I neared.

The game should release alongside the Wii U, or some time shortly after, Nintendo has said. I can’t say it was the best experience, not even the best platformer at Nintendo’s booth. But my love for the franchise, my expectations, and Nintendo’s resolve in making gaming excellence out of every game bearing the Mario name, I have no doubts that it’ll be a must-buy for the Wii U when it launches.
Tags:   E3, Nintendo, Wii U, Mario
More from the Game Revolution Network




Comments
  • wildmario
    wildmario

    Joined: Jan 2007
    Posted: Jun 8th, 2012 at 10:55 pm
    I think Nintendo focuses more on the level design of their platforming games rather than changing the mechanics. People tend to remember certain levels more often than their favorite power up or skill move, whether the level made them rage or BEST LEVEL EVER!
  • OdiousLupous
    OdiousLupous

    Joined: Jul 2011
    Posted: Jun 9th, 2012 at 10:53 am
    Um... the 1st picture has Mario and Luigi using inflated Yoshis as balloons. So what exactly are they holding on to as they float if the tails seem to be behind their hands?
  • Squiggy
    Squiggy

    Joined: Nov 2005
    Posted: Jun 9th, 2012 at 3:27 pm
    It's just like asking where Link holds all of his inventory. You don't ask, just keep playing.
  • tinymhg
    tinymhg

    Joined: Jun 2011
    Posted: Jun 10th, 2012 at 9:02 pm
    Let's just say only male Yoshis act as balloons.
  • reiandcoke
    reiandcoke

    Joined: Jul 2011
    Posted: Jun 9th, 2012 at 9:11 pm
    This game needs to be hard. It won't effect sales at all. Add a beginners mode or something for the toddlers and geriatrics if need be. There was so much innovation in super Mario world yet I feel like they are trying to hard to mimic Mario 1 and 3 and not make this game an evolution of "world" as it should be. Add some new enemies or something too. Might as well come up with some clever new world ideas as well.

Post a Comment
LOGIN or REGISTER to post a comment or rate this article.
 


More information about New Super Mario Bros. U


More On GameRevolution