More Reviews
REVIEWS The Sims 4 Get to Work Expansion Review
Electronic Arts hopes that Get to Work will make you Get to The Sims 4.

Axiom Verge Review
A single man spends five years on a solo project and the result is Axiom Verge. It was worth the effort.
More Previews
PREVIEWS Dirty Bomb Preview
Looking for a more competitive, challenging online FPS multiplayer game? Splash Damage is introducing just that by dropping a Dirty Bomb on the free-to-play game market.
Release Dates
NEW RELEASES Stealth Inc 2: A Game of Clones
Release date: 04/01/15

Dark Souls II: Scholar of the First Sin
Release date: 04/07/15


LATEST FEATURES Interview: Kevin Spacey Is A Part of Call of Duty's Evolution, Says Sledgehammer Games' Dev
At the Call of Duty World Championship, Mike Mejia explains the success of the tournament and how Call of Duty needed to evolve.

BAMF Babes #4: Kitana
She slices she dices she kicks ass!
MOST POPULAR FEATURES Top 50 Pokémon of All Time
Can you believe there are now six generations of Pokémon? Six!! That's a crazy amount of different creatures to collect. But which are the cream of the crop? Don't worry, Magikarp isn't actually one of them.

LEADERBOARD
Read More Member Blogs
FEATURED VOXPOP shandog137
Re-Masters - Next-Gen Backwards Compatibility?
By shandog137
Posted on 03/30/15
I am a PS3 owner and someday hope to be a PS4 owner, yet I am not at all dissatisfied with my choice to delay purchase, solely based on the current PS4 library. When I transitioned from a Playstation 1 to a Playstation 2, I was pleasantly surprised that I could for the most part rid myself of my PS1...

Orgarhythm Preview

KevinS By:
KevinS
05/04/12
PRINTER FRIENDLY VERSION
EMAIL TO A FRIEND
GENRE Rhythm / Strategy 
PLAYERS 1- 2 
PUBLISHER XSeed 
DEVELOPER Acquire 
RELEASE DATE Out Now
E10+ Contains Suggestive Themes, Fantasy Violence

What do these ratings mean?

Once more with rhythm!


When I first read the title "Orgarhythm", I had no idea how to pronounce it.  When I first heard it pronounced, I got a few ideas, but I didn't get the full picture until I actually picked up the Vita and started going at it. And y'know what?  It plays how it appears: intriguing and slightly confusing.

The play is akin to mixing Patapon with a wide-open overhead view in an RTS setting: You control the armies surrounding a war-marching God of Light, charged with defending him against attacking soldiers. Three different soldier types are at your beck-and-call to toss at the invading armies, controlling fire, water, and… uhh… yellow.  I dunno what the yellow guys do, but they inflict a lot of damage on their own. Choosing the right element (or color) can do mucho-damage, like Rock-Paper-Scissors with tiny doods.



Play is entirely performed on the front touchscreen (nope, nothing to utilize the back touch pad), and tapping the right key at the right time powers up attacks and levels up your micro-fleet.  Tapping the middle readies your little friends for battle, and from there you pick the fleet and the type of attack. According to the info given to me, the AI will even remember how you played previous campaigns and adapt to your play style, so the same stages can be played multiple times without having the same exact experience twice.

There's even online multiplayer! I can understand how a co-op mode will workmaybe two players protecting the same God of Lightbut there's also a versus mode to pit two people against each other. Since the stages are on a sort of track I don't know just how it will work in the end (might focus more on the rhythm than the battle) but that's just speculation at this point.



With songs to be released via DLC (and aspiring musicians able to submit their work for review… or make the devs laugh at their attempts, either one) and how it plays now, it looks like a good package to look forward to this summer. The God of Light shines upon thee!
Tags:   Xseed Games, PS Vita

More from the Game Revolution Network




comments powered by Disqus

 


More information about Orgarhythm


More On GameRevolution