More Reviews
REVIEWS Umbrella Corps Review
A game so bad, Capcom didn’t even bother calling it Resident Evil.

Inside Review
Isolation, mystery, and a faceless hero.
More Previews
PREVIEWS Tyranny Preview
Obsidian Entertainment's new venture is looking like one of the best of the year.
Release Dates
NEW RELEASES LEGO Star Wars: The Force Awakens
Release date: Out Now


LEADERBOARD
Read More Member Blogs
FEATURED VOXPOP Ivory_Soul
Windows 10 Review for Dummies
By Ivory_Soul
Posted on 08/11/15
After all these years, and growing up with Windows 3.1, I have seen an entire evolution of computers and software. Touch screens and large resolutions were a pipe dream just 15 years ago. Now it's the norm. Going from a Packard Bell (yes, before HP) that couldn't run 3D Ultra Mini...

Orgarhythm Preview

KevinS By:
KevinS
05/04/12
PRINTER FRIENDLY VERSION
EMAIL TO A FRIEND
GENRE Rhythm / Strategy 
PLAYERS 1- 2 
PUBLISHER XSeed 
DEVELOPER Acquire 
RELEASE DATE Out Now
E10+ Contains Suggestive Themes, Fantasy Violence

What do these ratings mean?

Once more with rhythm!


When I first read the title "Orgarhythm", I had no idea how to pronounce it.  When I first heard it pronounced, I got a few ideas, but I didn't get the full picture until I actually picked up the Vita and started going at it. And y'know what?  It plays how it appears: intriguing and slightly confusing.

The play is akin to mixing Patapon with a wide-open overhead view in an RTS setting: You control the armies surrounding a war-marching God of Light, charged with defending him against attacking soldiers. Three different soldier types are at your beck-and-call to toss at the invading armies, controlling fire, water, and… uhh… yellow.  I dunno what the yellow guys do, but they inflict a lot of damage on their own. Choosing the right element (or color) can do mucho-damage, like Rock-Paper-Scissors with tiny doods.



Play is entirely performed on the front touchscreen (nope, nothing to utilize the back touch pad), and tapping the right key at the right time powers up attacks and levels up your micro-fleet.  Tapping the middle readies your little friends for battle, and from there you pick the fleet and the type of attack. According to the info given to me, the AI will even remember how you played previous campaigns and adapt to your play style, so the same stages can be played multiple times without having the same exact experience twice.

There's even online multiplayer! I can understand how a co-op mode will workmaybe two players protecting the same God of Lightbut there's also a versus mode to pit two people against each other. Since the stages are on a sort of track I don't know just how it will work in the end (might focus more on the rhythm than the battle) but that's just speculation at this point.



With songs to be released via DLC (and aspiring musicians able to submit their work for review… or make the devs laugh at their attempts, either one) and how it plays now, it looks like a good package to look forward to this summer. The God of Light shines upon thee!
Tags:   Xseed Games, PS Vita



comments powered by Disqus


More information about Orgarhythm


More On GameRevolution