More Reviews
REVIEWS The Walking Dead: Season Two Review
At this point, you’re not coming back for the zombies. Let’s get down to business.

Five Nights at Freddy's Review
So damn scary, I had to break every ten minutes just writing this review.
More Previews
PREVIEWS Legend of Raven Preview
The spirit of Street Fighter III still lives in the heart of Legend of Raven.
Release Dates
NEW RELEASES Madden NFL 15
Release date: Out Now

Destiny
Release date: 09/09/14

Ar Nosurge: Ode to an Unborn Star
Release date: 09/23/14

FIFA 15
Release date: 09/23/14


LATEST FEATURES A Comprehensive Guide to Dealing with Controversy in the Video Game Industry
Need help wading through the latest misogyny/homophobia/racism/corruption debate in the gaming industry? Paul Tamburro’s here to help!

inFamous: First Light Battle Arena Hints, Strategies, Tips [Stream Over]
Watch as I build out our feature of useful tactics for players in Sucker Punch's wave-based and arcade-awesome arena mode.

LEADERBOARD
Read More Member Blogs
FEATURED VOXPOP samsmith614 Since game design is a business, I decided to see what's really selling well for the PS4. I did this search a week ago, and at the time, out of the top 20 bestsellers on Amazon 10 had not even been released yet. By now some have been released. But others still have not. And yet others...

Raskulls Preview

Chris_Hudak By:
Chris_Hudak
01/04/10
PRINTER FRIENDLY VERSION
EMAIL TO A FRIEND
GENRE Racing / Platform 
PLAYERS 1- 4 
PUBLISHER XBLA 
DEVELOPER Halfbrick 
RELEASE DATE  
E10+ Contains Crude Humor, Mild Cartoon Violence

What do these ratings mean?

Go, skull racer! Go, skull racer, go!


Not so long ago here at the Game Revolution compound, we had ourselves a little morning visit from Halfbrick (No, we don't know what the name means, either.) and what was supposed to be a nice, relaxed, low-pressure, multiplayer demo session for a forthcoming XBLA puzzle/platformer quickly devolved into an epithet-spitting, eye-gouging, shit-talking four-player furball for dominance and revenge. With skulls. And costumes. Including pirates. Old-school, side-scrolling good times.

click to enlargeThe deceptively, relentlessly candy-colored Raskulls could be described as a blend of Super Mario Bros. and Mr. Driller, with a multiplayer combat-race focus and simple, humorous inter-stage cinematics influenced by Japanese animation. Its colorful, easy-on-the-eyes visual style gives it a breezy, kid-friendly look, but there's more than enough going on to entice more hard-core gamers, too.

The greater Raskulls adventure element ties everything together with a handful of Mario-esque overworlds suitable for single-player gaming, but the serious gaming horsepower lies in the frantically-paced multiplayer stages. There's a lot of straightforward, old-school challenge here: As players zip through the twisting courses—for these are true races, here—they're able to use the B and X buttons to zap, blast and tear their way through varicolored strata of differently-shaped blocks reminiscent of Tetris pieces; eliminate individual blocks or cluster of blocks, and the ones that were situated above them hang in place for a moment before falling down (in the path of, or right on top of, the skull-headed foot-racers around you and slowing them down if you're skilled/lucky... or, oops, right down onto your own bad self if you're not so skilled/lucky).

As if the environmental hazards weren't enough, the players can also actively attack each other. Smack your opponent around a bit as you both free-fall down a shaft, knock him into an obstruction at the last moment to pile some annoying seconds onto his time, and then add insult to injury by snagging the fireball pickup you just screwed him out of... before finally blasting him with it, just to drive the point home. Not sure what the rating on this game will ultimately be—but for smack-talk alone, our sessions here soared into M-rated territory almost immediately.

click to enlargeFor solo players, there will also be ten gameplay types spread throughout three worlds. Different challenges include eluding a relentless robot packing energy beams, swimming through liquid blocks, collecting 'boostie' jars for extra speed, and of course a series of Boss battles.

The crown-wearing King raskull seems to the game's bony poster-boy, but other costume options include a mummy, a ninja, a Robin Hood-esque archer, a duck for some reason, a solider, a knight, a wizard, Little Red Riding Hood—sure, why not—and, of course, a pirate. We're going to have a word with Halfbrick over the troubling lack of a zombie costume; it may have something to do with the difficulty of making a cartoonified skull-head look any more, or possibly less, dead.

Raskulls is slated to ship in early 2010, and will support both online and local split-screen play—check back when we roll the bones with a proper review.

More from the Game Revolution Network




comments powered by Disqus

 


More information about Raskulls


More On GameRevolution