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Resident Evil: Operation Raccoon City Preview

KevinS By:
KevinS
01/24/12
PRINTER FRIENDLY VERSION
EMAIL TO A FRIEND
GENRE Action 
PLAYERS 1- 4 
PUBLISHER Capcom 
DEVELOPER Capcom 
RELEASE DATE Out Now
M Contains Blood and Gore, Intense Violence, Strong Language

What do these ratings mean?

Resident Lost Evil Planet.


I was worried from first glance that Resident Evil: Operation Raccoon City might play too similarly to something like Left4Dead, and after playing it, I was proven pretty much right. Except I'm not as worried anymore. ORC is a third-person shooter with zombies in it, driven by checkpoints and blasts of zombie and monster-swarming goodness, and awesome If you're into that sort of thing.



The world looks great, with fine details on everything from character models to the piles of rubble dotting the urban landscape. It might be the darkness and the not-quite-finished feeling the demo had, but the look isn't extraordinary or terribly unique. Polished, yes, but it doesn't stand out as anything that hasn't been seen before. Of course, this is Raccoon Ctiy and we've been here before. Hopefully, the finished story will make the difference as very little was explained in the demo, apart from Umbrella Corp's attempt to cover up what happened in the city during the zombie invasion.

It becomes clear from the gameplay that it's much faster and more pick-up-and-play than the other Resident Evil titles. You can quickly execute brutal kills on zombies, use green herbs off the ground for immediate health, and fire off rifle rounds in fast succession. Mowing down the infected is a simple task, but getting surrounded is never good, especially if you're facing a combination of zombies and police officers. Going into the red also means that the infected will catch your scent faster. So it's usually better to run to your next objective.



Multiple characters with different strengths are available for play, like the medic Bertha and the explosives expert Beltway, or you can do what I did and go into the zombie world guns-a-blazing. Some will grab you, some will just smack you around, one will take you with his tongue (*cough*Left4Dead*cough*). Though the limited demo felt like something we've all played before, the potential of four-player cooperative play and the yet unrevealed story will likely make the game stand out from the rest of the pack.

Look for Resident Evil: Operation Raccoon City on March 20, , and we'll see just how evil Raccoon City can be.  Watch your ammo, soldier!
More GR previews for this game:
Resident Evil: Operation Raccoon City preview posted on 02/15/12.
Resident Evil: Operation Raccoon City preview posted on 10/31/11.
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Comments
  • Guernica
    Guernica

    Joined: Mar 2009
    Posted: Feb 15th, 2012 at 2:26 pm
    I may be just nitpicking but the licker has been around for much longer than smokers. I always thought the smokers must have been inspired by lickers but it's definitely not the other way around as you seem to suggest.
  • Herb211
    Herb211

    Joined: May 2009
    Posted: Feb 15th, 2012 at 3:22 pm
    I second that.
  • Ananymous
    Ananymous

    Joined: Apr 2011
    Posted: Feb 15th, 2012 at 10:09 pm
    Yes, the licker actually appeared in Resident Evil 2, I think you see your first one as Leon in the police station. Scared the crap out of me when I was a kid but I loved the RE games. I'm excited for this one, I just hope that it's as good and fun as the trailers and gameplay videos make it out to be. It would need a decent multiplayer fan base to make it last and most likely DLC (what game doesn't have DLC nowadays?)
  • ManDown74
    ManDown74

    Joined: Sep 2011
    Posted: Mar 25th, 2012 at 9:40 am
    God i remember that lol!! And also saying 'okay here we go'!!lol Very scary indeed!!
  • Cypher_SpecOps
    Cypher_SpecOps

    Joined: Feb 2012
    Posted: Feb 17th, 2012 at 11:15 am
    I only got to play one game during the Capcom media event, as I was the one running the laser tag part of it, but I loved it. The zombie boxes we made for this event so the zombies could also cause damage to the players worked great, but now we want to have more detailed zombie boxes made so we can further emulate the various zombies from the game. I'm looking forward to this game more than I did the past 3 Call of Duty games, but I definitely have to brush up on my zombie knowledge. They all look the same to me.
  • ManDown74
    ManDown74

    Joined: Sep 2011
    Posted: Mar 25th, 2012 at 9:38 am
    I love it and cant wait for six to come! I usually play private because to avoid the idiots on multi ,its hard to find cool gamers to team with !!The weapon system i think could've been alot better with more variety and attachments! The blood and gore is awsome,and the controls are very comfortable!! I love this game!!!!

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