More Reviews
REVIEWS Astro A38 Wireless Headset Review
With the launch of the A38s, Astro has clearly shown that they can rock our eardrums off even if we aren’t sitting in our living rooms.

Destiny Review
With Bungie's leap to next-generation platforms and interstellar space closer to home, I wonder if E.T. is out there somewhere.
More Previews
PREVIEWS Skylanders Trap Team Preview
While younger gamers have flocked to the brand, more mature consumers remain reluctant to jump on board. Skylanders move forward with trappable enemies, though I doubt it’ll turn stubborn heads.
Release Dates
NEW RELEASES Persona 4 Arena Ultimax
Release date: 09/30/14

Alien: Isolation
Release date: 10/07/14

Borderlands: The Pre-Sequel
Release date: 10/14/14

The Evil Within
Release date: 10/14/14


LATEST FEATURES Assassin's Creed Unity Interview: Ubisoft Talks Multplayer, Next-Gen Development, More
Ubisoft's first "truly" next-gen entry in the Assassin's Creed franchise takes the fight to France. Here's what you can expect.

PlayStation Download September 2014 - Updating Each Week
Sony's platforms always get plenty of new digital software and we'll bring you the list each week with the rest.
MOST POPULAR FEATURES The Updating List of PAX Indies
We're heading to PAX Prime! Are you looking to check out a few unique indie games while you're there? UPDATED: Dragon Fin Soup, Dungeon of the Endless,

LEADERBOARD
Read More Member Blogs
FEATURED VOXPOP shandog137
A Letter to the Big “N"
By shandog137
Posted on 09/12/14
I have and will continue to have a place in my heart for Nintendo. In fact, my first console was a Super Nintendo. The video game market has changed drastically since the early '90s and it seems like what once was platinum is more so along the lines of silver now. Nintendo has always been...

Space Invaders: Infinity Gene Preview

KevinS By:
KevinS
09/14/10
PRINTER FRIENDLY VERSION
EMAIL TO A FRIEND
GENRE Shoot Em Up 
PLAYERS
PUBLISHER Square Enix 
DEVELOPER Taito 
RELEASE DATE  
E Contains Mild Fantasy Violence

What do these ratings mean?

The evolution of the old.


I don’t know how many times Taito and Square-Enix are planning to recreate Space Invaders, but if they keep it fresh enough, I doubt I’m going to mind buying what is essentially the same game over and over again.

click to enlargeInfinity Gene for the PSN and XBLA borrows heavily from the two Extreme games on Nintendo DS by offering a small handful of upgrades for your ship and filling the screen with a flood of invaders, from tiny to gigantic, that desperately need a good shooting. This time, however, you choose your one specialty gun before you start firing. It has to be done this way, because it would almost be impossible to tell what gun you would be picking up; with the exception of the rainbow-colored power-ups, the entire game has a vector-styled, black-and-while motif.

There are three modes to choose from: Normal, Challenge, and Music. The only one playable in the demo was Normal mode, which consists of stages pieced together to keep the action going with different foes attacking at all times. There is no timer to speak of, but you can refuse to shoot anything (including the mid-bosses) on the screen. I can only assume there is some kind of Achievement/Trophy like “Dot Eater” from Ikaruga.

click to enlargeThere are even six different guns to choose right at the onset: Rapid, which was available for play and is just what you’d think it is... a rapid-fire, traditional firing gun, in addition to Round, Search, Wave, Lock-On, and Gravity. It’s hard to tell just how the other guns will function in actual play, so I don’t think I should speculate here. Still, if they all control differently, it could almost be a personalized SI experience. There is also something called a “Nagoya Attack” listed in the results of each stage, but I have no idea if that’s some sort of bonus round, or a super attack if enough power-ups are collected, or something else. It’s so vague, I honestly have no clue.

Space Invaders Infinity Gene comes out for PSN and XBLA on September 14th and 15th, so if you need a classic fix, it should hold your attention for a while. And how did those big invaders grow so large? What did they start feeding them? Humans? Probably...

More from the Game Revolution Network




comments powered by Disqus

 


More information about Space Invaders: Infinity Gene


More On GameRevolution