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SSX (2012) Preview

Anthony_Severino By:
Anthony_Severino
10/07/11
PRINTER FRIENDLY VERSION
EMAIL TO A FRIEND
GENRE Sports 
PLAYERS 1- 2 
PUBLISHER EA 
DEVELOPER EA Canada 
RELEASE DATE  
RP What do these ratings mean?

Deadly descents.


I hate the winter. It’s cold, my heating bill soars, I have to shovel, and my beautiful lawn is covered in snow. If there’s one good thing that comes out of it, is all of the fun you can have playing in the snow. There’s skiing, snowboarding, sledding, making snowmen—it’s my second favorite powdery white substance (I’m talking about sugar; get your mind out of the gutter!). But there’s no better way to play in the snow than with SSX. I can stay warm but still enjoy the slopes. It’s been a while since we had a real SSX, so snow has mostly been a drag. Thankfully, the series is back; better than ever, and in high-definition.



It feels a lot like previous SSX games or even the old Tony Hawk games—you know, the good ones. A helicopter drops one of the handful of characters down a snowy slope filled with obstacles, rails and sweet jumps. EA Canada has used real life locations like the Himalayas and the Rockies, and NASA geographic data to create each level. But that’s where the realism ends.

Hit a jump at breakneck speeds and you can pull off 2160 degrees of rotation, in various poses, only to land right on your board and keep on going. We wouldn’t have it any other way. Pulling off those moves can be done with either the face buttons or by using the right analog stick. We found a combination of both to work best, by using the X button (PS3 version) to pop up, but then switch to the analog stick for the actual moves. It all feels tight and polished.



If you played any of the old SSX titles, then you won’t struggle with the controls. New to your arsenal of impossible to pull off moves is a flying-squirrel like glide using the “wingsuit”. Like MC Hammer pants, you spread your loose-fitting suit to glide across longer jumps and caverns. However, you can’t perform tricks during this, so use it sparingly.

Areas are wide open with multiple pathways to choose. It’d be pretty tough to play the same stage in the exact same way; there are that many options for making jumps, grinding, or tricks. Even if you happen to run into walls, you can now trick off them, so there’s a feeling of being able to perform tricks almost the entire way down the mountainside, racking up some seriously high scores. If you happen to screw up and face plant on that sweet jump, there’s a new rewind button that turns back time allowing you to give it another go. It’s funny to watch your character go in reverse after spending so much time swooping down the slope at mind-numbing speeds.



Aside from what we’ve outlined here, there is still plenty we haven’t seen. SSX will have online modes and plenty of unlockable boards with different attributes to help keep you entertained. Instead of traditional leaderboards, you’ll see your friend’s ghosts as you race, trick and explore, showing you not only how well they did, but how they did it. A new online mode called Global Event can last for hours or days with up to 100,000 participants. Crazy stuff.

SSX is appropriately pegged for a January release in 2012.
More GR previews for this game:
SSX (2012) preview posted on 01/30/12.
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Comments
  • Jonathan_Leack
    Jonathan_Leack

    Joined: Jan 2012
    Posted: Jan 30th, 2012 at 1:36 pm
    This is probably my most anticipated release of the year next to Diablo 3 and Twisted Metal. It looks GREAT!
  • OdiousLupous
    OdiousLupous

    Joined: Jul 2011
    Posted: Jan 30th, 2012 at 1:38 pm
    Is a pretty looking game. But can you hit ppl off their boards?
  • Jonathan_Leack
    Jonathan_Leack

    Joined: Jan 2012
    Posted: Jan 30th, 2012 at 4:05 pm
    ROAD RASH!
  • danielrbischoff
    danielrbischoff

    Joined: Nov 2009
    Posted: Jan 30th, 2012 at 2:13 pm
    Jesus I can't wait for this one.
  • TurinAlexander
    TurinAlexander

    Joined: Sep 2006
    Posted: Jan 30th, 2012 at 4:18 pm
    Obligatory, lousy stinkin online pass bullsh*t post.

    Also, I'm probably going to end up buying it. A bit hypocritical? Maybe, but you can bite me. So, there's that.
  • Kuulei_N
    Kuulei_N

    Joined: May 2010
    Posted: Jan 30th, 2012 at 4:25 pm
    I can't wait for this! They took forever to make another SSX.
  • Jonathan_Leack
    Jonathan_Leack

    Joined: Jan 2012
    Posted: Jan 30th, 2012 at 5:56 pm
    It feels like it's been an eternity.
  • TheDiesel
    TheDiesel

    Joined: May 2009
    Posted: Jan 30th, 2012 at 7:22 pm
    I don't think I'm going to need any other game this year.

    Like seriously.
  • Devin_Charles
    Devin_Charles

    Joined: Aug 2011
    Posted: Jan 30th, 2012 at 7:47 pm
    I had a chance to play it for a couple of hours and at first sit down I wasnt feeling it much. But after stepping away and thinking about it, its actually pretty fun, and addicting.
  • GuerillaMatzilla
    GuerillaMatzilla

    Joined: May 2011
    Posted: Jan 31st, 2012 at 12:32 am
    If they later include local multi-player again I'd love to pick this one up, but not really until then. I'm still waiting for a SKATE game with split-screen, that'd be like old Tony Hawk days advanced.
  • Dolive90
    Dolive90

    Joined: Oct 2011
    Posted: Jan 31st, 2012 at 6:29 am
    SSX 3 is one of my all-time favourite games, if this is anywhere near as much fun to play then i don't think i'm going to have to buy another game for a very long time!
  • MattAY
    MattAY

    Joined: Mar 2006
    Posted: Feb 1st, 2012 at 3:46 am
    I checked out the playlist for the game - it looks incredible! I sure hope there are some "peak-to-bottom" length runs in the game to enjoy the songs.

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