More Reviews
REVIEWS The Walking Dead: Season Two Review
At this point, you’re not coming back for the zombies. Let’s get down to business.

Five Nights at Freddy's Review
So damn scary, I had to break every ten minutes just writing this review.
More Previews
PREVIEWS Legend of Raven Preview
The spirit of Street Fighter III still lives in the heart of Legend of Raven.
Release Dates
NEW RELEASES Madden NFL 15
Release date: Out Now

Destiny
Release date: 09/09/14

Ar Nosurge: Ode to an Unborn Star
Release date: 09/23/14

FIFA 15
Release date: 09/23/14


LATEST FEATURES A Comprehensive Guide to Dealing with Controversy in the Video Game Industry
Need help wading through the latest misogyny/homophobia/racism/corruption debate in the gaming industry? Paul Tamburro’s here to help!

inFamous: First Light Battle Arena Hints, Strategies, Tips [Stream Over]
Watch as I build out our feature of useful tactics for players in Sucker Punch's wave-based and arcade-awesome arena mode.

LEADERBOARD
Read More Member Blogs
FEATURED VOXPOP samsmith614 Since game design is a business, I decided to see what's really selling well for the PS4. I did this search a week ago, and at the time, out of the top 20 bestsellers on Amazon 10 had not even been released yet. By now some have been released. But others still have not. And yet others...

Strike Suit Zero Preview

danielrbischoff By:
danielrbischoff
09/14/12
PRINTER FRIENDLY VERSION
EMAIL TO A FRIEND
GENRE Arcade / Shooter 
PLAYERS  
PUBLISHER doublesix 
DEVELOPER  
RELEASE DATE  

It was a sunny day in San Francisco.


But I was heading indoors to travel to dark space, outer regions of a colonial conflict between settled worlds and Mother Earth. The screen was full of stars and it wasn't until I got closer that I realized the afterburners of my enemies were moving about in the field of light. The enemies swarmed like wasps around my carrier ship as I gave silent pursuit.

There's an engrossing facet of Strike Suit Zero I can't quite put my finger on, something that pulled me in and gently vibrated my senses until I was so entangled in the frenetic web of enemy and friendly fighters that it took be a while to return to reality. The space shooter genre hasn't had much of the spotlight lately, but a few unique twists in the upcoming title from Born Ready Games could give it a laser shot in the arm.


Chief among these is the ability to transform your space-jet into a mech with heightened movement and weapon capabilities. As tempting as it might be, Born Ready does not allow players to zip around in Mech-mode for long, instead forcing players to manage "flux."

Flux energy is gained by destroying enemies and spent while in Mech mode. Rapid switching, speed, and persistent combat are all keys in balancing flux, the mech mode, and your maneuvers as a fighter jet. While normally I'd decry a developer who doesn't commit fully to their main gameplay draw (being a huge fighting, shooting robot in space), I think I had much more fun when I was forced to contemplate the risks and rewards of switching between my machine's two states.

Being forced to calculate how much time you have in mech before getting forced back into fighter jet form means you're always juggling gameplay systems. You're locking on to enemies with missiles and leading them with machine gun fire. Then you are under lock yourself.

Here I had to weigh two options: try to barrel roll my way out of the mess I had chasing me, or switch to mech and strafe to dodge. Opting for the latter, I quickly brought my mech's combat systems to bear on the enemy foolish enough to tail me.


The Strike Suit can be equipped with many different weapons, including a rail gun and a plasma gun, but I preferred the homing missiles. Once I had my attacker lined up, I held down the right mouse button and locked on to a horizon full of enemies. The homing missile can fire up to twenty at a time, meaning there were about to be twenty dead tangos on my screen.

But pretty space explosions can't spell death if you're too entranced by them. So I spun around and quickly fired another volley of missiles at an enemy carrier before transforming and speeding away after an enemy buzzing my own fleet.

Strike Suit Zero is clearly at its best when players realize the rhythm of combat and determine how they want to fit in with what the rest of the battlefield is doing. Scores and leaderboards will encourage players to experiment with that rhythm and figure out what works well for them.

My time with Born Ready's space-sim was short-lived, but success and defeat were drawn finely in the upper atmosphere that day. A jetline trailed between the skyscrapers before my imagination could scoop it up and flip the wings out to form a robot's shoulders. I guess I'm eager to get back to the front lines.

More from the Game Revolution Network




comments powered by Disqus

 


More information about Strike Suit Zero


More On GameRevolution