More Reviews
REVIEWS Hatsune Miku: Project Mirai DX Review
Hatsune Miku isn't actually a person and may sing a little like SIRI, but I'm not complainin'.

Devil's Third Review
Creator Tomonobu Itagaki said this game would be “revolutionary.” He was wrong.
More Previews
PREVIEWS Supernova Preview
Primal Game Studios has tuned Supernova since last I saw it, with more commanders, special abilities, and a faster pace.
Release Dates
NEW RELEASES Metal Gear Solid V: The Phantom Pain
Release date: Out Now

Destiny: The Taken King
Release date: 09/15/15

Skylanders SuperChargers
Release date: 09/20/15

LEGO Dimensions
Release date: 09/27/15


LATEST FEATURES Become A Big Boss With These MGSV: The Phantom Pain Tips And Tricks
Learn from JonnyBigBoss, a guy who takes his Metal Gear seriously.

MGSV: The Phantom Pain De-Emphasizes Story and It Works
Actually playing Metal Gear Solid V: The Phantom Pain is the best part of the game, which may be a first for the series.

LEADERBOARD
Read More Member Blogs
FEATURED VOXPOP Ivory_Soul
Windows 10 Review for Dummies
By Ivory_Soul
Posted on 08/11/15
After all these years, and growing up with Windows 3.1, I have seen an entire evolution of computers and software. Touch screens and large resolutions were a pipe dream just 15 years ago. Now it's the norm. Going from a Packard Bell (yes, before HP) that couldn't run 3D Ultra Mini...

Super Monkey Ball: Banana Splitz Preview

danielrbischoff By:
danielrbischoff
06/13/12
PRINTER FRIENDLY VERSION
EMAIL TO A FRIEND
GENRE Action / Arcade 
PLAYERS
PUBLISHER SEGA 
DEVELOPER SEGA 
RELEASE DATE Out Now
E What do these ratings mean?

With every hardware launch, a monkey ball is destined to be there.


Even the iPhone's app store launched with a Monkey Ball title ready for mobile gamers eager to spend money on software. Getting taken for a ride in one of those little balls is never fun, so it's reassuring to see Sega give Super Monkey Ball Banana Splitz, the latest in the series for the Vita, the time it needs to be something truly special.

In fact, Splitz packs in quite a few features that even the lapsed Monkey should pay attention to. First and foremost is the ability to create your own levels using the Vita's cameras.

Once you pick up the Vita and shoot a picture of any object in your world, Banana Splitz will turn it into a Monkey Ball level full of twists and turns and bumps along the way. At E3, we took a picture of a pencil to test the feature out. Despite the rather boring subject matter, Banana Splitz dolled up our image to make the level more interesting. I can't imagine a straight line would make for a very entertaining Monkey Ball level.


Another level was created by taking a picture of a Monkey Ball developer's face. Creating and sharing levels will add endless amounts of content to Banana Splitz and having the title on the Vita will let you create levels out of anything you see. [How about a picture of a Monkey Ball level turned into a Monkey Ball level turned into a Monkey Ball level turned into...? ~ Ed. Nick]

Perhaps more importantly, Sega has decided not to force players to use the Vita's motion controls. The option is there, but you can use the analog sticks to control the tilting levels in Banana Splitz if you so choose.

With crisp, colorful graphics, endless creativity, and control options, this might be a high watermark in the series. Super Monkey Ball Banana Splitz is set for release on PlayStation Vita on October 20.
Tags:   E3, Vita
FOLLOW ME ON TWITTER. YOU KNOW YOU WANT TO.

More from the Game Revolution Network




comments powered by Disqus

 


More information about Super Monkey Ball: Banana Splitz


More On GameRevolution