More Reviews
REVIEWS Borderlands: The Pre-Sequel Review
Borderlands: The-Prequel promises the moon, but does it even get off the ground?

The Evil Within Review
Developer Shinji Mikami wishes for the survival-horror genre. Does The Evil Within make a case?
Release Dates
NEW RELEASES Disney Fantasia: Music Evolved
Release date: 10/21/14

Call of Duty: Advanced Warfare
Release date: 11/04/14

Far Cry 4
Release date: 11/18/14

Dragon Age: Inquisition
Release date: 11/18/14


LATEST FEATURES 7 Problems With Kingdom Hearts HD 2.5 ReMIX [Hands-on Preview]
For the last time, Aqua, NO I will not go out with you! (Yes, yes I will, actually.)

Xbox Downloads October 2014 - Updating Each Week
Microsoft's Xbox One console continues an Xbox Live revolution started over a decade ago. Here's hoping Summer of Arcade makes it to the platform next year.

LEADERBOARD
Read More Member Blogs
FEATURED VOXPOP oblivion437
I Don't Want to, but I Have To...
By oblivion437
Posted on 10/20/14
Well, Gamergate has spilled over into the mainstream media and the coverage appears to be nearly uniformly dreadful. Take " What is Gamergate, and What Does It Say About Gender In Video Games? " by David Konnow as an example.  It appears that the writer has done little to no...

The Golf Club Preview

Nick_Tan By:
Nick_Tan
05/27/14
PRINTER FRIENDLY VERSION
EMAIL TO A FRIEND
GENRE Sports 
PLAYERS  
PUBLISHER HB Studios 
DEVELOPER HB Studios 
RELEASE DATE Out Now

Gilmore would be happy about the course creator.

Though not a secret, it's strange to admit that I'm the golf title expert on GameRevolution. I try to stay calm and quiet about it, but when I first heard of The Golf Club, a title currently in Early Access on Steam, I couldn't help but have a warm, fuzzy feeling in my stomach. The key component of The Golf Club, as Electronic Arts' Tiger Woods franchise still holds the licenses for all of the official tournaments and tours, is its course creations tools, allowing players to craft any course they want.
 
In a private meeting behind closed doors, the lead designer for HB Studios showed off how extensive its course creator truly is. Though the early build for the PlayStation 4 test kit the developer brought stuttered a bit, a course could still be created in a matter of seconds. A quick selection of the type of course like alpine or rural, the number of holes from 1 to 18, the density of trees, hazard, and water, and the overall course difficulty, and it only takes about a twenty seconds for the program to procedurally generate a course of your liking. And of course, every course created in this way will be unique by design.


 
Of course, whatever the generated result, you'll likely want to tweak everything from the green fringe to the distance of every hole. Some of the standard rules for courses are followed by default, like having the end of one hole lead to the starting tee of the next and requiring the ninth and eighteenth holes end near the clubhouse. But the amount of customization is amazing, with the ability to plop down bunnies, deer, signs, golf carts, taxis, sailboats, planes, and limos on the course.
 
You can be lenient and create simple courses with numerous Par 5s with shorter length, no sand traps or water hazards, during the day, and easy-rolling greens. You can make realistic courses like Augusta National Golf Club where the annual Masters course takes place. Or you can be a dick and create holes on top of ridiculous mounts, around a ring of water, or why the hell not?, smack-dab in the middle of a sand trap. Or how about populating the putting green with a petting zoo's worth of rabbits? Sure, the users will likely rate the course low, but it'll be worth it. (And anyway, the highest-rated course during the meeting was a 7.6, so there's plenty of jerks out there.)


 
Whatever course you play on, whether it's an official one or a user-created one, the game is meant to cater to expert golf players who have experience with simulation titles and using the analog stick (or mouse) to control the backswing and the follow-through. Even I had some trouble, only getting 88% power out of each swing, but I'm sure I was doing something wrong. I still think the developer should consider a three-click swing option for casual players (who could be on a separate leaderboard), but the simulation-style gameplay works well enough.
 
Performing draws, fades, topspin, and backspin makes the required precision narrower, but it's still very much workable. Multiplayer works live as well as asynchronously, where you can post scores in tournaments, create playlists, or play against ghosts of your friends or other top-ranked players. Most of the created player options are limited to mere color differences, but the developers hope to expand on the clothing wardrobe.
 
Currently available on Steam Early Access for $34.99, The Golf Club will release some time in the Summer.
FOLLOW ME ON TWITTER. YOU KNOW YOU WANT TO.

More from the Game Revolution Network




comments powered by Disqus

 


More information about The Golf Club


More On GameRevolution