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[ Editor's Note: As Nick Olsen is a writer for Theory of Gaming, this won't be counted in the monthly Vox Pop prize. However, it is very much a worthy read. ]
By Nick Olsen
Co-founder, Theory of Gaming
In 1985 Nintendo started a revolution when it...
In a world taken back by nature, Joel and Ellie are kindred spirits, surrogate father and daughter, point and counterpoint. The Last of Us represents, not just a sea change for the survival horror genre, but a genuine shift in the stars for the developers at Naughty Dog.
In an E3 demo on Wednesday, Naughty Dog's Bruce Straley was kind enough to show us another angle on the gameplay section they played on stage at their E3 press conference. For those that missed it, the stage demo for The Last of Us was the highlight of all the press conferences.
While you can easily view that playthrough for yourself above, the version we saw behind closed doors took Joel and Ellie on a slightly different path, focusing more on stealth, enemy AI, and the world that's overgrown itself twice over.
Objects in the the environment can be used to trigger dialog between the two protagonists. A movie poster elicited a dismissive response from Joel, but the genuine curiosity in Ellie showcased how the female lead has grown up in a world without order and with a heaping helping of crazed lunatics and zombie monsters.
Moving forward in the demo, the two come upon the same group of enemies and instead use stealth to get past the bulk of them. On the second floor, though, their footsteps draw the attention of three enemies.
Joel again uses the bandages, alcohol, and empty bottle, but not to create a Molotov cocktail as he does above, but to heal himself after an injury and to distract enemies with a crash in an adjacent room. Players will be able to explore every nook and cranny for supplies, or even loot them from fallen NPCs, but how they use them will vary from situation to situation.
It's up to you to carve your own path through hostile territory. While Joel could have snuck by one enemy, he decided it best to make use of the lead pipe he picked up earlier in the demo. You could shoot an enemy, choke him out, use an environmental hazard, or stab him. Joel decided the enemy's brains weren't flat enough this time.
We still don't know how Joel and Ellie were thrust together or what circumstances propel them from the quarantine zones on the East Coast to the lawless West. Still, it's the mystery that makes The Last of Us so compelling and entertaining, so watch with us as we learn more leading up to the game's 2013 release.
Thinking back, I can't say I encountered any QTE at all aside from moving a desk to climb to the next area. It plays more like a stealth game than action like say, Uncharted. Has more of a survival horror feel at points. Here's a great example video (I can't post it in my preview). This video doesn't show any of the exploration, but you can see how a confrontation might play out. Copy into your browser: youtube.com/watch?feature=player_embedded&v=v6jIK_cHF5c
It doesn't look bad. I don't own a PS3 so it's not actually on my radar. Just asking for the sake of getting the point cleared up. From a system/mechanical perspective it doesn't look as deep or challenging as Thief. In the video firearms appear less effective than melee attacks. Even if the player were buried under a surplus of ammo it would appear melee is just more effective.
I definitely enjoyed the Uncharted series and that's what really made me want to get this. Also it looks great! I hope you're not talkin bologna, Anthony. This truly is one of the reasons why I own a PS3. Where's Alex? He and I both want this game.
That clicking screech is bone chilling!!!! makes me shiver just thinking about it... I am going to infer that it is how they "see" because they are blind after all, echo location... Looks to be an awesome game!
I'm worried that the E3 footage was pre-rendered, and not representative of actual gameplay. Can you tell me if it was? I mean, Ellie was picking up bricks, the enemies heard the sound of an empty gun, stuff like that made me want the game immensely, now I'm concerned that it was all set up.
I actually managed to play through the 30 minute demo two times while I was at this event, and each time I tried completely different tactics with different supplies resulting in different actions from both Ellie and Tess, and the Clickers. I don't think it's scripted if that's what you mean.
That E3 footage shown during the press conference... Naughty Dog showed Daniel and I behind closed doors that same demonstration, but using stealth instead of attacking and wen't a different route to attack just to prove that the events weren't scripted.
My pleasure, man. I was just telling Daniel that having been doing this so long now, that I rarely get excited at these events, and I was like a kid in a candy store while at the TLOU part of this event.
cheesegod99
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I did not know months could go left... who knew. :)
WWWWaaaaaaaaiiiit...... that means....... TIME TRAVEL. ITS SO SIMPLE. ALL WE HAVE TO DO IS GO LEFT. WHY DID NO ONE SEE THIS BEFORE!!!!!
Merlin
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That E3 footage shown during the press conference... Naughty Dog showed Daniel and I behind closed doors that same demonstration, but using stealth instead of attacking and wen't a different route to attack just to prove that the events weren't scripted.
NecroWolf
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