More Reviews
REVIEWS Dragon Ball XENOVERSE Review
Bandai Namco resurrects the DB fighting franchise without the use of a Dragon Ball. Are the new features worth the sacrifice in combat depth?

Kirby and the Rainbow Curse Review
Kirby and the Rainbow Curse is adorably cute but frustrating to play.
More Previews
PREVIEWS Danganronpa Another Episode: Ult Preview
At NIS America's press event, the publisher revealed the third-person action side story to the Danganronpa series.
Release Dates
NEW RELEASES Screamride
Release date: 03/03/15

Helldivers
Release date: 03/04/15

La Mulana Ex
Release date: 03/04/15

BLADESTORM: Nightmare (working title)
Release date: 03/17/15


LATEST FEATURES The Top 20 Custom Amiibo Ever Customized
Well, that was redundant. But these amiibo are still awesome, and not sold in traditional stores.

Mortal Kombat X Roster (So Far)
And the crawl of character reveals for Mortal Kombat X continues...

LEADERBOARD
Read More Member Blogs
FEATURED VOXPOP oblivion437
A Means to Disseminate Honest-to-God Leaks
By oblivion437
Posted on 02/02/15
Wikileaks, though technically not a wiki, provides an easy means to disseminate information that some find it desirable to share against the wishes of those who find it desirable to keep secret. Aside from the morality of the leaking itself, such a service provides a look into the activities of...

The Legend of Zelda: A Link Between Worlds Preview

blake_peterson By:
Blake_Peterson
06/18/13
PRINTER FRIENDLY VERSION
EMAIL TO A FRIEND
GENRE Action 
PLAYERS
PUBLISHER Nintendo 
DEVELOPER Nintendo 
RELEASE DATE Out Now
E Contains Fantasy Violence

What do these ratings mean?

But in my heart, you will always be A Link to the Past 2.

If the dungeon that Nintendo showed a couple months ago at their 3DS event didn't already cement its "Link to the Past"-ness, the overworld certainly does—the same tiered earthen walls, trees, and enemies. It's so close to the original that it's almost too close, but for the marvel of seeing it in reimagined in 3D, which had been turned off when I sat down. This is one game where the 3D depth really does make it clear how they've highlighted the idea of vertical layers of gameplay.
 
It also continued to make use of the pictograph ability that Link has. Treasure chests are hidden on different seemingly inaccessible areas; however, if Link merges into the wall, he can travel around to any place the same level of the wall uninterrupted. Well, for as long as he has enough energy.


Abilities and items in A Link Between Worlds are tied to an energy bar that recharges over time, instead of being consumable. This isn't just limited to the amount of time that you can remain pasted to a wall; it also applies to items like arrows and bombs, and non-consumable items like the hammer.
 
Perhaps the most striking thing in A Link Between Worlds is just moving around the overworld and marveling at just how pretty everything looks. It's like someone created the dream 3D world Zelda fans might have imagined lay under A Link to the Past's pixels. It brings to mind the incredible artistry of that game and at the same time highlights how far we've come.


Nintendo's E3 website claims the game runs at a clean 60fps, and it certainly looks it. Also introduced at E3 was the drag-and-drop item screen (allowing you to switch which items you're using with the flick of a finger). All in all, it's the kind of optimization that's perfect for a touchscreen device married to traditional gameplay controls.

The Legend of Zelda: A Link Between Worlds (A Link to the Past 2, no matter what you call it, Nintendo) releases this November on Nintendo 3DS.
Tags:   E3, Nintendo, 3DS, Zelda
FOLLOW ME ON TWITTER. YOU KNOW YOU WANT TO.

More from the Game Revolution Network




comments powered by Disqus

 


More information about The Legend of Zelda: A Link Between Worlds


More On GameRevolution