More Reviews
REVIEWS The Walking Dead: Season Two Review
At this point, you’re not coming back for the zombies. Let’s get down to business.

Five Nights at Freddy's Review
So damn scary, I had to break every ten minutes just writing this review.
More Previews
PREVIEWS Sid Meier's Civilization: Beyond Preview
Sid Meier's Civilization is boldly going where... it has gone once before in Alpha Centauri. But that was more than 15 years ago. We should know more about the future now, right?
Release Dates
NEW RELEASES Madden NFL 15
Release date: Out Now

Destiny
Release date: 09/09/14

Ar Nosurge: Ode to an Unborn Star
Release date: 09/23/14

FIFA 15
Release date: 09/23/14


LATEST FEATURES inFamous: First Light Battle Arena Hints, Strategies, Tips [Stream Over]
Watch as I build out our feature of useful tactics for players in Sucker Punch's wave-based and arcade-awesome arena mode.

The Updating List of PAX Indies
We're heading to PAX Prime! Are you looking to check out a few unique indie games while you're there? UPDATED: Dragon Fin Soup, Dungeon of the Endless,

LEADERBOARD
Read More Member Blogs
FEATURED VOXPOP samsmith614 Since game design is a business, I decided to see what's really selling well for the PS4. I did this search a week ago, and at the time, out of the top 20 bestsellers on Amazon 10 had not even been released yet. By now some have been released. But others still have not. And yet others...

The Legend of Zelda: A Link Between Worlds Preview

blake_peterson By:
Blake_Peterson
06/18/13
PRINTER FRIENDLY VERSION
EMAIL TO A FRIEND
GENRE Action 
PLAYERS
PUBLISHER Nintendo 
DEVELOPER Nintendo 
RELEASE DATE Out Now
E Contains Fantasy Violence

What do these ratings mean?

But in my heart, you will always be A Link to the Past 2.

If the dungeon that Nintendo showed a couple months ago at their 3DS event didn't already cement its "Link to the Past"-ness, the overworld certainly does—the same tiered earthen walls, trees, and enemies. It's so close to the original that it's almost too close, but for the marvel of seeing it in reimagined in 3D, which had been turned off when I sat down. This is one game where the 3D depth really does make it clear how they've highlighted the idea of vertical layers of gameplay.
 
It also continued to make use of the pictograph ability that Link has. Treasure chests are hidden on different seemingly inaccessible areas; however, if Link merges into the wall, he can travel around to any place the same level of the wall uninterrupted. Well, for as long as he has enough energy.


Abilities and items in A Link Between Worlds are tied to an energy bar that recharges over time, instead of being consumable. This isn't just limited to the amount of time that you can remain pasted to a wall; it also applies to items like arrows and bombs, and non-consumable items like the hammer.
 
Perhaps the most striking thing in A Link Between Worlds is just moving around the overworld and marveling at just how pretty everything looks. It's like someone created the dream 3D world Zelda fans might have imagined lay under A Link to the Past's pixels. It brings to mind the incredible artistry of that game and at the same time highlights how far we've come.


Nintendo's E3 website claims the game runs at a clean 60fps, and it certainly looks it. Also introduced at E3 was the drag-and-drop item screen (allowing you to switch which items you're using with the flick of a finger). All in all, it's the kind of optimization that's perfect for a touchscreen device married to traditional gameplay controls.

The Legend of Zelda: A Link Between Worlds (A Link to the Past 2, no matter what you call it, Nintendo) releases this November on Nintendo 3DS.
Tags:   E3, Nintendo, 3DS, Zelda

More from the Game Revolution Network




comments powered by Disqus

 


More information about The Legend of Zelda: A Link Between Worlds


More On GameRevolution