More Reviews
REVIEWS Atelier Ayesha Plus: The Alchemi Review
Atelier Ayesha Plus is a new entry in a classic-JRPG series with a pretty paintjob, but does the classic formula still hold up?

Dying Light Review
Developer Techland addresses zombies again in a new light.
More Previews
PREVIEWS The Legend of Zelda: Majora's Ma Preview
I wish I could claim some mastery over this topsy-turvy classic starring elf boy who saves princess. Predictable, right?
Release Dates
NEW RELEASES RUGBY 15
Release date: 02/01/15

DEAD OR ALIVE 5 Last Round
Release date: 02/17/15

Dragon Ball XENOVERSE
Release date: 02/24/15


LATEST FEATURES Kingston HyperX Cloud II Headset Review
Kingston's HyperX Cloud II is a mid-range USB Headset with an onboard sound board. So how does it sound compared to the pros?

Developer Spotlight: Kojima Productions
As we barrel toward this year's Game Developers Conference, the GR crew takes a look at some of the most talented devs in the industry.
MOST POPULAR FEATURES PlayStation Downloads January & February 2015 - Monopoly, January's Free PS+ Games
Have you been playing online with your PlayStation devices? Make sure to get these free games for the month of January in our weekly update feature.

LEADERBOARD
Read More Member Blogs
FEATURED VOXPOP oblivion437
Finally Broke My Crowdfunding Rule
By oblivion437
Posted on 01/12/15
I've had a long-standing rule to avoid getting involved in any sort of crowdfunded activities.  I didn't donate to Shadowrun or Wasteland, but I did buy and enjoy both of them (I'm plugging both of those games right now, just so you know they're good).  I haven't...

The Looking Glass Wars Preview

Nick_Tan By:
Nick_Tan
10/07/09
PRINTER FRIENDLY VERSION
EMAIL TO A FRIEND
GENRE Card 
PLAYERS 1- 2 
PUBLISHER Automatic Games 
DEVELOPER F84 Games 
RELEASE DATE  

And one pill makes you small.


Not to be confused with the spy novel The Looking Glass War, the online card game The Looking Glass Wars is based on the 2006 book of the same name by Frank Beddor, which is itself based on Lewis Carroll's Alice's Adventures in Wonderland. I could also point out how the setting is similar to the dark video game American McGee's Alice - the caterpillar, the lava world, Tweedledum, and Tweedledee - but it has little to do with the card game, so let's leave it at that.

click to enlargeFor anyone who knows even vaguely about the book, the idea of a game isn't too surprising. Its version of Wonderland has a class system inspired by the standard deck of cards, with queens ruling the kingdom with their powerful imaginations and the government ruled by members of the four suits: diamonds, clubs, hearts, and spades. Naturally, The Looking Glass Wars turns this hierarchy system and rich mythology into a unique tactical card game.

Using a deck comprised of Battle cards (creatures), Source cards (mana or "glow"), and Join cards (enchantments), the object of this one-on-one card battle is to garner the most points by covering spots with a pile of "dead" cards, or cards that have been defeated on either your or your opponent's side. The more cards that have been defeated on a particular spot, the more points that spot is worth. So not only is battling necessary for winning, but where you place cards and which cards you place is also important.

click to enlargeBattle cards, the bread and butter of the deck, do not stray too far from the general standards of collectible card games. Each of them has an attack and defense rating, like a Magic: The Gathering summon card, and every turn opposing cards that are adjacent to each other engage in battle. Since the field is hexagonal and stretches infinitely, no card can be tucked in a corner and every card is vulnerable on six sides. Thus, surrounding a powerful enemy or, better yet, a spot worth several points is essential to any strategy.

Equally as important, a Battle card's attack and defense ratings can be significantly bolstered - say, from 1/3 to 4/4 - by satisfying one of its specific conditions, and if you're lucky, two of them. These conditions range from it being connected to Source cards, adjacent to multiple allies and foes, and/or linked to a Join card like the +3 attack bonus AD-52 or the protective Flower - all requirements that can be met or un-met with every turn. This single-handedly keeps the tension of each play high, as any move can make or break your bloody plans if you're not careful enough or just plain unlucky, especially when decks are only fifteen cards each.

click to enlargeAs you might expect, royalty Battle cards like the princess, queen, and king are especially strong; at their peak, the queen is a 5/3, the king is a 0/6 (a fixed rating but he gives all adjacent cards +1 defense), and the princess is a 3/5. However, it's not all that important to keep any of the royalty cards alive. Since attacking Battle cards have the advantage of dealing damage first, nearly every Battle card can be killed almost as soon as it is played since their attack power may not even come into play. Subsequently, offense (and some blocking) tends to be the best defense.

The Looking Glass Wars online card game sets a strong foundation for its final build: familiarity, gameplay that has good balance between simplicity and depth, consistent tension, brevity, and a bit of luck. Plus it plays right in your browser, so there's no need for special software which should please the series' many fans. If it's able to pull in the reigns of imagination, The Looking Glass Wars looks to be a surprise hit of the most wondrous kind.

Look for the new Looking Glass Wars book, graphic novels and the game itself on October 15th over at www.lookingglasswars.com.

FOLLOW ME ON TWITTER. YOU KNOW YOU WANT TO.

More from the Game Revolution Network




comments powered by Disqus

 


More information about The Looking Glass Wars