More Reviews
REVIEWS World of Tanks (PS4) Review
Modern warfare shooters are a dime-a-dozen, so why not jump behind the “wheel” of a ten-ton behemoth and incorporate strategy to decimate the enemy?

Attractio Review
In the year 3275, the most exciting thing to do is watch people move boxes around a room. If this truly is the future, please end me now!
Release Dates
NEW RELEASES Mighty No. 9
Release date: Out Now

Arslan: The Warriors of Legend
Release date: Out Now

Factotum 90
Release date: Out Now

Aegis of Earth: Protonovus Assault
Release date: 03/01/16


LATEST FEATURES The New Hitman Is Still Hitman, But Its Episodic Nature Might Subdue Reviewers
How will reviewers grade this?

A Skill Tree Build Guide for Every Class in XCOM 2
Punish the alien opposition with perfectly built Grenadiers, Psi Operatives, Rangers, Specialists, and Sharpshooters.

LEADERBOARD
Read More Member Blogs
FEATURED VOXPOP Ivory_Soul
Windows 10 Review for Dummies
By Ivory_Soul
Posted on 08/11/15
After all these years, and growing up with Windows 3.1, I have seen an entire evolution of computers and software. Touch screens and large resolutions were a pipe dream just 15 years ago. Now it's the norm. Going from a Packard Bell (yes, before HP) that couldn't run 3D Ultra Mini...

Torchlight II Preview

Nick_Tan By:
Nick_Tan
09/04/12
PRINTER FRIENDLY VERSION
EMAIL TO A FRIEND
GENRE Action RPG 
PLAYERS 1- 6 
PUBLISHER Runic Games 
DEVELOPER Runic Games 
RELEASE DATE Out Now
T What do these ratings mean?

If it looks like Diablo, smells like Diablo, sounds like Diablo, it might just be Torchlight II.


Torchlight II is everything the first Torchlight wanted to be, now that Runic Games has the resources and fan base to be not only inspired by Blizzard's Diablo franchise, but to rival it. In other words, I have three words: Six-Player Multiplayer! I think I just made myself drool.

Indeed, for old-school Diablo players, Torchlight II potentially represents the traditional style of the dungeon crawling genre and the more consumer-friendly side of the coin with no real-money auction house, LAN support, mod support through Steamworks, and a one-time purchase of $19.99. That's an incredible bargain, given that it's one-third the cost of Diablo II when it first released in 12 years ago. Amazing how time flies, doesn't it?



Torchlight II expands upon the its predecessor in several significant ways, the first being the introduction of four acts, each with its own area and part in the overarching storyline. The addition of multiple hub towns and randomized dungeon areas naturally extends the campaign, while the consistent change in scenery and high frequency of randomly occurring events keeps the gameplay fresh.

As opposed to the original's class offering of Destroyer, Alchemist, and Vanquisher, this sequel provides four options: a heavy melee, drone-supported Engineer; a primal, animal-channeling Berserker; a magic-wielding Embermage; and a roguish, nomadic Outlander. Similar to Borderlands 2, all four characters are ready for multiplayer right out of the gate and will encounter the previous class types as NPCs, particularly The Alchemist who destroys the town of Torchlight at the start of the game after becoming corrupted by Ordrak. The story will be told through voiced dialogue and cut-scenes surprisingly produced by Klei Entertainment, which is known for their cel-shaded prowess with Shank and Mark of the Ninja.



The undeniable experience Runic Games learned from the first Torchlight can be seen in all of the minortweaks. In the past, pets can be sent back to town with excess loot and return with gold; now they can be called back during their trip in case you need them immediately and they can shop at stores for basic items like health and mana restore items if you're running low. If fishing makes you impatient, you can throw a stick of dynamite to get some quick items, and basic swings of a greatsword or hammer can deliver damage to multiple targets at once within the weapon's range. Also, if those red and blue orbs in the screenshots annoy you too much, you can place them in the middle if you prefer; that's just one of many HUD elements that can be altered this time around.

Torchlight II will be completely ready in about two weeks, releasing September 20 for PC through Steam and Perfect World, and for Mac at a later time. There's no word yet whether the Xbox 360 and PS3 will receive the same treatment, but it shouldn't be too far out of reach if the PC version sells enough copieson that note at least, I believe that it will.
FOLLOW ME ON TWITTER. YOU KNOW YOU WANT TO.



comments powered by Disqus


More information about Torchlight II


More On GameRevolution