More Reviews
REVIEWS Boss! Review
PlayStation Vita owners looking to exercise a little frustration can look to this rather low-fi title about creating a monster and destroying everything in your path.

KINGDOM HEARTS HD 2.5 ReMIX Review
Part 2 of Square-Enix and Disney's cooperative compilation cash-cow is ready to milk the series for another go, but does the milk taste sweet or is it spoiled?
More Previews
PREVIEWS Evolve Preview
With multiplayer action set as its focus, Evolve surprised us earlier this month by introducing a single-player campaign mode where you can switch between mercenaries.
Release Dates
NEW RELEASES Kalimba
Release date: Out Now

Persona 5
Release date: 12/31/14

Motorcycle Club
Release date: 01/01/15

Atelier Ayesha Plus: The Alchemist of Dusk
Release date: 01/14/15


LATEST FEATURES Downloadable Content Walks the Line Between Fun and Frenzied in Middle-earth
I don’t even care all that much for the Lords of the Rings brand, which makes the content falling under Shadow of Mordor’s Season Pass a pleasant surprise.

Ugly Christmas Sweaters for Gamers
If this awful trend is going to persist, you may as well do it your way.

LEADERBOARD
Read More Member Blogs
FEATURED VOXPOP KevinS
RIP Ralph Baer (1922-2014)
By KevinS
Posted on 12/07/14
RIP Ralph Baer (1922-2014) I really, really hate writing obits. I really do. But I take it as a personal honor to be able to say good things about the men and women I respect, whether in this industry or just in my life, and Ralph Baer is the reason all of this exists in the first...

Wonderbook: Book of Spells Preview

blake_peterson By:
Blake_Peterson
06/09/12
PRINTER FRIENDLY VERSION
EMAIL TO A FRIEND
GENRE Action 
PLAYERS
PUBLISHER Sony 
DEVELOPER Sony 
RELEASE DATE  
E10+ Contains Alcohol Reference, Crude Humor, Fantasy Violence

What do these ratings mean?

This A.R. game slaps all the others in the face.


The launch title for Sony's Wonderbook: Book of Spells is like a P.R. company's wet dream. It's a Playstation Move, augmented reality, edutainment title set in the Harry Potter universe with the cooperation, support, and writing of J.K. Rowling woven directly into the game. It's like a confluence of factors designed to allow Sony to print money at the start of a new product line. It's also a damn amazing game.

The Wonderbook is the size and shape of a children's book, but every page is full of A.R. symbols that inform the PS3 the position of the pages, so that it can display the data on-screen to turn the symbols into readible pages, images, and 3D models that can be affected in real-time by the Move controller or the player themselves. In Book of Spells, it becomes a children's textbook of spells as if the child were attending Hogwarts, complete with writing in the margins by prior students who had the book before. The game divides itself into chapters, each the length of the pages in the Wonderbook itself. The potential for interactive learning is endless.



The Move controller is a wand for Book of Spells and can lift text or images off of the book where they spring to life onscreen. Ignoring the advice of a previous owner of the book, tapping a troublesome dragon causes it to spring to life and burst from the book leaving a hole in the paper where it had been. It burns the pages of the book with its breath, and the user has to physically wipe the ash from the pages to be able to read them again.

Before learning the spell in the chapter, a pop-up puppet show on the next page showcases the story behind the spell. Not only is this animated, but the whole diarama can be turned and looked at from any angle in real-time. While the story plays out, the book tests reading comprehension by asking the player to insert the correct words into some key phrases of paragraphs within the text. The correct choice continues the story.



After reading the story, the player gets to learn the spell and test it in an A.R. scene that puts the player directly into the story. The spell we learned in the demo was a flame spell and was used to burn paper beetles, butterflies, and the troublesome dragon from earlier. In the actual game, missed spells can set objects in the classroom on fire, which reduces the score the player receives from their wizard class instructor at the end of the chapter.

The game weaves in morals and life lessons directly into each chapter and looks like a great start for what could be an extensive product library aimed at children and parents looking to make learning fun. If I were eight through ten, and I saw this, I wouldn't know what to do with myself. It should be releasing for the holiday season.
FOLLOW ME ON TWITTER. YOU KNOW YOU WANT TO.

More from the Game Revolution Network




comments powered by Disqus

 


More information about Wonderbook: Book of Spells