More Reviews
REVIEWS Stretchmo Review
Pushmo, Crashmo, Stretchmo... what's next, Twistmo? Vanilla Swirlmo? And why am I already excited for it?

Destiny: House of Wolves Review
The latest Destiny expansion makes some important changes, but are they enough to bring back former players?
More Previews
PREVIEWS Rodea The Sky Soldier Preview
Yuji Naka's independent game for Wii U and 3DS is like a cross between Sonic and Nights Into Dreams, in the best way possible.
Release Dates
NEW RELEASES LEGO Jurassic World
Release date: 06/12/15

Deception IV: The Nightmare Princess
Release date: 06/14/15

RIDE
Release date: 06/23/15


LATEST FEATURES I Am a Whore
I didn't choose to be this way. I'm not proud of it. But... but let me explain.

Yakuza 0 Is the Best Yakuza Game Ever (Yakuza Podcast 2 of 2)
If you don't mind some story spoilers, this is a great podcast. I don't just say that because I'm in it. Well I mean, that's a huge part of it, but not all of it.

LEADERBOARD
Read More Member Blogs
FEATURED VOXPOP oblivion437     In all the talk of graphical downgrades no one seems much preoccupied with 'why?'.  Why build something and then proceed to tear it down, piece by piece, in the hope that ever more diminished expectations about the final product won't be severe enough to...

ZombiU Preview

KevinS By:
KevinS
06/07/12
PRINTER FRIENDLY VERSION
EMAIL TO A FRIEND
GENRE Action / FPS 
PLAYERS
PUBLISHER Ubisoft 
DEVELOPER Ubisoft 
RELEASE DATE Out Now
M Contains Blood and Gore, Intense Violence, Strong Language

What do these ratings mean?

U know, they still move pretty slow.


And they're supposed to move slow. They're zombies, remember? But Nintendo and Ubisoft are pushing a unique twist on the zombie survival game: Let somebody control the horde of the undead in question. Enter ZombiU.



It's not simply a matter of survival this time around, although that's the main point of the campaign. ZombiU is meant to utilize two completely different playstyles between the different controller formats: The Pro controller is used akin to every other FPS controller setup on the market, and the GamePad takes a strategic point in holding down points on the map and making the survivor's life a living hell.

Visually, it's nothing to sneeze at, but it's still a notable step down from what the PS3 and 360 have powered through. But for a Nintendo game to not look like a real-looking cartoon, it looks great. The framerate is crisp as well, with no slowdown in sight, which helps the lack of superior power become more tolerable. The sounds are well done enough to set the stage, so with all of that combined with a unique take on what's fastly becoming a stale genre, this should be experienced firsthand.



There is a campaign mode too, but it's strictly a solitary fight. There is no co-op, but there is a fun, little friendly twist. When you die in the campaign, your character can come back as a zombie in your friend's game, and they can shoot you. It wasn't very clear about what all this can bring to the game from experience or helpful items or whatever (aside from the "dude, I totally shot your zombie ass" phone calls), but I guess we'll see when it's finally polished and sent out.

It's bloody, it's gross at times, and it's simple, but that's enough to keep my interest until the ZombiU is released at the Wii U's launch. Keep an eye out, since any new blood to the undead can stand a playthrough.

More from the Game Revolution Network




comments powered by Disqus

 


More information about ZombiU


More On GameRevolution