More Reviews
REVIEWS Dokuro (PC) Review
Dokuro makes the jump from handheld to PC, but does it help or hinder this unusual platformer?

About Love, Hate, and the other Review
Simple feelings. Complex puzzles.
More Previews
PREVIEWS Evolve Preview
With multiplayer action set as its focus, Evolve surprised us earlier this month by introducing a single-player campaign mode where you can switch between mercenaries.
Release Dates
NEW RELEASES Kalimba
Release date: Out Now

Persona 5
Release date: 12/31/14

Motorcycle Club
Release date: 01/01/15

Saints Row: Gat out of Hell
Release date: 01/20/15


LATEST FEATURES Sony, The Interview, and Why Gamers Should Be Paying Attention
The fallout from the movie's cancellation reaches far wider than just Hollywood.

Downloadable Content Walks the Line Between Fun and Frenzied in Middle-earth
I don’t even care all that much for the Lords of the Rings brand, which makes the content falling under Shadow of Mordor’s Season Pass a pleasant surprise.
MOST POPULAR FEATURES Black Friday 2014 Video Game Deals Buyer's Guide
Looking to score the most bang for your buck the day after Thanksgiving? Well look no further! Our Black Friday guide is just the tool you need.

LEADERBOARD
Read More Member Blogs
FEATURED VOXPOP ryanbates
Gamer Love
By ryanbates
Posted on 12/19/14
When a player one meets his or her player two, it's a beautiful thing. Check out this cake my friend and GameRevolution reader Lindsey L. gave her sweetums on their two-year anniversary!   ...

Assassin's Creed III (Wii U) Review

Jonathan_Leack By:
Jonathan_Leack
11/24/12
PRINTER FRIENDLY VERSION
EMAIL TO A FRIEND
GENRE Action / Adventure 
PLAYERS
PUBLISHER Ubisoft 
DEVELOPER Ubisoft 
RELEASE DATE Out Now
M What do these ratings mean?

Super Assassin’s Creed III Turbo.


Assassin’s Creed III has been one of the greatest games of 2012, and the newly born Wii U has decided to take a shot at showing that it can run it as well, if not better, than the competition. Has it succeeded in demonstrating that it’s to be taken seriously in the multiplatform world, or has it tarnished a masterpiece?

This review is based solely on the adjustments and additions found in the Wii U version of Assassin’s Creed III. For a full write-up focused on the gameplay, content, and plot aspects of the title, be sure to check out Daniel Bischoff’s detailed review.

Assassin’s Creed III’s delivery on the Wii U begins on a lukewarm note when you notice the visuals are strikingly similar to what we’ve seen before. Although the color palette appears brighter than its counterparts—which may be because of the console’s lack of RGB full range—visual fidelity is nearly identical. As such, aliasing and rough shadows still blemish an otherwise spectacular exhibit of the early history of America.



Furthermore, the framerate is still compromised when faced with high levels of processing. During cutscenes and sequences which put the full beauty of northeastern America on display, the framerate can drop into the 30s. In intense weather situations and during significant battles, the framerate dips into the ugly 20s. This is an issue that similarly affects the other console versions, and it’s disappointing to see that the PC is the only hope of an immaculate visual experience.

Where the Wii U version substantiates itself is with its GamePad functionality. The most common convenience you’ll find is with the map being presented across the GamePad’s 6.2-inch screen. It not only makes pathfinding easier, but grants you more precision during stealth situations since you’re not stuck relying on a dinky mini-map. Another benefit to the GamePad is that there’s a touchscreen button dedicated to calling your horse. No longer do you have to alter your equipment configuration or forfeit one of the already limited macro slots to your means of quick transportation.

You can also opt to play the title entirely from the GamePad, and as long as you stay within around 10 meters from the console you’ll be able to play it away from your gaming center. The visual quality is completely retained on the controller, and you can even argue that it looks better than on a large television where the image is stretched.



An additional bonus of the GamePad is its headphone jack. Instead of being forced to dry out your wireless headset’s battery or rely on a long cable stretching across the room, you can plug headphones into the 3.5mm jack of the controller and enjoy the rich audio of Assassin’s Creed III. This option proves additionally useful when you decide to play away from your television.

While the integration of the GamePad is only positive, it feels rushed. Other than calling your horse, it features no touchscreen capability, something that would have been nice for faster menu navigation. On the bright side, it hasn’t taken precedence over the original experience, so there are no “gimmicky” gameplay mechanics.

The Wii U version of Assassin’s Creed III doesn’t endanger what has made the game a masterpiece, and adds a few neat tricks of its own. The GamePad’s map and horse calling features are useful tools that you’ll enjoy, and being able to play it away from the television can’t be understated. If you’re going to purchase Assassin’s Creed III for a console, the Wii U version is the king of the hill.

Copy not provided by the publisher.
Assassin's Creed III (Wii U)
fullfullfullfullfull
  • The same glorious blockbuster journey
  • Play on the TV or on the GamePad
  • Use the GamePad as a map…
  • Or a way to call your horse…
  • Or a place to plug-in your headphones
  • Untapped potential of the GamePad
  • Still suffers from framerate drops and noticeable aliasing
Reviews by other members
No member reviews for the game.



More from the Game Revolution Network




comments powered by Disqus

 


More information about Assassin's Creed III (Wii U)
Also known as: Assassin's Creed 3