More Reviews
REVIEWS Boss! Review
PlayStation Vita owners looking to exercise a little frustration can look to this rather low-fi title about creating a monster and destroying everything in your path.

KINGDOM HEARTS HD 2.5 ReMIX Review
Part 2 of Square-Enix and Disney's cooperative compilation cash-cow is ready to milk the series for another go, but does the milk taste sweet or is it spoiled?
More Previews
PREVIEWS Evolve Preview
With multiplayer action set as its focus, Evolve surprised us earlier this month by introducing a single-player campaign mode where you can switch between mercenaries.
Release Dates
NEW RELEASES Kalimba
Release date: Out Now

Persona 5
Release date: 12/31/14

Motorcycle Club
Release date: 01/01/15

Atelier Ayesha Plus: The Alchemist of Dusk
Release date: 01/14/15


LATEST FEATURES Downloadable Content Walks the Line Between Fun and Frenzied in Middle-earth
I don’t even care all that much for the Lords of the Rings brand, which makes the content falling under Shadow of Mordor’s Season Pass a pleasant surprise.

Ugly Christmas Sweaters for Gamers
If this awful trend is going to persist, you may as well do it your way.
MOST POPULAR FEATURES Black Friday 2014 Video Game Deals Buyer's Guide
Looking to score the most bang for your buck the day after Thanksgiving? Well look no further! Our Black Friday guide is just the tool you need.

LEADERBOARD
Read More Member Blogs
FEATURED VOXPOP KevinS
RIP Ralph Baer (1922-2014)
By KevinS
Posted on 12/07/14
RIP Ralph Baer (1922-2014) I really, really hate writing obits. I really do. But I take it as a personal honor to be able to say good things about the men and women I respect, whether in this industry or just in my life, and Ralph Baer is the reason all of this exists in the first...

Assassin's Creed: Revelations Review

danielrbischoff By:
danielrbischoff
11/14/11
PRINTER FRIENDLY VERSION
EMAIL TO A FRIEND
GENRE Action/Adventure 
PLAYERS 1- 8 
PUBLISHER Ubisoft 
DEVELOPER Ubisoft 
RELEASE DATE Out Now
M Contains Blood, Language, Mild Sexual Themes, Violence

What do these ratings mean?

I seem to have backed myself into a corner here.


The higher the grade, the harder it is to give out. When I was shocked, overjoyed even, to realize that Assassin's Creed: Brotherhood was a fully-fledged title, complete with a hearty single-player campaign and a so-good-I-can't-believe-it-works multiplayer component, I knew it deserved the A. Now, Assassin's Creed: Revelations arrives, iterates, but somehow doesn't feel so fresh, breathtaking, or surprising. Is it a better game? Yes. Does it deserve an 'A' too? Well... let's find out while I write and you read.

Another year, another Assassin's Creed game from Ubisoft... the entirety of Ubisoft. It seems like every studio in the publisher's stables had its hands on Ezio's swan song and the start of something new in their sci-fi historical action series.

But let me make this clear: Assassin's Creed: Revelations is worth every single dollar it's asking for. There is more than $60 worth of content in its single-player campaign alone. Ezio Auditore fights against the Templars and Bysantines alike in Altaïr's former stomping grounds, Constantinople. You've got a brand new brotherhood to build up and a massive city to explore. Constantinople feels at once larger and more intimate than Rome, complete with templar strongholds, nooks, and crannies to explore.


Ezio is not without new tricks in his old age; what was that about dogs again? Players are given the hook blade immediately and will thank the weird alien, God people for the new traversal tool. Not only will it help players scale structures faster, it'll also allow them to use the ropes spread throughout the city to cover long distances at a much quicker pace.

The economy returns as does the Templar dens that Ezio can clear out and take for the Assassins. Players will need to return to these strongholds to defend them against the advancing armies that would take it back. Den Defense adds a little tower defense flavor to the open-world combat and campaign. It's not quite Assassins vs. Zombies, but the distraction isn't without its strong points.

Set up baracades in the streets and position your assassins on specific rooftops to ward off the swarms of templar thugs who'd rather see the world continue in darkness. If you grow tired of defending the same locations, you can train up an assassin and install him or her at a den to keep the enemies at bay.


Still, what would be the fun in that? Assassin's Creed: Revelations changes up, yet maintains, the delightful rhythm inherent in these games since AC2. Explore, attack, sneak, parkour, tower defense, story mission. What's not to like?

In fact, if Brotherhood seemed to pull back the story a bit, you'll be happy to know that Revelations actually feels more like AC2 than any other title in the series. Ezio's love interest plays a significant role, as does local assassin Yusuf. Ubisoft's ability to get players to care about each of these characters speaks to the voice talent and motion capture in each cutscene. Nevermind that we've spent three games with Ezio; it'll be sad to see the old Italian go.

Regardless, send the old dog off with hours and hours of multiplayer stabbing. The newly expanded modes and customization options in Revelations will certainly trounce the offering on-hand in Brotherhood. Artifact Assault is more fun than any Capture the Flag variant I've played and Deathmatch will satisfy players who felt Wanted was too slow and required too much thought.


The ability to make your character look totally different from the stock architypes is undeniably cool, and even better yet, you can customize how you kill and stun in-game. Putting a little English into your stabbing does make for a nice change of pace and suddenly the gameplay element has options and tweaks deep enough for the hardcore assassin in you.

Regardless, nearly everyone who's kept up with Assassin's Creed thus far will feel like the latest falls a little short of catipulting Ezio and company past the previous outing. These yearly releases are truly a double-edged hidden blade. If the overarching plot kept moving forward at its previous pace, I'd be faulting it for leaving so many gamers behind. In this case, it'll disappoint the most dedicated fans by retreading a lot of ground to keep everyone up to speed.

So long as Ubisoft maintains their level of yearly iteration, introducing new gameplay elements, keeping what works, fixing or cutting what fails, and adding onto the absolutely stellar multiplayer component, things are looking very high for Assassin's Creed 3. Until then, it's nice to visit our old friends Altaïr and Ezio Auditore... even if they are a little long in the tooth.

And seriously, how's this 50-year-old guy's arms not falling off at this point?

Review based on PS3 version. Copy provided by publisher.

A- Revolution report card
  • Constantinople
  • Satisfying end to Ezio and Altair
  • But kind of retreading old ground
  • Questions actually answered
  • Still some left over
  • Deep rhythm of gameplay mechanics
  • Set design and missions layouts are superb
  • New multiplayer modes
  • Tons of customization
  • Gorgeous engine and beautiful soundtrack
  • Despite some frame-rate hiccups
FOLLOW ME ON TWITTER. YOU KNOW YOU WANT TO.

More from the Game Revolution Network




comments powered by Disqus

 


More information about Assassin's Creed: Revelations
Also known as: assassins,creed,revelations,assassin's,cred,reveals