More Reviews
REVIEWS The Evil Within Review
Developer Shinji Mikami wishes for the survival-horror genre. Does The Evil Within make a case?

Defense Grid 2 Review
Hidden Path Entertainment offer up this sequel to one of the originators of tower defense gaming, with tons of modes for alien-blasting aficionados.
Release Dates
NEW RELEASES Disney Fantasia: Music Evolved
Release date: 10/21/14

Call of Duty: Advanced Warfare
Release date: 11/04/14

Far Cry 4
Release date: 11/18/14

Dragon Age: Inquisition
Release date: 11/18/14


LATEST FEATURES 7 Problems With Kingdom Hearts HD 2.5 ReMIX [Hands-on Preview]
For the last time, Aqua, NO I will not go out with you! (Yes, yes I will, actually.)

Xbox Downloads October 2014 - Updating Each Week
Microsoft's Xbox One console continues an Xbox Live revolution started over a decade ago. Here's hoping Summer of Arcade makes it to the platform next year.

LEADERBOARD
Read More Member Blogs
FEATURED VOXPOP Bras
On small farewells
By Bras
Posted on 10/14/14
Hello people I know and people I do not know, people with whom I have interacted at some point and people who happen to be here for a random reason involving boredom.  I have gathered you here so I can say one thing to your face before (some of…? Anyone hopefully?) you figure it...

Castlevania Chronicles Review

Johnny_Liu By:
Johnny_Liu
10/01/01
PRINTER FRIENDLY VERSION
EMAIL TO A FRIEND
GENRE  
PLAYERS 1- 1 
PUBLISHER Konami 
DEVELOPER  
RELEASE DATE  
T Contains Blood, Violence

What do these ratings mean?

Whip it average!

The Belmont family has not only faced the slings and arrows of a cursed lineage, but they've also met longstanding accusations for their kinkier tendencies. I mean, all that leather and all that whipping makes you wonder.

Perhaps to escape further admonishment, two Castlevania games from the 1990's have yet to immigrate to the States. On the PC engine Super CD came Dracula X, Rondo of Blood, considered by many to be the best Castlevania. I've played it, and yes - it does thoroughly rock.

The other unreleased Castlevania game was Castlevania on the X68000, a Japanese computer made by Sharp. Well, this latter Castlevania has been re-released in the States as Castlevania Chronicles. The game is comprised of the original game and an 'Arranged' update to the classic.

If you are expecting something on the level of Symphony of the Night, you'll be sorely disappointed. Castlevania Chronicles is in the same league as Castlevania 1 and 3 on the NES, with the graphics and control of 3, but the progression and level designs reminiscent of the first game. The result is just a middling experience.

The game is comprised of 8 linear levels without multiple character choices or paths. We're talking early Castlevania gameplay - no rotatable air whipping and no stair jumping. You can whip ahead of you and can whip diagonally or directly below during jumps, but not above.

There are touches here and there that have been inherited from other Castlevanias, like little animated events, classic bad guys and recurring melodies in the soundtrack. If you allow yourself to take the Classic game in as a little piece of history, it has its moments of fun.

The Arranged version doesn't quite cut it and feels like a half-assed effort. They added a remixed soundtrack, but then seemingly stopped midway through graphic retooling. What we are left with are piddling updates for the Simon and Dracula character, plus a few light touches here and there.

And honestly, the new sprite for Simon Belmont animates pretty pitifully. When he descends a staircase, he looks like he's convulsing. I have yet to understand why they suddenly gave him red hair. He's gone techno-rave boy!

Maybe it alludes to the trance style mix of the first stage. Other music tracks take on instrumental and rock styles. All in all, the new music adds a nice touch.

The Arranged mode also offers a selectable difficulty, so everyone and their mother can get into the act. In order to compel further replay out of the game, a Time Trial is opened up when you beat it.

The extras included are really skimpy. As you progress through the game, you unlock art from Ayami Kojima, the same character designer on SotN. Which is fitting, considering the fact that most of the unlocked art is from Symphony and not this game.

The other extra is a video interview with Koji Igarashi, producer of Chronicles and director/programmer of SotN. He seems like a pretty friendly guy, with the right ideas regarding the need for value in video game design. He even alludes to future Castlvania games that might be re-released. Of course, most gamers probably don't give a hoot.

It's odd that the game is called Castlevania Chronicles when there still is essentially only one Castlevania game being referenced. There are lots more Castlevanias to port on over, including some weird Japanese games with Castlevania cameos and even an arcade game called Haunted Castle (and most of all, Dracula X Rondo of Blood, so people wouldn't have to pay through the nose for used copies of it anymore). Hopefully Igarashi's promises will prove true.

Castlevania Chronicles is more of a footnote than a chapter in the history books. This game will really only make Castlevania devotees truly happy. If the original came out today, it would be quickly persecuted for how dated it looks and plays. Chronicles is best enjoyed with a backpedaled frame of reference. If the Arranged mode offered a little more quality 're-arrangment,' I'd see some more of that value IGA talked about, despite the fact that CC is only $20.


C Revolution report card
  • Historical value
  • Good remixes on the soundtrack
  • Cheap at $20
  • Skimpy extras
  • Arranged mode could use more
  • Minimal replayability
    Reviews by other members
    No member reviews for the game.


More from the Game Revolution Network




comments powered by Disqus

 


More information about Castlevania Chronicles


More On GameRevolution