More Reviews
REVIEWS Pillars of Eternity Review
Obsidian Entertainment creates a retro Infinity Engine RPG funded by Kickstarter. Is it as good as previous Infinity Engine games, or does the novelty quickly wear off?

Game of Thrones: Episode 3 - "Th Review
Either you win or you die... or you just stay the same.
More Previews
PREVIEWS Final Fantasy: Record Keeper Preview
The official Final Fantasy 2D sprite-based demake I never knew I wanted.

LATEST FEATURES 9 of the Best Indies at PAX East 2015
Indie gallery alert! We're featuring the likes of Titan Souls, Pollen, NOCT, and We Happy Few.

Evolve's New Behemoth Is Terrifying
Behemoth is bigger than your average Evolve monster, but he sure knows how to roll quickly.
MOST POPULAR FEATURES Top 50 Pokémon of All Time
Can you believe there are now six generations of Pokémon? Six!! That's a crazy amount of different creatures to collect. But which are the cream of the crop? Don't worry, Magikarp isn't actually one of them.

LEADERBOARD
Read More Member Blogs
FEATURED VOXPOP shandog137
The perils of the Hype Train…
By shandog137
Posted on 03/09/15
The recent release of Evolve and The Order 1886 really got me to thinking about the disparity between the perspective of sales-driven publishers and the quality-driven purchases of consumers. The “Hype Train” is nothing new, but the way it is utilized has been creating far more...

Crazy Machines 2 Review

geoff_hunt By:
Geoff_Hunt
08/25/08
PRINTER FRIENDLY VERSION
EMAIL TO A FRIEND
GENRE Puzzle 
PLAYERS
PUBLISHER Viva Media 
DEVELOPER FAKT Software GmBH 
RELEASE DATE  
E Contains No Descriptors

What do these ratings mean?

Soup to Nuts.

Usually, when people discover that I find math and physics problems to be fun, they conclude that I am either insane or an incredible nerd. Take your pick.

click to enlargeCrazy Machines 2 is, at its core, a collection of physics problems represented visually. If one can call a course of physics problems a game, then Crazy Machines 2 is indeed a game. I guess it’s a puzzle game? Regardless, it’s almost the physics puzzle title of my dreams.

The game is played along a wall, making the game effectively 2D despite its 3D engine underpinnings. A given puzzle will have a set-up prepared already, and after a quick intro you’re left to position and rotate objects in whatever order and location you like. When you’re ready to see if your solution works, you simply hit the ‘Go’ button in the bottom right corner, and you watch the experiment go.

Some interesting topics are covered, and in delightful ways. Electricity and wiring are represented, with some basic switches thrown in. Steam power and various heat sources come into play, so you can get creative with how you heat your water. Vented steam can also push floatier objects around. Darts and crossbows can break balloons; see-saws can be used as simple catapults, and can be made on the fly by stacking boards on boxes.

click to enlargeNovitas has crafted a puzzler chock full of tools (hundreds of them) with their own entirely logical properties - conveyor belts, chains, ropes, electrical wiring, lasers, lightning, rockets, springs, gears, pulleys, balloons, levers, weights, scales, and even bathtubs. Managing their behavior is key and requires far more creativity than you might realize. While the early puzzles typically only have one or two solutions, as you open up more tools and take on more complex puzzles, the game becomes quite open and diverse. With 200 puzzles to work through, there’s plenty to do and plenty to try.

There’s also a sandbox mode, as well as a mode where you can create your own puzzles and publish them online for others to solve. Folks have already come up with some real stumpers, though of course the majority are fairly obvious. It’s genuinely entertaining to just sit down and put together parts until you have a machina infernala that does something simple in an extremely complex and amusing way.

The game is presented in a mish-mash of '50s flare with cartoony idealizations of the scientific personality. An Einstein-esque professor guides you through the game, setting up each puzzle’s goals. He comes off sort of goofy, and the graphics and music reinforce this. A haphazard Big Band tune during the tutorial, and Breakfast Machine-like music in the later game keep this notion of Rube Goldbergian machines throughout.

click to enlargeThe game is not all sunshine and roses, though. The interface can get in the way at times, and it’s hard to determine where some objects link together. The music gets repetitive fairly early, as each track is roughly a minute, but ends up being used in 20 puzzles or so. The game lacks any sort of planning mode or useful mensuration tool, so doing any forward planning for the puzzles is essentially mental mathematics. Beside the fact that this misses the ability for the game to work as a teaching aide, it also makes reviewing your puzzle solutions later to find improvements impossible. You have to start from scratch every time, and that chips off the replay value, especially for the more irritating puzzles.

Overall, I can easily recommend Crazy Machines 2 to parents, physics geeks, folks who enjoy intellectual challenges, and my fellow asylum refugees.

B+ Revolution report card
  • Huge variety of parts to play with
  • Complex gameplay
  • Realistic physics
  • Plenty of puzzles
  • Quirky and entertaining
  • Missing a few handy tools
  • Repetitive music samples
    Reviews by other members
    No member reviews for the game.


More from the Game Revolution Network




comments powered by Disqus

 


More information about Crazy Machines 2


More On GameRevolution