More Reviews
REVIEWS Cut the Rope: Triple Treat Review
Cutting the ropes has never before made gravity so… pricey.

Faster Than Light: Advanced Edit Review
FTL's Advanced Edition is a natural fit for the iPad. But whatever platform you're playing on, the new content adds depth and variety.
More Previews
PREVIEWS Sniper Elite 3 Preview
Sending bullets through the hate.
Release Dates
NEW RELEASES Teenage Mutant Ninja Turtles: Out of the Shadows
Release date: Out Now

Trials Fusion
Release date: Out Now

The Amazing Spider-Man 2
Release date: 04/29/14

Bound by Flame
Release date: 05/09/14


LATEST FEATURES 4 PAX Indie Titles to Look Out For
We've given attention to all the higher profile games at PAX EAST, but now it's time for the indies.

Ouya's Best Games Coming to the Platform
The Kickstarter console is slowly establishing itself with a couple of creative gems on the way.
 
Coming Soon

LEADERBOARD
Read More Member Blogs
FEATURED VOXPOP shandog137
So much more than war...
By shandog137
Posted on 04/18/14
The recent blog, Peace in the Era of Call of Duty  really made me think about war games that dig deeper than simply a kill streak reward. The first game that came to mind was Spec-Ops: The Line and although I haven’t played it, I began to wonder if it did the war genre as...

Demolition Racer: No Exit Review

Shawn_Sparks By:
Shawn_Sparks
12/01/00
PRINTER FRIENDLY VERSION
EMAIL TO A FRIEND
GENRE  
PLAYERS 1- 2 
PUBLISHER Infogrames 
DEVELOPER  
RELEASE DATE  

Driving Miss Daisy crazy.

I hate being late. Whenever I get a little behind schedule, the first thing I do is drive faster. Of course, doing so puts me, others, and my precious car at risk. What would happen if I had an accident? Am I safe, scooting along the freeway in my little tin box at excessive speeds?

Well, thanks to the wonders of modern technology, we have crash simulators available to the general public for home use. The latest comes in the form of Demolition Racer: No Exit for the Dreamcast. Frankly, I'm not as concerned with crashing as I was before I 'ran the simulator' (or 'played the game,' whichever you prefer.) There are no real repercussions other than dents in your car and the act of crashing becomes rather exhilarating.

While the Playstation version turned out to be a horrible game, Demolition Racer for the Dreamcast is just the opposite. I'm not exactly sure if it's the Dreamcast's better graphics (I would hope that I'm not that shallow) or the new game modes that make this version more fun. All I know is that Demolition Racer: No Exit is a solid, entertaining game.

The premise is simple: drive really fast and crash into your opponents for the maximum amount of points, which are tallied by the severity of the damage you do to other cars. Also, the higher you finish in the rankings, the more your 'points multiplier' will be. Just remember that reckless driving alone won't cut it, and fast driving alone also falls a little short of victory. Nope, to win this race you need to drive recklessly fast!

As you climb the leader board and emerge victorious in the various leagues, more tracks and cars are unlocked, as well as a variety of mini-games. It's not easy, though, since the competition gets pretty stiff. Initially, you'll pass rounds with a performance of third or better, but later in the game, only first will do.

In addition, Demolition Racer: No Exit comes packed with a bunch of mini-games. Two of the best are "DR Football," a silly little game where you push a crate around a football field, and "Big Car Hunter," which surprisingly supports the DC light gun. This game puts you in the middle of an arena with cars barreling in your direction at high speeds.Your goal? Shoot 'em! It's about the strangest mode I've ever seen in a racer, but it's actually pretty fun.

There are a bunch of other odd mini-games, like "Tossers," where you use a catapult to lob cars at one another. Plenty of gameplay variety, to say the least.

Graphically, DR: NE is up to par with most DC stuff out currently out on the market. Though the textures are bland, the tracks look good and the game runs smoothly. The damage modeling is done nicely, with car parts flying off left and right.

Fortunately, Infogrames revamped the control for the Dreamcast release. Cars handle just fine - until you do so much damage to your car that it can barely turn. Sliding around corners and into your opponents is a breeze. Thanks in part to the design of the DC controller (the analog front trigger buttons are perfect for gas and brake), the controls overall feel very fluid.

Although there are no pit stops, there are power-ups (and downs) scattered across the tracks. You can grab a shield, a repair, and even add (or subtract) points from your score. You've also gotta watch out for the TNT crates; these things are everywhere, and usually in unavoidable spots. The brainiac who placed them on the track must be related to the McVeigh family, because there's enough to take out half of Oklahoma City, not to mention total your little car. It's kind of frustrating having to constantly avoid these crates when your main objective is to smash into other cars.

While the game offers good dose of initial fun, it gets old rather quickly. Smashing into things gets redundant, and aside from unlocking new tracks and cars, there isn't much to do in terms of depth. Frankly, you won't be in front of this game for hours at a sitting.

Having played the disappointing PSX version, I went into this review with reservations. However, Demolition Racer: No Exit turns out much better, with sharp graphics, solid gameplay, and some of the most creative mini-games to sprout from a driving game. If you like sheer pointless destruction and your dad won't give you his car keys, then DR: NE is the next best thing.

B+ Revolution report card
  • Smash cars without injury
  • Fun!
  • Cool mini-games
  • Limited depth
  • Too much dynamite
    Reviews by other members
    No member reviews for the game.

More from the Game Revolution Network




comments powered by Disqus

 


More information about Demolition Racer: No Exit


More On GameRevolution