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Diablo III Review

Jonathan_Leack By:
Jonathan_Leack
05/20/12
PRINTER FRIENDLY VERSION
EMAIL TO A FRIEND
GENRE RPG 
PLAYERS 1- 4 
PUBLISHER Activision Blizzard 
DEVELOPER Blizzard 
RELEASE DATE Out Now
M Contains Blood and Gore, Violence

What do these ratings mean?

Angels and demons collide for loot.


The moment I booted up Diablo III on my computer I could tell two things: It was another polished game by Blizzard Entertainment, and I had a new addiction on my hands. After spending over 30 hours slaying demonic beasts, gearing up my heroes, and clearing dungeons with friends, I can safely say that my intuition was correct.

Yes, it’s true that Diablo III has suffered from server issues since launch. This comes as a bit of a surprise since the game was tested for months on end by some of the world’s finest. The server crashes and disconnects have damaged the experience for a few people, but what goes unsaid is that it is a game meant for the long haul. There’s no subscription fee, and even then this is an experience that may last you hundreds, if not thousands, of hours. The online connection requirement instigated the issue, but on the plus side the game will—hopefully—not be destroyed by cheaters like the previous two games.



Diablo III doesn’t waste time with getting you into the game for your first time. There’s no choosing a server, a race, or even how your character looks. Instead, you have a choice out of five different classes and whether your character is male or female. While the limited options might come across as unappealing, it plays directly into the theme that defines the game: focus.

From the moment your character spawns in the game world, the experience is well-centered and doesn’t waste time with fluff—which is appropriate for a game named Diablo. You’re either destroying groups of enemies and picking up loot or you’re on the main menu purchasing and selling items on the auction house. Travel is quick, and the flow is linear but pushes you forward. That’s not to say that exploration isn’t rewarded, though. There are quite a few side missions that you can come across which triggers events that lead to extra gold and experience. However, the extras are far from numerous.

What Diablo III does very well is make what is typically a hardcore genre open to a wider audience. The combat experience is smooth and satisfying no matter which of the five classes you choose. What is probably the most supportive quality to the game’s entertainment is how enjoyable many of the class abilities are to use. On my demon hunter, I get excited every time I lead a group of enemies into a trap before barraging them with multi-shot and rapid fire. My monk is equally as enjoyable with its quick attacks, group-supporting auras and heals, and area-of-effect attacks that are flashier than Prince’s wardrobe.

However, not all skills are equal. Each class has its fair share of underpowered abilities that are best to be shoved aside in the higher difficulties. While this is to be expected from a new and somewhat inheritably imbalanced game, the skills are the only real form of customization. There are no skill trees like in Diablo II, and the only tweaking you will do is changing out your active and passive skills on the go. While it comes across as lacking in customization, the interchangeable skills, which you should be switching based on your situation, aren’t far off from the false complexities found in games like Diablo II or World of Warcraft, where cookie-cutter specs reign supreme. Diablo III focuses right on the point and allows you to make a couple big decisions rather than a lot of minor ones.



A compelling story has forced its way into the heart of the game. Much of the narrative is driven by conversations which aren’t always consistent in quality, but the cut-scenes more than make up for it. There are several videos scattered within the game’s four acts, and each of them are state-of-the-art as you would expect from Blizzard. Within layers of dialogue, lore, and cut-scenes—all of which are voice acted well—is a story that’s easy to follow and full of moments that are not only memorable but keep you involved.

The journey through Diablo III is much more of a smooth ride as opposed to a roller coaster, but has its strong moments in the right places. It begins with a soft introduction where death is nearly impossible and the story is as simple as “Look for this guy!”, but that quickly ramps up around the mid-point. The second half of the game is engaging and presents a goal for you that you’ll have no problem taking up. Eventually, the game ties together with a booming ending that is supported by thunderous audio, gorgeous cut-scenes, and a handful of epic encounters.

The world of Diablo III has a lot in common with the previous games, but its visual style isn’t one of them. For a game with a dark theme rich with demons, torture chambers, and fire, the visuals come across as surprisingly pretty. The classic Blizzard art-direction is here in full force with varied environments full of life. The character models are rough around the edges but the higher-tier armors partially cover the blemishes. The entire visual experience, including the UI, is never overpowering and instead opts for being clean and functional.

The social experience on Diablo III is both hit and miss. It’s easy to group up with friends through Battle.net or join a random game, but the game’s social interactions end there. The PvP experience that kept Diablo II popular for nearly a decade isn’t in this newer game at launch but will be added in a later patch. While there’s a chat lobby, its features have been stripped from the older days and now is similar to World of Warcraft’s general chats and trade chats. While many players will just be concerned with hopping right in and clearing dungeons, those who feel like showing-off their unlockables are limited to matchmaking and the friends list. There’s no lobby with custom games, no guilds to create, and no leaderboard to be found.



There’s a lot of challenge to be found throughout the game which comes in the form of both Hardcore mode, where respawns are disabled, and the four separate difficulties which include Normal, Nightmare, Hell, and Inferno. The motivation to keep playing comes from the deep pool of loot to be found, and the many skills to perfect in battle. In addition, there are hundreds of achievements to earn which facilitate goal-driven play.

Clearing the higher difficulties almost requires gearing up, but a lot of the loot earned on pre-Inferno difficulties isn’t very useful. A trip to the auction house where thousands of items are to be found is almost necessary. You can sell up to 10 items at a time, and there’s some enjoyment to be found from playing the auction house and earning yourself some precious coin—and maybe even some real-world money.

Diablo III is a game that relies on very little but is able to offer a tremendous amount of enjoyable gameplay. All it takes is a steady fire of clicks to quickly appreciate how satisfying the skills are to use and in-turn earn mountains of loot that pour from the corpses of enemies. It’s a shame that its first week has been wrought with server issues, but Diablo III is a game that has the potential to live a long and prosperous life. Never before has it been this easy to recommend a dungeon crawler to everyone, and it's no surprise that Blizzard Entertainment was the one to pull it off.

Copy not provided by publisher.
Diablo III
fullfullfullfullhalf
  • Five classes, all worth playing
  • ...because the combat is so good
  • Quality of cut-scenes is heavenly
  • ...but not the limited social interaction
  • Lots of loot for your collection
  • Plenty of challenge to keep you engaged
  • A launch week worth crying about
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Comments
  • Guernica
    Guernica

    Joined: Mar 2009
    Posted: May 20th, 2012 at 9:31 pm
    Good review. The game is mostly there but still needs a few minor things. And I'm personally enjoying the art style that everyone else is complaining about.

    For people who are wanting more skill customization they should turn on 'Elective Mode' in the Gameplay options. You still have all the same skills at the same time but it's easier to use multiple skills and allows for a wider range of skill combinations.
  • Jonathan_Leack
    Jonathan_Leack

    Joined: Jan 2012
    Posted: May 20th, 2012 at 11:08 pm
    Well said.

    To anyone looking for some advice we have some great guides in the FAQs and cheats sections. Check them out including my Advanced Tips and Tricks guide.
  • xDUMPWEEDx
    xDUMPWEEDx

    Joined: Jan 2012
    Posted: May 20th, 2012 at 10:32 pm
    Solid review. D3 is a great game, and does live up to the quality the franchise is known for. However, Battle.net in its current form is garbage. It's extremely limiting in nearly every aspect. My biggest gripe with D3 is mainly just with bnet.
  • Noritama
    Noritama

    Joined: Feb 2012
    Posted: May 21st, 2012 at 12:50 am
    I agree with most points but not all five classes can go endgame as it stands only 2 of them really have a solid shot at it. This will probably change soon tho.
  • elmoreoocyte
    elmoreoocyte

    Joined: Apr 2012
    Posted: May 21st, 2012 at 5:13 am
    I'm interested in which 2 you're referring to? My class of choice seems to be somewhat gimped.
  • Noritama
    Noritama

    Joined: Feb 2012
    Posted: May 21st, 2012 at 11:06 am
    Demon hunter and Wizard are probally the best classes to use once you get inferno. Witch doctor and Monk can Barely survive act 2 in inferno but Barb can't do crap at all. But I understood what you said Jonathan but I'm just warning people that are going to invest countless hours into possibly rolling a barb that you should wait for a buff for them before you spend the time
  • Jonathan_Leack
    Jonathan_Leack

    Joined: Jan 2012
    Posted: May 21st, 2012 at 9:11 am
    I never said all five classes are currently balanced, I just said all five are worth playing. To me a class worth playing isn't one that is overpowered on release. Things change too often with online games and for me to judge based on one point in time would be silly.

    What I did say is all five classes have the capacity to be very fun to play, and I firmly believe that.
  • danielrbischoff
    danielrbischoff

    Joined: Nov 2009
    Posted: May 21st, 2012 at 1:05 am
    Nice review Jonathan. First pickup the second I have a rig that can run it again.
  • tinymhg
    tinymhg

    Joined: Jun 2011
    Posted: May 21st, 2012 at 3:11 am
    Heathen! Repent from thy sin and dedicate thineself to the amendment of one's ways. Get a PC.

    This from a guy who has to wait to buy D3 until he has the cash.

    Good review Jonathan, thanks.
  • OdiousLupous
    OdiousLupous

    Joined: Jul 2011
    Posted: May 21st, 2012 at 1:31 pm
    Im going to make my 1st hardcore character and name him after you. He... will die... gloriously... I promise you.
  • tinymhg
    tinymhg

    Joined: Jun 2011
    Posted: May 22nd, 2012 at 12:30 am
    Thank you, very much OdiousLupous. I think.
  • elmoreoocyte
    elmoreoocyte

    Joined: Apr 2012
    Posted: May 21st, 2012 at 5:17 am
    I alt tabbed out of D3 and read the review...

    I actually like the fact that it misses some of the social aspects of MMO's. I can play with my friends, add their friends or other random people if i choose to, but not feel compelled to group. Seriously though, no mention of the hirelings at all?

    I think class imbalance is going to be an issue unless things change for the better in hell. I get that you're reviewing the game you played and not the game that is hopefully patched before too long.
  • Jonathan_Leack
    Jonathan_Leack

    Joined: Jan 2012
    Posted: May 21st, 2012 at 9:15 am
    The hirelings are a nice addition but I only found the Templar worth using.

    Class imbalance is definitely the most immediate problem and I suspect we won't see PvP or the RMAH until they feel they have a grasp on class and skill composition.
  • xDUMPWEEDx
    xDUMPWEEDx

    Joined: Jan 2012
    Posted: May 21st, 2012 at 9:27 am
    Hirelings are worthless and not even worth mentioning.
  • Noritama
    Noritama

    Joined: Feb 2012
    Posted: May 21st, 2012 at 12:46 pm
    But me and the enchantress have wonderful conversations. :D
  • OdiousLupous
    OdiousLupous

    Joined: Jul 2011
    Posted: May 21st, 2012 at 1:36 pm
    "unless things change for the better in hell" That amuses me so.
  • NecroWolf
    NecroWolf

    Joined: Oct 2005
    Posted: May 21st, 2012 at 11:10 am
    I'm sure the game is awesome, in fact, I want to play it badly. However... I can't. This is one of those titles I really want to play, but I can't due to the always-on DRM. Yeah yeah, "anti-cheating measure" and all that, it's really just always-on DRM. I can't support that, but to all you folks enjoying it, awesome. Play the hell out of it!

    I hope it is as good as they say. I just can't support this kind of thing personally.
  • OdiousLupous
    OdiousLupous

    Joined: Jul 2011
    Posted: May 21st, 2012 at 1:35 pm
    Cheating was a huge problem in D2, but the lag issues are a definite pain in the ass. Hopefully they get the bugs out and run the server system much better than now. Account storage and money is nice idea but the storage space upsets the pack rat in me. The social interaction is like whispering to a friend in WoW and of course your number pad presets.
  • Nether
    Nether

    Joined: Jul 2007
    Posted: May 22nd, 2012 at 1:44 am
    The always on drm is what makes me not play hardcore, one thing wrong on THEIR side and im gonna punch an infant.
  • Arylias
    Arylias

    Joined: May 2012
    Posted: May 23rd, 2012 at 12:16 am
    Awesome review Jonathan! I actually read the whole thing. You know I hate reading reviews. So kuddos on that. Also D3 is so awesome!
  • Doc_Holliday
    Doc_Holliday

    Joined: Nov 2005
    Posted: Jun 2nd, 2012 at 4:43 pm
    Hm, after 30 hours I would have given this game a 9/10 as well.

    However, I can't take a reviewer who hasn't reached inferno seriously, as that is where this game breaks completely.

    After 100 hours, 5.5/10.
  • Jonathan_Leack
    Jonathan_Leack

    Joined: Jan 2012
    Posted: Jun 12th, 2012 at 9:30 pm
    I'm in Act III Inferno with an 80k DPS Demon Hunter and have a high level alternate character. I still stand by my review. Endgame balance comes with patches and has never been achieved by a single online game in existence.
  • DocHoliday
    DocHoliday

    Joined: Jul 2006
    Posted: Jun 15th, 2012 at 2:08 pm
    Hm, I've beaten the game, and I stand by my post.

    Also, I'm tired of reviewers basing their scores on what they hope the game might one day be, instead of what it is.
  • Chunibrow
    Chunibrow

    Joined: Mar 2010
    Posted: Jun 24th, 2012 at 5:36 pm
    I just bought this game in hopes my 5 year old rig could run it... and it runs like butter with the settings all on high. Color me red with satanic joy.

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Also known as: Diablo 3,Diablo III


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