More Reviews
REVIEWS Mario vs. Donkey Kong: Tipping S Review
Mario vs. Donkey King: Tipping Stars is the newest Nintendo puzzler that wants to be played for a long, long time to come.

Resident Evil Revelations 2 -- E Review
In this second chapter we see the "survival" part of "survival horror" come charging into the forefront.
More Previews
PREVIEWS Amplitude (2015) Preview
The music-blasting cult classic returns in glorious HD.
Release Dates
Release date: Out Now

Release date: Out Now

BLADESTORM: Nightmare (working title)
Release date: 03/17/15

Stealth Inc 2: A Game of Clones
Release date: 04/01/15

LATEST FEATURES Don't Miss These Smaller Games at PAX East 2015
PAX East always features smaller projects that are no less exciting, and this year's lineup looks to continue the trend.

15 Criminally Underappreciated Titles in the PS2 Library
The PlayStation 2 turns 15 today! Better get off the road, everyone, because someone's getting a driving permit!

Read More Member Blogs
A Means to Disseminate Honest-to-God Leaks
By oblivion437
Posted on 02/02/15
Wikileaks, though technically not a wiki, provides an easy means to disseminate information that some find it desirable to share against the wishes of those who find it desirable to keep secret. Aside from the morality of the leaking itself, such a service provides a look into the activities of...

Disney Epic Mickey 2: The Power of Two Review

KevinS By:
GENRE Action Adventure 
PUBLISHER Disney Interactive Studios 
DEVELOPER Junction Point Studios 
E Contains Cartoon Violence

What do these ratings mean?

Oh, Mickey and Oswald. I wish I could quit you… nah, nevermind.

I didn't know how much I actually knew about the magical world of Disney until I was at Disney World a few weeks ago to preview this game. We were all told to meet at the "giant birdcage" in the lobby of the hotel, and after looking at it for a split second, I realized it was actually the "lucky cricket" cage from the movie Mulan. From then on, I should've figured I was in for a big-eared ride. And then they showed me Power of Two, and I was surprised all over again.

With something happening in Wasteland, Mickey is called on once again to wield control of both paint and thinner to fix or destroy the world to solve puzzles, discover tools, and even unlock new outfits for both Mickey and Oswald the Lucky Rabbit (as soon as I could, I had them wearing "Steamboat Willy" attire everywhere).  Between searching for unlockable threads for the clothing shop, finding different pins scattered throughout, and completing all of the minor quests to help townspeople, Power of Two can be a lengthy experience.

I've always had a little trouble with three-dimensional platform games, but Power of Two's levels aren't too much trouble. The controls are exactly what to expect: On the PS3 and 360, the left analog stick is for movement, the right is for the camera, and the triggers are for either paint or thinner. And that paint and thinner comes in handy outside of fighting enemies and solving puzzles, mostly in creating platforms and thinning to uncover hidden items.

The Wii (and the PS Move, if you're into that sort of thing) uses the D-pad for adjusting the camera and the analog sticks for movement, and just pointing the applicable remote to the screen to aim and fire either thinner or paint. And it works. I don't really have a good joke for that, it just kinda… works.

Pins are pretty much everywhere, and to be honest, they don't really… do anything. They're just for the sake of collecting them, like the people who collect 'em in real life. But the ribbons and costume pieces scattered throughout are pretty cool, representing different eras of Mickey's existence and branching some of those out for Oswald as well. Since both pins and ribbonsespecially ribbonsare all over the place and easy to find, they're almost a "notable" part of the game. They're fun to unlock and dress up with, though.

Since this is the first Epic Mickey that's fully voice-acted throughout, I just have to say I've heard better. Don't get me wrong, the voices are mostly fine, but there are a bunch that can really grind your nerves. Ortensia stands out as a character that's just adorable, and yet I wish Amy from the Sonic universe could smash her with that massive hammer. Other minor characters are a little generic, like they came straight out of any other story in the kids game pantheon. For just about any child-oriented game, I have to hold the voice-acting to the Toy Story 3 scale, and this just doesn't stand out.

But it sure is gorgeous, so that makes up for some of the bland bits. Hell, it's even pretty on the Wii version, though notably watered down overall, especially in the paint and watery bits… which is disappointing for a game that centers around paint. Go figure.

The game is technically a multiplayer experience, but really, it's more like an exaggerated version of Sonic 2. A second player can drop in and out easily to play as Oswald (or Tails, as we could call him) to help with puzzles and the occasional "falling off the small platforms that require teamwork" sections. I swear, as an AI character he's so slow in figuring what you might want him to do and falls to his death more times than I care to count that I started simply using thinner on him to get him to go away when he wasn't necessary. He makes a better melted puddle than he does a sidekick if you don't have any friends around to pick up the controller.

But akin to everything I heard about the first Epic Mickey, it's the camera that's a notable problem here. It's not bad 100% of the time, except for the occasional self-adjustment in a corner or certain claustrophobic spaces, but where it gets frustrating is during the later battles that require a certain view. I remember fighting a mechanical boss that shot thinner throughout the area, opening up spaces on the ground I was running across, and the camera kept adjusting to a "flat with the ground" view that not only screwed with my aiming at the boss itself, but I couldn't see the possible open floor I was running over. With many platformers this would be a pain, but it's even more so when I have to be aiming at the boss, then the floor, then the boss again… and no way to "fix" a possible view so I can focus on the battle instead of where I'm running.

Except for a still-finicky camera (and Oswald being an adorable pain in the ass), I really enjoyed Epic Mickey 2: The Power of Two. The Rainbow Caverns stage is one of the prettiest I've ever seen, the animation style for the cut-scenes is simply beautiful FMV, and the puzzleswhile not terribly difficultare fun to solve. It's a bit more work than one should expect as a kids game, but it's really designed for adults looking to recapture some of that childhood Disney fun, and it does the job well enough. Not perfect, but not a terrible way to spend time in front of the TV.

Review based on Xbox 360 version. Copy provided by publisher.
Disney Epic Mickey 2: The Power of Two
  • Damn Mickey, you so fiiiiiine (and well-detailed)
  • Environments are super-pretty
  • Puzzles are easy, but really fun
  • Drop-in/drop-out multiplayer (though local only)
  • Oswald's as dumb as he is kyoot
  • Some annoying camera issues
Reviews by other members
No member reviews for the game.

More from the Game Revolution Network

comments powered by Disqus


More information about Disney Epic Mickey 2: The Power of Two
Also known as: epic mickey 2

More On GameRevolution