More Reviews
REVIEWS SPACECOM Review
This strategic space fighter won’t wow you with its looks, but that doesn’t mean there isn’t fun to be had. Especially if you bring friends along.

NARUTO SHIPPUDEN: ULTIMATE NINJA Review
So, the question remains, is this an ultimate storm made by ninjas or a storm made of ninjas?
More Previews
PREVIEWS Sunset Overdrive Preview
Microsoft and Insomniac Games have created a new open-world shooter with clear influences from Jet Grind Radio. We went hands-on with the first hour of the game.
Release Dates
NEW RELEASES Persona 4 Arena Ultimax
Release date: 09/30/14

Alien: Isolation
Release date: 10/07/14

Borderlands: The Pre-Sequel
Release date: 10/14/14

The Evil Within
Release date: 10/14/14


LATEST FEATURES Xbox Download September 2014 - Updating Each Week
Minecraft launches on Microsoft's next-generation console and buy a console, choose a free game.

Interview: Sunset Overdrive's Drew Murray and Ted Price Talk Traversal and Game Design
Insomniac's open-world shooter will land exclusively on Xbox One later this year and we got to go hands-on and speak with the devs on the this stylish Xbox One exclusive.
MOST POPULAR FEATURES The Updating List of PAX Indies
We're heading to PAX Prime! Are you looking to check out a few unique indie games while you're there? UPDATED: Dragon Fin Soup, Dungeon of the Endless,

LEADERBOARD
Read More Member Blogs
FEATURED VOXPOP shandog137 Background: I own and have completed every entry in the Ninja Storm series, so there is inherent bias but luckily this isn’t a review. These are just my thoughts on a fun series I chose to pick up after my Dragon Ball Z Budokai days. I am also only about 3 episodes behind in the...

Divekick Review

Anthony_Severino By:
Anthony_Severino
08/20/13
PRINTER FRIENDLY VERSION
EMAIL TO A FRIEND
GENRE Fighting 
PLAYERS 1- 2 
PUBLISHER Iron Galaxy Studios 
DEVELOPER One True Game Studios 
RELEASE DATE Out Now
T Contains Violence, Suggestive Themes, Use of Alcohol and Tobacco

What do these ratings mean?

It’s better to master two moves than to know 20,000.

 
You dive and you kick. Dive… and kick… That’s all there is to it. First, the game’s name: Divekick. Then instead of saying “Fight!” before each round begins as nearly every fighter ever released does, the announcer yells “Divekick!”. Two of the main characters are brothers named Dive and Kick. There are only two moves and two buttons—you guessed it—dive and kick. As long as it took you to read what I’ve written so far is about how long it takes for Divekick’s charm to be played out.

Despite only two moves and two buttons, there’s a surprising amount of depth to the combat. All that diving and kicking requires a substantial mastery of timing to succeed. But it’s simplicity in favor of variety, which loses its appeal quickly. First instincts tell you to play defensively, but like any Pay-Per-View Boxing or MMA match where the fighters are being too cautious, it gets boring fast and leads to unanimous boos. The most exciting moments come from when you’ve dive-kicked too close to your opponent and frantic dive-kicking over each other’s heads ensues. Plus there’s a short set timer urging you to get on with it.



There are a number of characters, but they still just dive and kick. What separates them, though, is the speed and trajectory at which they do so. Each also has a special move governed by a meter, and have different gems that bolster certain attributes. The cast is comical, but not memorable. None of them really stand out for their talent, or their design and story, which is laughable in both a good and bad way.

Story mode takes roughly 30-40 minutes to complete with each combatant depending on equal parts skill and luck, offering up a side of cheesy humor with the combat. Even with the few snickers and giggles, it comes off as dry compared to playing against a human.

Online play is available, but the most enjoyment and mileage—at least on the PS3 version—will come from local play where ball-busting and face-rubbing provides immediate satisfaction. The PS Vita version has local play as well, where two players each get one side of the Vita to control, playing on the one screen. I’ve seen this type of gameplay before on the Wii U, but it’s the first of its kind that I’m aware of on the Vita. I like it, and it’s a cool idea, but it’s uncomfortable and cramped to play for more than a couple matches.



Trying to navigate, switch, and select options within the menu are all handled with the same two buttons. One goes forward, the other back, and pressing both at once is how you select. It’s confusing and it's a chore. It’s a nitpick, since you don’t spend much time in the menu, but why disable the standard D-pad and button selection for the sake of selling the two-button-ness of Divekick?

The two button control scheme is genius—mad scientist, hysterically laughing lunatic-type genius. Although I surmised it from the idea, the gameplay, and the goofy story where the brothers are raised in West Philly but shipped off to Bel-Air to live with their uncle after a scuffle, watching the end credits shows that the developers at Iron Galaxy are a bunch of knuckleheads. They’re exactly the type of people I’d love to share a beer with, but I’m still not sold on them making my video game.

Divekick is a crazy idea that just so happens to work well for a short while, but wears out its charm long before you get your money’s worth out of the content. Unless you plan on playing locally on the couch with some buddies that are as like-minded as you and the developers are, the $9.99 asking price would be better spent elsewhere.
 
Copy provided by publisher. Review based on PS Vita version. Also available on PS3 and PC.
Divekick
fullfullhalfemptyempty
  • Two buttons
  • Shocking depth for a game with two buttons
  • Created by a bunch of goofballs
  • Initial charm wears off very quickly
  • Gorgeous animations and backgrounds
  • Light on content
  • Lacking variety
  • I don’t think I want to hear the words dive and kick ever again
Reviews by other members
No member reviews for the game.


FOLLOW ME ON TWITTER. YOU KNOW YOU WANT TO.

More from the Game Revolution Network




comments powered by Disqus

 


More information about Divekick


More On GameRevolution