"The devil is in the details."
That's what fans of the original
Devil May Cry games thought when they first heard of Ninja Theory's reboot or reimagination or redo or whatever you want to call it. "Heyyy! His hair isn't white! You're ruining it! WHINE!!"
God... bitch, bitch, bitch. Is that all you ever do? Why don't you skip the chatter and try the game for yourself? You might find something you like. If you're still doubting
DmC: Devil May Cry's ability to capture what you loved about the original games, maybe you better read on before you get your panties in a twist.
Ninja Theory uses three tactics to modernize the Capcom character and action for gamers accustomed to
God of War and
Bayonetta. The first is a sublime sense of speed. Combat fluidly catapults the player from one enemy to the next like a demonic pinball armed with serrated blades. Switching between weapons is a cinch too.
You can use the stock Rebellion sword to send an enemy flying into the air, hold the left trigger to juggle them there with the Aquila ninja stars, and bring them back down with the Arbiter battleaxe assigned to the right trigger. Then if the baddie is still alive, you can blast him with Ebony and Ivory, Dante's dual pistols, for good measure. You'll face demons ranging from cherubs to golems, all with their own weaknesses and strengths.
Knowing which grotesque monster to target first isn't so much a priority as it is a matter of taste. I tended to single out the largest demon on the field to give my combo a strong foundation. You'll be scored on style and speed in combat, but level variety means you won't stay in combat or traversal longer than necessary.
That variety is the second tactic employed to help
DmC feel more like a 2013 action game than a fossil of last-gen. Instead of dank dungeons and gothic castles, Dante gets taken on a trip through hellish locales that reflect the modern world with a nightmarish twist. Possessed carnival rides can be used as an environmental hazard in one section, while another level lets you shred harpy wings with your shotgun only for the poor souls to plummet to their deaths.
The visual design throughout
DmC is astounding. Much publicized boss Bob Barbas is a highlight, but there's beauty throughout the hellish landscape. One area has you kicking ass in a nightclub and another takes you to a deconstructed cityscape where you'll use your demonic weaponry to bridge the gap between you and Mundus, the demon responsible for enslaving the world.
The soundtrack and writing aid in engulfing the player in this Limbo-mix of hell and Earth, but nothing in the game compares to the variety of colors and environments you'll see. In fact, Dante and Vergil's plight pales in comparison to the art direction.
Still, the narrative and moment-to-moment humor inherent in Dante's character truly delight at times. One late game moment sees Dante led through corporate offices transformed into layers of hell. There, human medium Kat tells Dante that he has to traverse five of them, which leads Dante to ride an elevator through each layer and pace back and forth as the music drones on. The doors open and Dante smirks. "You're right. That was hell."
DmC doesn't feel old and stale. It feels new and fresh and furious, eager to prove itself and more than capable. If you're an old
DMC diehard, this new vision won't disappoint, it'll delight. The campaign is still on the short side, but new modes and secret challenges, plus a host of collectibles help to extend the action.
Long loading times and other hang-ups can't take away from the fact that Dante's attitude is well-represented here in a furious, addictive, gorgeous ride through hell and back. The devil may cry, if you will, but let's not waste those tears, fanboys.
Review based on Xbox 360 version. Copy provided by publisher.
Ivory_Soul
Joined: Nov 2005
Sammo
Joined: Oct 2005
WILLS_COOL_MODE
Joined: Oct 2010
Kakulukia
Joined: Nov 2005
WILLS_COOL_MODE
Joined: Oct 2010
Sourdeez
Joined: Feb 2012
jvernet
Joined: Sep 2010
Man... The gothic locales were one of the things I really liked about the original. It was like Mary Shelly meets the Matrix.
Lethean
Joined: Jan 2001
WILLS_COOL_MODE
Joined: Oct 2010
xclant
Joined: Nov 2005
Chunibrow
Joined: Mar 2010
jvernet
Joined: Sep 2010
Longo_2_guns
Joined: Jun 2003
Axelownz
Joined: Apr 2011
It may be a good game and i don't doubt that, but honestly even as a DMC fan, i really don't want anything to do with it. I also have a feeling we may not be seeing Old Dante ever again.
WILLS_COOL_MODE
Joined: Oct 2010
This is why it irks me so much that a lot of the critical response devolves into "Stop whining you entitled douches" instead of something that's actually constructive. No, no one is whining about the colour of Dante's hair, they're legitimately concerned because this game doesn't need to exist.
Ivory_Soul
Joined: Nov 2005
WILLS_COOL_MODE
Joined: Oct 2010
Looking at this game, it is my opinion (people are allowed to have those) that the story and presentation are juvenile in comparison. I haven't said anything about the gameplay, since I haven't experienced it.
Ivory_Soul
Joined: Nov 2005
God... *****, *****, *****. Is that all you ever do? Why don't you skip the chatter and try the game for yourself? You might find something you like. If you're still doubting DmC: Devil May Cry's ability to capture what you loved about the original games, maybe you better read on before you get your panties in a twist."
The problem is THE FANS OF THIS SERIES IN PARTICULAR are so whiny and *****y without even playing the game. Once you start playing you get to like the new Dante and story and grow to accept it.
Ivory_Soul
Joined: Nov 2005
TheC
Joined: Jan 2013
I say this having never played any of the other game and having played this one to the fullest. Why can't you accept that the game is awful without burying your head in the sand and screaming "NO! YOU JUST DON'T LIKE THE HAIR!"
Ivory_Soul
Joined: Nov 2005
Ivory_Soul
Joined: Nov 2005
R0ADK1LL
Joined: Jul 2009
Chunibrow
Joined: Mar 2010
Ivory_Soul
Joined: Nov 2005
Diabolus
Joined: Nov 2008
KoalaRainbowPoop
Joined: Feb 2009
danielrbischoff
Joined: Nov 2009
Don't tell me my opinion is wrong when you've got these factual inaccuracies in yours.
BlackZero98
Joined: Jan 2013
You're a retard of the highest caliber, Danny my boy, if you honestly think that people hate DmC because of Dante's hair-color. And seeing as it's plainly obvious that some reviewers are paid to say nice things about a game, I hope it's the money in your pocket talking and not your brain.
BlackZero98
Joined: Jan 2013
"They just hate the hair" is one HELL of a strawman.
WILLS_COOL_MODE
Joined: Oct 2010
"You're a retard of the highest caliber"
Jesus christ do you even pay attention to what you're typing? It's people like you that make others not take the fan backlash seriously.
TheC
Joined: Jan 2013
BlackZero98
Joined: Jan 2013
Note that I called him a retard on the grounds that he was a retard IF HE ACTUALLY BELIEVES WHAT HE IS SAYING; I wouldn't doubt for even a second that Daniel thinks the argument of "he doesn't have white hair so you don't like DmC" is just as stupid as the rest of us do. It's an absolutely asinine argument that one who doesn't HAVE any argument uses. A really, REALLY bad attempt to try to play off the immense backlash as not being that major, or over a really really minor thing.
BlackZero98
Joined: Jan 2013
Also infuriating are the constant- CONSTANT- reassurances that DmC completely captures the spirit of the old DMC games, or at best a vague promise, i.e. "He'll be different, but give him a chance, you'll love him!". This is usually done in tandem with completely ******** all over the older games, i.e. referring to previous games as "last-gen fossils", or saying the old games were lame anyway.
These people should all be ashamed of ever stooping so low.
WILLS_COOL_MODE
Joined: Oct 2010
Ivory_Soul
Joined: Nov 2005
KoalaRainbowPoop
Joined: Feb 2009
Ivory_Soul
Joined: Nov 2005
moretokes
Joined: Apr 2011
moretokes
Joined: Apr 2011
Jonathan_Leack
Joined: Jan 2012
Sourdeez
Joined: Feb 2012
Sourdeez
Joined: Feb 2012
moretokes
Joined: Apr 2011